sin-sdk/heligun.h

44 lines
1.2 KiB
C++

//-----------------------------------------------------------------------------
//
// $Logfile:: /Quake 2 Engine/Sin/code/game/heligun.h $
// $Revision:: 2 $
// $Author:: Markd $
// $Date:: 7/08/98 11:55p $
//
// Copyright (C) 1998 by Ritual Entertainment, Inc.
// All rights reserved.
//
// This source is may not be distributed and/or modified without
// expressly written permission by Ritual Entertainment, Inc.
//
// $Log:: /Quake 2 Engine/Sin/code/game/heligun.h $
//
// 2 7/08/98 11:55p Markd
// First time
//
// 1 7/08/98 11:33p Markd
//
// DESCRIPTION:
// Helicopter gun
//
#ifndef __HELIGUN_H__
#define __HELIGUN_H__
#include "g_local.h"
#include "item.h"
#include "weapon.h"
#include "bullet.h"
#include "misc.h"
class EXPORT_FROM_DLL HeliGun : public BulletWeapon
{
public:
CLASS_PROTOTYPE( HeliGun );
HeliGun::HeliGun();
virtual void Shoot( Event *ev );
};
#endif /* HeliGun.h */