ef2-sdk/dlls/game/str.h

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2003-11-05 00:00:00 +00:00
//-----------------------------------------------------------------------------
//
// $Logfile:: /Code/DLLs/game/str.h $
// $Revision:: 16 $
// $Author:: Steven $
// $Date:: 10/13/03 8:54a $
//
// Copyright (C) 1997 by Ritual Entertainment, Inc.
// All rights reserved.
//
// This source is may not be distributed and/or modified without
// expressly written permission by Ritual Entertainment, Inc.
//
//
// DESCRIPTION:
// Simple, DLL portable string class
//
// WARNING: This file is shared between game, cgame and possibly the user interface.
// It is instanced in each one of these directories because of the way that SourceSafe works.
//
#ifndef __STR_H__
#define __STR_H__
#include <qcommon/platform.h>
#include <assert.h>
#include <string.h>
#include <stdio.h>
#ifdef _WIN32
#pragma warning(disable : 4710) // function 'blah' not inlined
#endif
#define STRING_PREALLOC_SIZE 16
void TestStringClass( void );
#if 1
class __declspec( dllexport ) str
#else
class str : public Class
#endif
{
protected:
char *data;
char buffer[ STRING_PREALLOC_SIZE ];
int alloced;
int len;
void EnsureAlloced ( int, bool keepold = true );
public:
~str();
str();
str( const char *text );
str( const str& text );
str( const str text, int start, int end );
str( const char ch );
str( const int num );
str( const float num );
str( const unsigned num );
int length( void ) const;
inline const char * c_str( void ) const;
void append( const char *text );
void append( const str& text );
char operator[]( int index ) const;
char& operator[]( int index );
str& operator=( const str& text );
str& operator=( const char *text );
friend str operator+( const str& a, const str& b );
friend str operator+( const str& a, const char *b );
friend str operator+( const char *a, const str& b );
friend str operator+( const str& a, const float b );
friend str operator+( const str& a, const int b );
friend str operator+( const str& a, const unsigned b );
friend str operator+( const str& a, const bool b );
friend str operator+( const str& a, const char b );
str& operator+=( const str& a );
str& operator+=( const char *a );
str& operator+=( const float a );
str& operator+=( const char a );
str& operator+=( const int a );
str& operator+=( const unsigned a );
str& operator+=( const bool a );
friend bool operator==( const str& a, const str& b );
friend bool operator==( const str& a, const char *b );
friend bool operator==( const char *a, const str& b );
friend bool operator!=( const str& a, const str& b );
friend bool operator!=( const str& a, const char *b );
friend bool operator!=( const char *a, const str& b );
operator const char * () const;
int icmpn( const char *text, int n ) const;
int icmpn( const str& text, int n ) const;
int icmp( const char *text ) const;
int icmp( const str& text ) const;
int cmpn( const char *text, int n ) const;
int cmpn( const str& text, int n ) const;
int cmp( const char *text ) const;
int cmp( const str& text ) const;
char *tolower( void );
char *toupper( void );
static char *tolower( char *s1 );
static char *toupper( char *s1 );
static int icmpn( const char *s1, const char *s2, int n );
static int icmp( const char *s1, const char *s2 );
static int cmpn( const char *s1, const char *s2, int n );
static int cmp( const char *s1, const char *s2 );
static void snprintf ( char *dst, int size, const char *fmt, ... );
static bool isNumeric( const char *str );
bool isNumeric( void ) const;
void CapLength ( int );
void BackSlashesToSlashes ();
};
inline char str::operator[]( int index ) const
{
assert ( data );
if ( !data )
return 0;
// don't include the '/0' in the test, because technically, it's out of bounds
assert( ( index >= 0 ) && ( index < len ) );
// In release mode, give them a null character
// don't include the '/0' in the test, because technically, it's out of bounds
if ( ( index < 0 ) || ( index >= len ) )
{
return 0;
}
return data[ index ];
}
inline int str::length( void ) const
{
return len;
}
inline str::~str()
{
if ( data != buffer )
delete [] data;
}
inline str::str()
{
data = buffer;
alloced = STRING_PREALLOC_SIZE;
data[ 0 ] = 0;
len = 0;
}
inline str::str
(
const char *text
)
{
int stringLength;
assert( text );
data = buffer;
alloced = STRING_PREALLOC_SIZE;
data[ 0 ] = 0;
len = 0;
if ( text )
{
stringLength = strlen( text );
EnsureAlloced ( stringLength + 1 );
strcpy( data, text );
len = stringLength;
}
}
inline str::str
(
const str& text
)
{
data = buffer;
alloced = STRING_PREALLOC_SIZE;
data[ 0 ] = 0;
len = 0;
EnsureAlloced ( text.length() + 1);
strcpy( data, text.c_str() );
len = text.length();
}
inline str::str
(
const str text,
int start,
int end
)
{
int i;
int stringLength;
data = buffer;
alloced = STRING_PREALLOC_SIZE;
data[ 0 ] = 0;
len = 0;
if ( end > text.length() )
{
end = text.length();
}
if ( start > text.length() )
{
start = text.length();
}
stringLength = end - start;
if ( stringLength < 0 )
{
stringLength = 0;
}
EnsureAlloced ( stringLength + 1 );
for( i = 0; i < stringLength; i++ )
{
data[ i ] = text[ start + i ];
}
data[ stringLength ] = 0;
len = stringLength;
}
inline str::str
(
const char ch
)
{
data = buffer;
alloced = STRING_PREALLOC_SIZE;
EnsureAlloced ( 2 );
data[ 0 ] = ch;
data[ 1 ] = 0;
len = 1;
}
inline str::str
(
const float num
)
{
char text[ 32 ];
int stringLength;
data = buffer;
alloced = STRING_PREALLOC_SIZE;
sprintf( text, "%.3f", num );
stringLength = strlen( text );
EnsureAlloced( stringLength + 1 );
strcpy( data, text );
len = stringLength;
}
inline str::str
(
const int num
)
{
char text[ 32 ];
int stringLength;
data = buffer;
alloced = STRING_PREALLOC_SIZE;
sprintf( text, "%d", num );
stringLength = strlen( text );
EnsureAlloced( stringLength + 1 );
strcpy( data, text );
len = stringLength;
}
inline str::str
(
const unsigned num
)
{
char text[ 32 ];
int stringLength;
data = buffer;
alloced = STRING_PREALLOC_SIZE;
sprintf( text, "%u", num );
stringLength = strlen( text );
EnsureAlloced( stringLength + 1 );
strcpy( data, text );
len = stringLength;
}
inline const char *str::c_str( void ) const
{
//assert( data );
return data;
}
inline void str::append
(
const char *text
)
{
int new_length;
assert( text );
if ( text )
{
new_length = length();
new_length += strlen( text );
EnsureAlloced( new_length + 1 );
strcat( data, text );
len = new_length;
}
}
inline void str::append
(
const str& text
)
{
int new_length;
new_length = length();
new_length += text.length();
EnsureAlloced ( new_length + 1 );
strcat ( data, text.c_str () );
len = new_length;
}
inline char& str::operator[]
(
int index
)
{
// Used for result for invalid indices
static char dummy = 0;
assert ( data );
if ( !data )
return dummy;
// don't include the '/0' in the test, because technically, it's out of bounds
assert( ( index >= 0 ) && ( index < len ) );
// In release mode, let them change a safe variable
// don't include the '/0' in the test, because technically, it's out of bounds
if ( ( index < 0 ) || ( index >= len ) )
{
return dummy;
}
return data[ index ];
}
inline str& str::operator=
(
const str& text
)
{
EnsureAlloced ( text.length() + 1, false );
strcpy( data, text.c_str() );
len = text.length();
return *this;
}
inline str& str::operator=
(
const char *text
)
{
int stringLength;
assert( text );
if ( !text )
{
// safe behaviour if NULL
EnsureAlloced ( 1, false );
data[0] = 0;
len = 0;
return *this;
}
if ( text == data )
return *this; // Copying same thing. Punt.
// Now we need to check if we're aliasing..
unsigned int dataStart = reinterpret_cast<unsigned int> (data);
unsigned int dataEnd = reinterpret_cast<unsigned int> (data) + len;
unsigned int textStart = reinterpret_cast<unsigned int> (text);
if ( textStart >= dataStart && textStart <= dataEnd )
{
// Great, we're aliasing. We're copying from inside ourselves.
// This means that I don't have to ensure that anything is alloced,
// though I'll assert just in case.
int diff = text - data;
int i;
assert ( strlen ( text ) < (unsigned) len );
for ( i = 0; text[i]; i++ )
{
data[i] = text[i];
}
data[i] = 0;
len -= diff;
return *this;
}
stringLength = strlen( text );
EnsureAlloced ( stringLength + 1, false );
strcpy( data, text );
len = stringLength;
return *this;
}
inline str operator+
(
const str& a,
const str& b
)
{
str result( a );
result.append( b );
return result;
}
inline str operator+
(
const str& a,
const char *b
)
{
str result( a );
result.append( b );
return result;
}
inline str operator+
(
const char *a,
const str& b
)
{
str result( a );
result.append( b );
return result;
}
inline str operator+
(
const str& a,
const bool b
)
{
str result( a );
result.append( b ? "true" : "false" );
return result;
}
inline str operator+
(
const str& a,
const char b
)
{
char text[ 2 ];
text[ 0 ] = b;
text[ 1 ] = 0;
return a + text;
}
inline str& str::operator+=
(
const str& a
)
{
append( a );
return *this;
}
inline str& str::operator+=
(
const char *a
)
{
append( a );
return *this;
}
inline str& str::operator+=
(
const char a
)
{
char text[ 2 ];
text[ 0 ] = a;
text[ 1 ] = 0;
append( text );
return *this;
}
inline str& str::operator+=
(
const bool a
)
{
append( a ? "true" : "false" );
return *this;
}
inline bool operator==
(
const str& a,
const str& b
)
{
/// Check if lengths are equal
if( a.length() != b.length() )
return( false );
return ( !strcmp( a.c_str(), b.c_str() ) );
}
inline bool operator==
(
const str& a,
const char *b
)
{
assert( b );
if ( !b )
{
return false;
}
return ( !strcmp( a.c_str(), b ) );
}
inline bool operator==
(
const char *a,
const str& b
)
{
assert( a );
if ( !a )
{
return false;
}
return ( !strcmp( a, b.c_str() ) );
}
inline bool operator!=
(
const str& a,
const str& b
)
{
return !( a == b );
}
inline bool operator!=
(
const str& a,
const char *b
)
{
return !( a == b );
}
inline bool operator!=
(
const char *a,
const str& b
)
{
return !( a == b );
}
inline int str::icmpn
(
const char *text,
int n
) const
{
assert( data );
assert( text );
return str::icmpn( data, text, n );
}
inline int str::icmpn
(
const str& text,
int n
) const
{
assert( data );
assert( text.data );
return str::icmpn( data, text.data, n );
}
inline int str::icmp
(
const char *text
) const
{
assert( data );
assert( text );
return str::icmp( data, text );
}
inline int str::icmp
(
const str& text
) const
{
assert( c_str () );
assert( text.c_str () );
return str::icmp( c_str () , text.c_str () );
}
inline int str::cmp
(
const char *text
) const
{
assert( data );
assert( text );
return str::cmp( data, text );
}
inline int str::cmp
(
const str& text
) const
{
assert( c_str () );
assert( text.c_str () );
return str::cmp( c_str () , text.c_str () );
}
inline int str::cmpn
(
const char *text,
int n
) const
{
assert( c_str () );
assert( text );
return str::cmpn( c_str () , text, n );
}
inline int str::cmpn
(
const str& text,
int n
) const
{
assert( c_str () );
assert( text.c_str () );
return str::cmpn( c_str () , text.c_str () , n );
}
inline char *str::tolower
(
void
)
{
assert( data );
return str::tolower( data );
}
inline char *str::toupper
(
void
)
{
assert( data );
return str::toupper( data );
}
inline bool str::isNumeric
(
void
) const
{
assert( data );
return str::isNumeric( data );
}
inline str::operator const char *
(
void
) const
{
return c_str ();
}
#endif