quake-hipnotic-sdk/docs/impulses.txt
1997-03-11 00:00:00 +00:00

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scourge of armagon impulse commands
created by mark dochtermann 03/08/97
version 1.0
original code written by jim dose and mark dochtermann
copyright (c) 1997 hipnotic interactive inc.
scourge of armagon (c) 1997 id software, inc.
scourge of armagon (tm) is a trademark of id software, inc.
quake (r) is a registered trademark of id software, inc.
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==========================================================================
= =
= impulses =
= =
==========================================================================
impulse 225 - select laser cannon
impulse 226 - select mjolnir
impulse 200 - wetsuit cheat
impulse 201 - empathy shields cheat
impulse 202 - dump all entities (developer 1 must be on)
impulse 203 - dump all live entites (developer 1 must be on)
impulse 205 - genocide. kill all live enemies
impulse 206 - dump current position toggle. dumps the current player pos.
==========================================================================
= =
= gives =
= =
==========================================================================
give 6a - give proximity bomb launcher
give 9 - give laser cannon
give 0 - give mjolnir
==========================================================================
= =
= miscellaneous =
= =
==========================================================================
crosshair - if you set this to '2' all clients will make footstep sounds.
this must be set on the server when the level is spawned for this to take
effect. after the server has started that level, you can change crosshair
back to your normal setting and the footsteps will remain active. there
is no way other than restarting the level to turn the footsteps off.
-- "fun in deathmatch!", says mark dochtermann.