49 lines
2.4 KiB
Text
49 lines
2.4 KiB
Text
==================================================
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scourge of armagon impulse commands
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created by mark dochtermann 03/08/97
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version 1.0
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original code written by jim dose and mark dochtermann
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copyright (c) 1997 hipnotic interactive inc.
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scourge of armagon (c) 1997 id software, inc.
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scourge of armagon (tm) is a trademark of id software, inc.
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quake (r) is a registered trademark of id software, inc.
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===================================================
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==========================================================================
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= =
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= impulses =
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= =
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==========================================================================
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impulse 225 - select laser cannon
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impulse 226 - select mjolnir
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impulse 200 - wetsuit cheat
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impulse 201 - empathy shields cheat
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impulse 202 - dump all entities (developer 1 must be on)
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impulse 203 - dump all live entites (developer 1 must be on)
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impulse 205 - genocide. kill all live enemies
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impulse 206 - dump current position toggle. dumps the current player pos.
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==========================================================================
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= =
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= gives =
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= =
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==========================================================================
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give 6a - give proximity bomb launcher
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give 9 - give laser cannon
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give 0 - give mjolnir
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==========================================================================
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= =
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= miscellaneous =
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= =
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==========================================================================
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crosshair - if you set this to '2' all clients will make footstep sounds.
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this must be set on the server when the level is spawned for this to take
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effect. after the server has started that level, you can change crosshair
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back to your normal setting and the footsteps will remain active. there
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is no way other than restarting the level to turn the footsteps off.
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-- "fun in deathmatch!", says mark dochtermann.
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