ef2-sdk/dlls/game/_pch_cpp.h
2003-11-05 00:00:00 +00:00

25 lines
765 B
C

//---------------------------------------------------------------------------
// _pch_cpp.h
//
// Precompiled header for Game module.
//
// NOTE: Precompiled headers may not mix C with C++ files; this
// is the CPP version for the module.
//
// In this module's Project Settings -> C++ -> Precompiled Headers,
// the file _PCH_CPP.C should be set to:
// Create precompiled header file (.pch)
// Through header: _pch_cpp.h
//
// All other C++ files in the project should be set to:
// Use precompiled header file (.pch)
// Through header: _pch_cpp.h
//---------------------------------------------------------------------------
#include "g_local.h"
#include "actor.h"
#include "player.h"
#include "entity.h"
#include "object.h"