248 lines
6.1 KiB
C
248 lines
6.1 KiB
C
|
//-----------------------------------------------------------------------------
|
||
|
//
|
||
|
// $Logfile:: /Quake 2 Engine/Sin/code/game/spidermine.h $
|
||
|
// $Revision:: 15 $
|
||
|
// $Author:: Aldie $
|
||
|
// $Date:: 11/11/98 5:46p $
|
||
|
//
|
||
|
// Copyright (C) 1998 by Ritual Entertainment, Inc.
|
||
|
// All rights reserved.
|
||
|
//
|
||
|
// This source is may not be distributed and/or modified without
|
||
|
// expressly written permission by Ritual Entertainment, Inc.
|
||
|
//
|
||
|
// $Log:: /Quake 2 Engine/Sin/code/game/spidermine.h $
|
||
|
//
|
||
|
// 15 11/11/98 5:46p Aldie
|
||
|
// Don't drop spidermines
|
||
|
//
|
||
|
// 14 11/09/98 12:13a Aldie
|
||
|
// Made it so you can reclaim your mines when you die in deathmatch
|
||
|
//
|
||
|
// 13 10/25/98 11:53p Jimdose
|
||
|
// added EXPORT_TEMPLATE
|
||
|
//
|
||
|
// 12 10/22/98 5:01p Aldie
|
||
|
// Fixed some spidermine bugs
|
||
|
//
|
||
|
// 11 10/08/98 12:03a Jimdose
|
||
|
// Got rid of unused variables speed and direction from Mine
|
||
|
// Added archive functions for Detonator
|
||
|
//
|
||
|
// 10 9/21/98 4:50p Markd
|
||
|
// Fixed projectile owner
|
||
|
//
|
||
|
// 9 9/21/98 4:21p Markd
|
||
|
// Put in archive functions and rewrote all archive routines
|
||
|
//
|
||
|
// 8 9/13/98 8:36p Aldie
|
||
|
// Don't autoswitch to detonator
|
||
|
//
|
||
|
// 7 8/29/98 5:27p Markd
|
||
|
// added specialfx, replaced misc with specialfx where appropriate
|
||
|
//
|
||
|
// 6 8/25/98 5:30p Aldie
|
||
|
// New version of the spidermine which uses cameras
|
||
|
//
|
||
|
// 5 6/08/98 9:04p Aldie
|
||
|
// Added ReadyToUse support
|
||
|
//
|
||
|
// 4 6/08/98 8:21p Aldie
|
||
|
// Updated mines with new anim and logic
|
||
|
//
|
||
|
// 3 6/08/98 11:49a Aldie
|
||
|
// New version of spidermine.
|
||
|
//
|
||
|
// 2 5/11/98 11:25a Markd
|
||
|
// First time
|
||
|
//
|
||
|
// 1 5/11/98 11:10a Markd
|
||
|
//
|
||
|
// 1 5/11/98 10:24a Markd
|
||
|
//
|
||
|
// 1 5/11/98 10:20a Markd
|
||
|
//
|
||
|
// 1 5/11/98 10:18a Markd
|
||
|
//
|
||
|
// 1 5/11/98 9:55a Markd
|
||
|
//
|
||
|
// DESCRIPTION:
|
||
|
// Spider Mines
|
||
|
//
|
||
|
|
||
|
#ifndef __SPIDERMINE_H__
|
||
|
#define __SPIDERMINE_H__
|
||
|
|
||
|
#include "g_local.h"
|
||
|
#include "item.h"
|
||
|
#include "weapon.h"
|
||
|
#include "specialfx.h"
|
||
|
|
||
|
class Detonator;
|
||
|
|
||
|
typedef SafePtr<Detonator> DetonatorPtr;
|
||
|
#ifdef EXPORT_TEMPLATE
|
||
|
template class EXPORT_FROM_DLL SafePtr<Detonator>;
|
||
|
#endif
|
||
|
|
||
|
class EXPORT_FROM_DLL Mine : public Projectile
|
||
|
{
|
||
|
private:
|
||
|
DetonatorPtr detonator;
|
||
|
qboolean detonate;
|
||
|
qboolean sticky;
|
||
|
|
||
|
public:
|
||
|
CLASS_PROTOTYPE( Mine );
|
||
|
|
||
|
void Explode( Event *ev );
|
||
|
void Setup( Entity *owner, Vector pos, Vector dir );
|
||
|
void SlideOrStick( Event *ev );
|
||
|
void CheckForTargets( Event *ev );
|
||
|
void Run( Event *ev );
|
||
|
void SetDetonator( Detonator *det );
|
||
|
qboolean IsOwner( Sentient *sent );
|
||
|
virtual void Archive( Archiver &arc );
|
||
|
virtual void Unarchive( Archiver &arc );
|
||
|
};
|
||
|
|
||
|
#ifdef EXPORT_TEMPLATE
|
||
|
template class EXPORT_FROM_DLL SafePtr<Mine>;
|
||
|
#endif
|
||
|
|
||
|
typedef SafePtr<Mine> MinePtr;
|
||
|
|
||
|
#ifdef EXPORT_TEMPLATE
|
||
|
template class EXPORT_FROM_DLL Container<MinePtr>;
|
||
|
#endif
|
||
|
|
||
|
class EXPORT_FROM_DLL Detonator : public Weapon
|
||
|
{
|
||
|
private:
|
||
|
public:
|
||
|
Container<MinePtr> mineList;
|
||
|
int currentMine;
|
||
|
|
||
|
CLASS_PROTOTYPE( Detonator );
|
||
|
|
||
|
Detonator::Detonator();
|
||
|
virtual void Shoot( Event *ev );
|
||
|
virtual void DoneFiring( Event *ev );
|
||
|
void AddMine( Mine *mine );
|
||
|
void RemoveMine( Mine *mine );
|
||
|
void CycleCamera( Event *ev );
|
||
|
virtual qboolean AutoChange( void );
|
||
|
qboolean IsDroppable( void );
|
||
|
virtual void Archive( Archiver &arc );
|
||
|
virtual void Unarchive( Archiver &arc );
|
||
|
};
|
||
|
|
||
|
inline EXPORT_FROM_DLL void Mine::Archive
|
||
|
(
|
||
|
Archiver &arc
|
||
|
)
|
||
|
{
|
||
|
Projectile::Archive( arc );
|
||
|
arc.WriteSafePointer( detonator );
|
||
|
arc.WriteBoolean( detonate );
|
||
|
arc.WriteBoolean( sticky );
|
||
|
}
|
||
|
|
||
|
inline EXPORT_FROM_DLL void Mine::Unarchive
|
||
|
(
|
||
|
Archiver &arc
|
||
|
)
|
||
|
{
|
||
|
Projectile::Unarchive( arc );
|
||
|
arc.ReadSafePointer( &detonator );
|
||
|
arc.ReadBoolean( &detonate );
|
||
|
arc.ReadBoolean( &sticky );
|
||
|
}
|
||
|
|
||
|
inline EXPORT_FROM_DLL void Detonator::Archive
|
||
|
(
|
||
|
Archiver &arc
|
||
|
)
|
||
|
|
||
|
{
|
||
|
int i;
|
||
|
int num;
|
||
|
|
||
|
Weapon::Archive( arc );
|
||
|
|
||
|
arc.WriteInteger( currentMine );
|
||
|
|
||
|
num = mineList.NumObjects();
|
||
|
arc.WriteInteger( num );
|
||
|
for( i = 1; i <= num; i++ )
|
||
|
{
|
||
|
arc.WriteSafePointer( mineList.ObjectAt( i ) );
|
||
|
}
|
||
|
}
|
||
|
|
||
|
inline EXPORT_FROM_DLL void Detonator::Unarchive
|
||
|
(
|
||
|
Archiver &arc
|
||
|
)
|
||
|
|
||
|
{
|
||
|
int i;
|
||
|
int num;
|
||
|
|
||
|
mineList.FreeObjectList();
|
||
|
|
||
|
Weapon::Unarchive( arc );
|
||
|
|
||
|
arc.ReadInteger( ¤tMine );
|
||
|
|
||
|
arc.ReadInteger( &num );
|
||
|
mineList.Resize( num );
|
||
|
for( i = 1; i <= num; i++ )
|
||
|
{
|
||
|
arc.ReadSafePointer( mineList.AddressOfObjectAt( i ) );
|
||
|
}
|
||
|
}
|
||
|
|
||
|
class EXPORT_FROM_DLL SpiderMine : public Weapon
|
||
|
{
|
||
|
private:
|
||
|
MinePtr currentMine;
|
||
|
DetonatorPtr detonator;
|
||
|
public:
|
||
|
CLASS_PROTOTYPE( SpiderMine );
|
||
|
|
||
|
SpiderMine::SpiderMine();
|
||
|
virtual void Shoot( Event *ev );
|
||
|
virtual void DoneFiring( Event *ev );
|
||
|
virtual qboolean ReadyToUse( void );
|
||
|
void ChangeToDetonator( Event *ev );
|
||
|
void SetDetonator( Detonator *det );
|
||
|
virtual void SetOwner( Sentient *sent );
|
||
|
qboolean IsDroppable( void );
|
||
|
virtual void Archive( Archiver &arc );
|
||
|
virtual void Unarchive( Archiver &arc );
|
||
|
};
|
||
|
|
||
|
inline EXPORT_FROM_DLL void SpiderMine::Archive
|
||
|
(
|
||
|
Archiver &arc
|
||
|
)
|
||
|
{
|
||
|
Weapon::Archive( arc );
|
||
|
arc.WriteSafePointer( currentMine );
|
||
|
arc.WriteSafePointer( detonator );
|
||
|
}
|
||
|
|
||
|
inline EXPORT_FROM_DLL void SpiderMine::Unarchive
|
||
|
(
|
||
|
Archiver &arc
|
||
|
)
|
||
|
{
|
||
|
Weapon::Unarchive( arc );
|
||
|
arc.ReadSafePointer( ¤tMine );
|
||
|
arc.ReadSafePointer( &detonator );
|
||
|
}
|
||
|
|
||
|
|
||
|
#endif /* SpiderMine.h */
|