reaction/ta_ui/ui/ingame_addbot.menu

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2002-01-08 05:45:06 +00:00
#include "ui/menudef.h"
{
\\ ADDBOT MENU \\
menuDef {
name "ingame_addbot"
visible 0
fullscreen 0
outOfBoundsClick // this closes the window if it gets a click out of the rectangle
rect 106 30 192 123
disableColor .5 .5 .5 1
focusColor 1 .75 0 1
style 1
border 1
itemDef {
name window
rect 10 15 172 108
style 1
backcolor 0 .1 0 1
visible 1
decoration
}
itemDef {
name window
rect 0 10 64 64
style 3
background "ui/assets/ingameleftcorner.tga"
visible 1
decoration
}
itemDef {
name window
rect 64 0 65 16
style 3
background "ui/assets/ingameconnection.tga"
visible 1
decoration
}
itemDef {
name window
rect 129 10 64 64
style 3
background "ui/assets/ingamerightcorner.tga"
visible 1
decoration
}
itemDef {
name window
rect 0 64 64 64
style 3
background "ui/assets/ingameleftcornerb.tga"
visible 1
decoration
}
itemDef {
name window
rect 129 64 64 64
style 3
background "ui/assets/ingamerightcornerb.tga"
visible 1
decoration
}
itemDef {
name window
rect 64 120 66 8
style 3
background "ui/assets/ingamebottom.tga"
visible 1
decoration
}
itemDef {
name gametypefield
style 0
text "Name:"
ownerdraw UI_BOTNAME
rect 0 20 128 20
textalign ITEM_ALIGN_RIGHT
textalignx 86
textaligny 18
textscale .25
forecolor 1 1 1 1
border 0
bordercolor 0 0 0 0
visible 1
}
itemDef {
name gametypefield
style 0
text "Team:"
ownerdraw UI_REDBLUE
rect 0 40 128 20
textalign ITEM_ALIGN_RIGHT
textalignx 86
textaligny 18
textscale .25
cvarTest "g_gametype"
disableCvar { "0" ; "1" }
forecolor 1 1 1 1
border 0
bordercolor 0 0 0 0
visible 1
}
itemDef {
name gametypefield
style 0
text "Skill:"
ownerdraw UI_BOTSKILL
rect 0 60 128 20
textalign ITEM_ALIGN_RIGHT
textalignx 86
textaligny 18
textscale .25
forecolor 1 1 1 1
border 0
bordercolor 0 0 0 0
visible 1
}
itemDef {
name ok
text "Add Bot"
type 1
textscale .25
style WINDOW_STYLE_FILLED
background "ui/assets/button_back.tga"
rect 65 95 50 20
textalign 1
textalignx 25
textaligny 15
forecolor 1 1 1 1
backcolor .37 .1 .1 1
visible 1
action { uiScript addBot ; uiScript closeingame }
mouseEnter { setitemcolor ok backcolor .1 .37 .1 1 }
mouseExit { setitemcolor ok backcolor .37 .1 .1 1 }
}
}
}