sin-sdk/shotgun.h

41 lines
1.1 KiB
C++

//-----------------------------------------------------------------------------
//
// $Logfile:: /Quake 2 Engine/Sin/code/game/shotgun.h $
// $Revision:: 4 $
// $Author:: Jimdose $
// $Date:: 4/04/98 6:12p $
//
// Copyright (C) 1998 by Ritual Entertainment, Inc.
// All rights reserved.
//
// This source is may not be distributed and/or modified without
// expressly written permission by Ritual Entertainment, Inc.
//
// $Log:: /Quake 2 Engine/Sin/code/game/shotgun.h $
//
// 4 4/04/98 6:12p Jimdose
// Created file
//
// DESCRIPTION:
// Shotgun
//
#ifndef __SHOTGUN_H__
#define __SHOTGUN_H__
#include "g_local.h"
#include "item.h"
#include "weapon.h"
#include "bullet.h"
class EXPORT_FROM_DLL Shotgun : public BulletWeapon
{
public:
CLASS_PROTOTYPE( Shotgun );
Shotgun();
virtual void Shoot( Event *ev );
};
#endif /* shotgun.h */