sin-sdk/genericrocket.h

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1998-12-20 00:00:00 +00:00
//-----------------------------------------------------------------------------
//
// $Logfile:: /Quake 2 Engine/Sin/code/game/genericrocket.h $
// $Revision:: 3 $
// $Author:: Markd $
// $Date:: 10/04/98 10:26p $
//
// Copyright (C) 1998 by Ritual Entertainment, Inc.
// All rights reserved.
//
// This source may not be distributed and/or modified without
// expressly written permission by Ritual Entertainment, Inc.
//
// $Log:: /Quake 2 Engine/Sin/code/game/genericrocket.h $
//
// 3 10/04/98 10:26p Markd
// Made it a subclass of RocketLauncher
//
// 2 9/15/98 6:47p Aldie
// Generic rocket for pinphat
//
// DESCRIPTION:
// Generic Rocket Launcher - to be used on monsters that have rocket launchers
// shown in their models
#ifndef __GENERIC_ROCKET_H__
#define __GENERIC_ROCKET_H__
#include "g_local.h"
#include "item.h"
#include "weapon.h"
#include "rocketlauncher.h"
class EXPORT_FROM_DLL GenericRocket : public RocketLauncher
{
public:
CLASS_PROTOTYPE( GenericRocket );
GenericRocket::GenericRocket();
virtual void Shoot( Event *ev );
};
#endif /* genericrocket.h */