stvoy-sp-sdk/game/g_items.h

47 lines
947 B
C

//g_items.h
typedef enum
{
ITM_NONE,
ITM_BORG_ASSIMILATOR_PICKUP,
ITM_BORG_DRILL_PICKUP,
ITM_BORG_TASER_PICKUP,
ITM_BORG_WEAPON_PICKUP,
ITM_COMPRESSION_RIFLE_PICKUP,
ITM_DREADNOUGHT_PICKUP,
ITM_GRENADE_LAUNCHER_PICKUP,
ITM_IMOD_PICKUP,
ITM_PHASER_PICKUP,
ITM_QUANTUM_BURST_PICKUP,
ITM_SCAVENGER_RIFLE_PICKUP,
ITM_STASIS_PICKUP,
ITM_TETRION_DISRUPTOR_PICKUP,
ITM_TRICORDER_PICKUP,
ITM_ISODESIUM_PICKUP,
ITM_BOT_WELDER_PICKUP,
ITM_CHAOS_PICKUP,
ITM_BOT_ROCKET_PICKUP,
ITM_FORGE_PROJ_PICKUP,
ITM_FORGE_PSYCH_PICKUP,
ITM_PARASITE_PICKUP,
ITM_MELEE,
ITM_STASIS_ATTACK,
ITM_DN_TURRET_PICKUP,
ITM_STARFLEET_HELMET,
ITM_AMMO_CRYSTAL_BORG,
ITM_AMMO_CRYSTAL_DN,
ITM_AMMO_CRYSTAL_FORGE,
ITM_AMMO_CRYSTAL_SCAVENGER,
ITM_AMMO_CRYSTAL_STASIS,
ITM_BLUE_HYPO,
ITM_RED_HYPO,
ITM_VOYAGER_HYPO,
ITM_KLINGON_BLADE,
ITM_IMPERIAL_BLADE,
ITM_DESPERADO_WEAPON,
ITM_PALADIN_WEAPON,
ITM_PROTON_GUN_PICKUP,
ITM_NUM_ITEMS
};