43 lines
1.3 KiB
C++
43 lines
1.3 KiB
C++
//-----------------------------------------------------------------------------
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//
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// $Logfile:: /Quake 2 Engine/Sin/code/game/genericrocket.h $
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// $Revision:: 3 $
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// $Author:: Markd $
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// $Date:: 10/04/98 10:26p $
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//
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// Copyright (C) 1998 by Ritual Entertainment, Inc.
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// All rights reserved.
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//
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// This source may not be distributed and/or modified without
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// expressly written permission by Ritual Entertainment, Inc.
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//
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// $Log:: /Quake 2 Engine/Sin/code/game/genericrocket.h $
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//
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// 3 10/04/98 10:26p Markd
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// Made it a subclass of RocketLauncher
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//
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// 2 9/15/98 6:47p Aldie
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// Generic rocket for pinphat
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//
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// DESCRIPTION:
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// Generic Rocket Launcher - to be used on monsters that have rocket launchers
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// shown in their models
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#ifndef __GENERIC_ROCKET_H__
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#define __GENERIC_ROCKET_H__
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#include "g_local.h"
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#include "item.h"
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#include "weapon.h"
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#include "rocketlauncher.h"
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class EXPORT_FROM_DLL GenericRocket : public RocketLauncher
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{
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public:
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CLASS_PROTOTYPE( GenericRocket );
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GenericRocket::GenericRocket();
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virtual void Shoot( Event *ev );
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};
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#endif /* genericrocket.h */
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