124 lines
3 KiB
C++
124 lines
3 KiB
C++
//-----------------------------------------------------------------------------
|
|
//
|
|
// $Logfile:: /Quake 2 Engine/Sin/code/game/glowstick.cpp $
|
|
// $Revision:: 12 $
|
|
// $Author:: Aldie $
|
|
// $Date:: 10/24/98 3:14p $
|
|
//
|
|
// Copyright (C) 1998 by Ritual Entertainment, Inc.
|
|
// All rights reserved.
|
|
//
|
|
// This source is may not be distributed and/or modified without
|
|
// expressly written permission by Ritual Entertainment, Inc.
|
|
//
|
|
// $Log:: /Quake 2 Engine/Sin/code/game/glowstick.cpp $
|
|
//
|
|
// 12 10/24/98 3:14p Aldie
|
|
// Upped the life of sticks
|
|
//
|
|
// 11 10/24/98 12:42a Markd
|
|
// changed origins to worldorigins where appropriate
|
|
//
|
|
// 10 10/07/98 1:17a Aldie
|
|
// New model
|
|
//
|
|
// 9 7/25/98 7:10p Markd
|
|
// Put in EV_Removes for demo
|
|
//
|
|
// 8 7/21/98 7:33p Aldie
|
|
// Changed def file
|
|
//
|
|
// 7 7/20/98 3:52p Aldie
|
|
// Fixed the icon
|
|
//
|
|
// 6 6/25/98 8:47p Markd
|
|
// Added keyed items for Triggers, Rewrote Item class, rewrote every pickup
|
|
// method
|
|
//
|
|
// 5 6/24/98 1:36p Aldie
|
|
// Implementation of inventory system and picking stuff up
|
|
//
|
|
// 4 6/20/98 7:03p Aldie
|
|
// Changed the avel
|
|
//
|
|
// 3 6/20/98 6:53p Aldie
|
|
// Changed the model back to hvshell.def
|
|
//
|
|
// 2 6/19/98 6:37p Aldie
|
|
// First version of glowstick
|
|
//
|
|
// DESCRIPTION:
|
|
// Glowstick for a lightsource
|
|
|
|
#include "inventoryitem.h"
|
|
|
|
class EXPORT_FROM_DLL GlowStick : public InventoryItem
|
|
{
|
|
public:
|
|
CLASS_PROTOTYPE( GlowStick );
|
|
GlowStick();
|
|
void Use( Event *ev );
|
|
};
|
|
|
|
CLASS_DECLARATION( InventoryItem, GlowStick, "powerups_glowstick" )
|
|
|
|
ResponseDef GlowStick::Responses[] =
|
|
{
|
|
{ &EV_InventoryItem_Use, ( Response )GlowStick::Use },
|
|
{ NULL, NULL }
|
|
};
|
|
|
|
GlowStick::GlowStick
|
|
(
|
|
)
|
|
|
|
{
|
|
#ifdef SIN_DEMO
|
|
PostEvent( EV_Remove, 0 );
|
|
return;
|
|
#endif
|
|
setModel( "glowstick.def" );
|
|
Set( 1 );
|
|
}
|
|
|
|
void GlowStick::Use
|
|
(
|
|
Event *ev
|
|
)
|
|
|
|
{
|
|
Entity *glowstick;
|
|
Vector dir;
|
|
|
|
assert( owner );
|
|
|
|
// Make sure there is a glowstick to
|
|
assert( amount );
|
|
|
|
amount--;
|
|
|
|
if (amount <= 0)
|
|
{
|
|
owner->RemoveItem( this );
|
|
}
|
|
|
|
dir = owner->orientation[ 0 ];
|
|
|
|
glowstick = new Entity;
|
|
|
|
glowstick->angles = dir.toAngles();
|
|
glowstick->setAngles( glowstick->angles );
|
|
glowstick->setMoveType( MOVETYPE_BOUNCE );
|
|
glowstick->setSolidType( SOLID_NOT );
|
|
glowstick->setModel( "glowstick.def" );
|
|
glowstick->edict->s.renderfx |= RF_DLIGHT;
|
|
glowstick->avelocity = "500 0 0";
|
|
glowstick->velocity = dir * 500;
|
|
glowstick->edict->s.color_r = 0.4;
|
|
glowstick->edict->s.color_g = 1.0;
|
|
glowstick->edict->s.color_b = 0.1;
|
|
glowstick->edict->s.radius = 200;
|
|
glowstick->setOrigin( owner->worldorigin + Vector(0,0,owner->viewheight) );
|
|
glowstick->PostEvent(EV_Remove, 60);
|
|
}
|
|
|