662 lines
14 KiB
C++
662 lines
14 KiB
C++
//-----------------------------------------------------------------------------
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//
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// $Logfile:: /Quake 2 Engine/Sin/code/game/listener.h $
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// $Revision:: 30 $
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// $Author:: Jimdose $
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// $Date:: 10/26/98 4:27p $
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//
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// Copyright (C) 1998 by Ritual Entertainment, Inc.
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// All rights reserved.
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//
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// This source is may not be distributed and/or modified without
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// expressly written permission by Ritual Entertainment, Inc.
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//
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// $Log:: /Quake 2 Engine/Sin/code/game/listener.h $
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//
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// 30 10/26/98 4:27p Jimdose
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// Sped up ValidEvent
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// Added FindEvent( const char * )
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//
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// 29 10/25/98 11:53p Jimdose
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// added EXPORT_TEMPLATE
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//
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// 28 10/18/98 8:45p Jimdose
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// changed commandList to a str * container
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//
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// 27 10/18/98 3:21a Jimdose
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// made the assert in getName only fire if eventnum is non-zero
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//
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// 26 10/17/98 11:33p Jimdose
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// Added the event name to Event to help with debugging
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//
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// 25 10/08/98 12:39a Jimdose
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// Added event archiving functions
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//
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// 24 9/25/98 4:41p Markd
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// Changed Find functions to return an Event rather than a &Event, made the
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// Exists function
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//
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// 23 9/24/98 1:45a Jimdose
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// Made Event a subclass of Class
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//
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// 22 9/19/98 4:33p Jimdose
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// Added ListCommands and EV_HIDE
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//
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// 21 9/02/98 7:48p Aldie
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// Moved template around
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//
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// 20 8/27/98 9:04p Jimdose
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// Moved a lot of small functions to the header as inline
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//
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// 19 8/01/98 7:58p Jimdose
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// Fixed bug with cheats in dm
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//
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// 18 7/31/98 8:10p Jimdose
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// Script commands now include flags to indicate cheats and console commands
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//
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// 17 7/31/98 4:19p Jimdose
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// Added DepthOfEvent
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//
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// 16 7/20/98 5:08p Jimdose
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// Added ProcessPendingEvents
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//
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// 15 7/10/98 10:00p Jimdose
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// Made remove script command post remove event so that it doesn't cause
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// problems during event callbacks which trigger the script
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//
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// 14 6/30/98 6:05p Jimdose
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// Added IsVectorAt, IsEntityAt, and IsNumericAt for doing type checking on
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// args
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// Changed format for storing vectors to make it easy to identify
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//
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// 13 6/27/98 9:18p Jimdose
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// Made lookup for event responses for faster processing
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//
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// 12 6/18/98 8:48p Jimdose
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// Added better event error handling
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// Added source info to events
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//
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// 11 5/24/98 8:46p Jimdose
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// Made a lot of functions more str-friendly.
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// Got rid of a lot of char * based strings
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// Cleaned up get spawn arg functions and sound functions
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// sound functions now use consistant syntax
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//
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// 10 5/24/98 4:48p Jimdose
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// Made char *'s const
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//
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// 9 5/24/98 1:06a Jimdose
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// added const to various char *s
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//
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// 8 5/08/98 2:51p Jimdose
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// Moved archiving functions up to Class
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//
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// 7 5/07/98 10:42p Jimdose
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// Added archive and unarchive
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//
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// 6 4/30/98 9:24p Jimdose
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// Changed use of string to str class
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//
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// 5 4/02/98 4:47p Jimdose
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// Added initCommandList
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//
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// 4 3/24/98 5:03p Jimdose
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// Changed order of prototypes
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//
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// 3 3/23/98 1:33p Jimdose
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// Revamped event and command system
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//
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// 2 3/04/98 1:01p Jimdose
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// Created file
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//
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// DESCRIPTION:
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//
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#include "g_local.h"
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#include "class.h"
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#include "container.h"
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#ifndef __LISTENER_H__
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#define __LISTENER_H__
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class Entity;
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class ScriptVariable;
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typedef enum
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{
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EV_FROM_CODE,
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EV_FROM_CONSOLE,
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EV_FROM_SCRIPT
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} eventsource_t;
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// Event flags
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#define EV_CONSOLE 1 // Allow entry from console
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#define EV_CHEAT 2 // Only allow entry from console if cheats are enabled
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#define EV_HIDE 4 // Hide from eventlist
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#define MAX_EVENT_USE ( ( 1 << 8 ) - 1 )
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class ScriptThread;
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class Archiver;
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#ifdef EXPORT_TEMPLATE
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template class EXPORT_FROM_DLL Container<str *>;
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#endif
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class EXPORT_FROM_DLL Event : public Class
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{
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private:
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typedef struct EventInfo
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{
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unsigned inuse : 8; // must change MAX_EVENT_USE to reflect maximum number stored here
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unsigned source : 2;
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unsigned flags : 2;
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unsigned linenumber : 20; // linenumber does double duty in the case of the console commands
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};
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int eventnum;
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EventInfo info;
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const char *name;
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Container<str> *data;
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int threadnum;
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Event( int num );
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static void initCommandList( void );
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friend class Listener;
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friend void EXPORT_FROM_DLL G_ProcessPendingEvents( void );
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friend void EXPORT_FROM_DLL G_ClearEventList( void );
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friend void EXPORT_FROM_DLL G_InitEvents( void );
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friend void EXPORT_FROM_DLL G_ArchiveEvents( Archiver &arc );
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friend void EXPORT_FROM_DLL G_UnarchiveEvents( Archiver &arc );
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static Container<str *> *Event::commandList;
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static Container<int> *Event::flagList;
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static Container<int> *Event::sortedList;
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static qboolean Event::dirtylist;
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static int compareEvents( const void *arg1, const void *arg2 );
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static void SortEventList( void );
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static int FindEvent( const char *name );
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static int FindEvent( str &name );
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public:
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CLASS_PROTOTYPE( Event );
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static int NumEventCommands( void );
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static void ListCommands( const char *mask = NULL );
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Event();
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Event( Event &ev );
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Event( Event *ev );
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Event( const char *command, int flags = -1 );
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Event( str &command, int flags = -1 );
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~Event();
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str getName( void );
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void SetSource( eventsource_t source );
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void SetLineNumber( int linenumber );
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void SetConsoleEdict( edict_t *consoleedict );
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void SetThread( ScriptThread *thread );
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eventsource_t GetSource( void );
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ScriptThread *GetThread( void );
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edict_t *GetConsoleEdict( void );
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int GetLineNumber( void );
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void Error( const char *fmt, ... );
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static Event Find( const char *command );
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static qboolean Exists( const char *command );
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static Event Find( str &command );
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Event& printInfo(void);
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operator int();
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operator const char *();
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int NumArgs( void );
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qboolean IsVectorAt( int pos );
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qboolean IsEntityAt( int pos );
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qboolean IsNumericAt( int pos );
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const char *GetToken( int pos );
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const char *GetString( int pos );
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int GetInteger( int pos );
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double GetDouble( int pos );
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float GetFloat( int pos );
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Vector GetVector( int pos );
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Entity *GetEntity( int pos );
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ScriptVariable *GetVariable( int pos );
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void AddToken( const char *text );
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void AddTokens( int argc, const char **argv );
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void AddString( const char *text );
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void AddString( str &text );
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void AddInteger( int val );
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void AddDouble( double val );
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void AddFloat( float val );
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void AddVector( Vector &vec );
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void AddEntity( Entity *ent );
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virtual void Archive( Archiver &arc );
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virtual void Unarchive( Archiver &arc );
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};
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extern Event NullEvent;
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extern Event EV_Remove;
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#ifdef EXPORT_TEMPLATE
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template class EXPORT_FROM_DLL Container<Response>;
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#endif
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class Listener;
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class EXPORT_FROM_DLL Listener : public Class
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{
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private:
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void FloatVarEvent( Event *e );
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void IntVarEvent( Event *e );
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void StringVarEvent( Event *e );
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void CharPtrVarEvent( Event *e );
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void VectorVarEvent( Event *e );
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void ScriptRemove( Event *e );
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protected:
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void FloatVar( Event &e, float *var, float defaultvalue = 0 );
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void IntVar( Event &e, int *var, float defaultvalue = 0 );
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void StringVar( Event &e, str *var, const char *defaultvalue = "" );
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void StringVar( Event &e, char **var, const char *defaultvalue = "" );
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void VectorVar( Event &e, Vector *var, Vector defaultvalue = Vector( 0, 0, 0 ) );
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qboolean CheckEventFlags( Event *event );
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public:
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CLASS_PROTOTYPE( Listener );
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~Listener();
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void Remove( Event *e );
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qboolean ValidEvent( Event &e );
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qboolean ValidEvent( const char *name );
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qboolean EventPending( Event &ev );
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qboolean ProcessEvent( Event *event );
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qboolean ProcessEvent( Event &event );
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void PostEvent( Event *event, float time );
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void PostEvent( Event &event, float time );
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qboolean PostponeEvent( Event &event, float time );
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qboolean PostponeEvent( Event *event, float time );
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void CancelEventsOfType( Event *event );
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void CancelEventsOfType( Event &event );
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void CancelPendingEvents( void );
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qboolean ProcessPendingEvents( void );
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};
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inline EXPORT_FROM_DLL qboolean Event::Exists
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(
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const char *command
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)
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{
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int num;
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str c;
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if ( !commandList )
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{
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initCommandList();
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}
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c = command;
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num = FindEvent( c );
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if ( num )
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{
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return true;
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}
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return false;
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}
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inline EXPORT_FROM_DLL Event Event::Find
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(
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const char *command
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)
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{
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int num;
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str c;
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if ( !commandList )
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{
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initCommandList();
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}
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c = command;
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num = FindEvent( c );
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if ( num )
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{
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return Event( num );
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}
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return NullEvent;
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}
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inline EXPORT_FROM_DLL Event Event::Find
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(
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str &command
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)
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{
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int num;
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if ( !commandList )
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{
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initCommandList();
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}
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num = FindEvent( command );
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if ( num )
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{
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return Event( num );
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}
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return NullEvent;
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}
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inline EXPORT_FROM_DLL void Event::SetSource
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(
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eventsource_t source
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)
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{
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info.source = ( unsigned )source;
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}
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inline EXPORT_FROM_DLL void Event::SetLineNumber
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(
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int linenumber
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)
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{
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info.linenumber = linenumber;
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}
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inline EXPORT_FROM_DLL void Event::SetConsoleEdict
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(
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edict_t *consoleedict
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)
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{
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assert( consoleedict );
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// linenumber does double duty in the case of the console commands
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if ( consoleedict )
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{
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info.linenumber = consoleedict->s.number;
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}
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else
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{
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// default to player 1
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info.linenumber = 1;
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}
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}
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inline EXPORT_FROM_DLL eventsource_t Event::GetSource
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(
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void
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)
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{
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return ( eventsource_t )info.source;
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}
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inline EXPORT_FROM_DLL edict_t *Event::GetConsoleEdict
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(
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void
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)
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{
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// linenumber does double duty in the case of the console commands
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if ( ( info.source != EV_FROM_CONSOLE ) || ( info.linenumber < 1 ) || ( info.linenumber > game.maxclients ) )
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{
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assert( NULL );
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// default to player 1 for release
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return &g_edicts[ 1 ];
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}
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return &g_edicts[ info.linenumber ];
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}
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inline EXPORT_FROM_DLL int Event::GetLineNumber
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(
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void
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)
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{
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// linenumber does double duty in the case of the console commands
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if ( info.source == EV_FROM_SCRIPT )
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{
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return info.linenumber;
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}
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return 0;
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}
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inline EXPORT_FROM_DLL str Event::getName
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(
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void
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)
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{
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assert( name || !eventnum );
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if ( !name )
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{
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return "NULL";
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}
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return name;
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}
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inline EXPORT_FROM_DLL Event& Event::printInfo
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(
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void
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)
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{
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gi.dprintf( "event '%s' is number %d\n", getName().c_str(), eventnum );
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return *this;
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}
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inline EXPORT_FROM_DLL Event::operator int()
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{
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return eventnum;
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}
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inline EXPORT_FROM_DLL Event::operator const char *()
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{
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return getName().c_str();
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}
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inline EXPORT_FROM_DLL int Event::NumArgs
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(
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void
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)
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{
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if ( !data )
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{
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return 0;
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}
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return ( data->NumObjects() );
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}
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inline EXPORT_FROM_DLL void Event::AddToken
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(
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const char *text
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)
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{
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AddString( text );
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}
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inline EXPORT_FROM_DLL void Event::AddTokens
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(
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int argc,
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const char **argv
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)
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{
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int i;
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for( i = 0; i < argc; i++ )
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{
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assert( argv[ i ] );
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AddString( argv[ i ] );
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}
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}
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inline EXPORT_FROM_DLL void Event::AddString
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(
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const char *text
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)
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{
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if ( !data )
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{
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data = new Container<str>;
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data->Resize( 1 );
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}
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data->AddObject( str( text ) );
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}
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inline EXPORT_FROM_DLL void Event::AddString
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(
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str &text
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)
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{
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if ( !data )
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{
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data = new Container<str>;
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data->Resize( 1 );
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}
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data->AddObject( text );
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}
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inline EXPORT_FROM_DLL void Event::AddInteger
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(
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int val
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)
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{
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char text[ 128 ];
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sprintf( text, "%d", val );
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AddString( text );
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}
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inline EXPORT_FROM_DLL void Event::AddDouble
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(
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double val
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)
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{
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char text[ 128 ];
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sprintf( text, "%f", val );
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AddString( text );
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}
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inline EXPORT_FROM_DLL void Event::AddFloat
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(
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float val
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)
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{
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char text[ 128 ];
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sprintf( text, "%f", val );
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AddString( text );
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}
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inline EXPORT_FROM_DLL void Event::AddVector
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(
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Vector &vec
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)
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{
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char text[ 128 ];
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sprintf( text, "(%f %f %f)", vec[ 0 ], vec[ 1 ], vec[ 2 ] );
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AddString( text );
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}
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inline EXPORT_FROM_DLL const char *Event::GetToken
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(
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int pos
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)
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{
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if ( !data || ( pos < 1 ) || ( data->NumObjects() < pos ) )
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{
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Error( "Index %d out of range.", pos );
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return "";
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}
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return data->ObjectAt( pos ).c_str();
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}
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inline EXPORT_FROM_DLL qboolean Listener::ProcessEvent
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(
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Event &event
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)
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{
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Event *ev;
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ev = new Event( event );
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return ProcessEvent( ev );
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}
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inline EXPORT_FROM_DLL void Listener::PostEvent
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(
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Event &event,
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float time
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)
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{
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Event *ev;
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ev = new Event( event );
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PostEvent( ev, time );
|
|
}
|
|
|
|
inline EXPORT_FROM_DLL qboolean Listener::PostponeEvent
|
|
(
|
|
Event *event,
|
|
float time
|
|
)
|
|
|
|
{
|
|
return PostponeEvent( *event, time );
|
|
}
|
|
|
|
inline EXPORT_FROM_DLL void Listener::CancelEventsOfType
|
|
(
|
|
Event &event
|
|
)
|
|
|
|
{
|
|
CancelEventsOfType( &event );
|
|
}
|
|
|
|
#endif
|