115 lines
2 KiB
C
115 lines
2 KiB
C
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#include "cg_local.h"
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#include "fx_local.h"
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/*
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-------------------------
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TransporterParticle
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-------------------------
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*/
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qboolean TransporterParticle( localEntity_t *le)
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{
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vec3_t org, velocity = { 0, 0, 68 };
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vec3_t accel = { 0, 0, -12 };
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float scale, dscale;
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qhandle_t shader;
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VectorCopy( le->refEntity.origin, org );
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org[2] += 0;//38;
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shader = ( le->data.spawner.dir[0] == 0 ) ? cgs.media.trans1Shader : cgs.media.trans2Shader;
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scale = ( le->data.spawner.dir[0] == 0 ) ? 2.0 : 4.0;
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dscale = ( le->data.spawner.dir[0] == 0 ) ? 4.0 : 24.0;
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le->data.spawner.dir[0]++;
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FX_AddSprite( org,
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velocity,
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qfalse,
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scale,
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dscale,
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1.0f,
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0.0f,
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0,
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0.0f,
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450.0f,
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shader );
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VectorScale( velocity, -1, velocity );
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VectorScale( accel, -1, accel );
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FX_AddSprite( org,
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velocity,
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qfalse,
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scale,
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dscale,
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1.0f,
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0.0f,
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0,
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0.0f,
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450.0f,
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shader );
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return qtrue;
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}
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/*
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-------------------------
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TransporterPad
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-------------------------
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*/
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qboolean TransporterPad( localEntity_t *le)
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{
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vec3_t org;
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vec3_t up = {0,0,1};
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float scale, dscale;
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qhandle_t shader;
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VectorCopy( le->refEntity.origin, org );
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org[2] -= 3;
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shader = cgs.media.trans1Shader;
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scale = 20.0;
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dscale = 2.0;
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FX_AddQuad( org,
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up,
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scale,
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dscale,
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1.0f,
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0.0f,
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0,
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950.0f,
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shader );
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return qtrue;
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}
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/*
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-------------------------
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FX_Transporter
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-------------------------
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*/
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void FX_Transporter( vec3_t origin )
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{
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vec3_t up = {0,0,1};
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FX_AddSpawner( origin, up, NULL, NULL, qfalse, 0, 0, 200, TransporterParticle, 0 );
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// trap_S_StartSound( origin, NULL, CHAN_AUTO, cgs.media.teleInSound );
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}
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/*
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-------------------------
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FX_TransporterPad
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-------------------------
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*/
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void FX_TransporterPad( vec3_t origin )
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{
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vec3_t up = {0,0,1};
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FX_AddSpawner( origin, up, NULL, NULL, qfalse, 1000, 0, 0, TransporterPad, 0 );
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}
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