sof2-sdk/ui/setup_player.menu
2002-05-24 00:00:00 +00:00

166 lines
2.7 KiB
Text

{
\\ PLATER SELECTION
menuDef
{
name "player_menu"
visible 0
fullscreen 0
rect 50 110 432 254
focusColor .49 .56 .27 1
onOpen
{
uiScript update "ui_GetName" ;
uiScript "UpdateModel";
}
onClose
{
uiScript update "ui_SetName"
}
itemDef
{
name name_field
text "Name"
style WINDOW_STYLE_EMPTY
textfont "hud"
textscale .53
rect 20 19 215 20
textalign ITEM_ALIGN_LEFT
textalignx 0
textaligny 2
forecolor .12 .14 .08 1
visible 1
decoration
}
itemDef
{
name name_field
style WINDOW_STYLE_FILLED
group "playersettinggroup"
type ITEM_TYPE_EDITFIELD
cvar "ui_Name"
maxChars 32
maxPaintChars 26
rect 15 39 320 25
textalign ITEM_ALIGN_LEFT
textalignx 5
textaligny 2
textfont "hud"
textscale .53
forecolor 1 1 1 1
backcolor 0 0 0 .25
visible 1
action
{
play "sound/misc/menus/select.wav" ;
}
mouseEnter
{
play "sound/misc/menus/hilite1.wav" ;
}
}
itemDef
{
name modelselection
ownerdraw UI_PLAYERMODEL
rect 300 9 156 204
style 1
visible 1
decoration
}
itemDef
{
name identity_field
text "Identity"
style WINDOW_STYLE_EMPTY
textfont "hud"
textscale .53
rect 20 94 215 20
textalign ITEM_ALIGN_LEFT
textalignx 0
textaligny 2
forecolor .12 .14 .08 1
visible 1
decoration
}
itemDef
{
name headlist
rect 15 114 303 90
group grpquaketype
type ITEM_TYPE_LISTBOX
elementwidth 32
elementheight 64
elementtype LISTBOX_IMAGE
feeder FEEDER_IDENTITIES
horizontalscroll
border 1
bordersize 1
outlinecolor .69 .89 .27 1
bordercolor 0 0 0 1
forecolor 1 1 1 1
visible 1
cvarTest "ui_info_teamgame"
showCvar
{
"0";
}
action
{
play "sound/misc/menus/select.wav" ;
}
mouseEnter
{
play "sound/misc/menus/hilite1.wav" ;
}
}
itemDef
{
name headlist
rect 15 114 303 90
group grpquaketype
type ITEM_TYPE_LISTBOX
elementwidth 32
elementheight 64
elementtype LISTBOX_IMAGE
feeder FEEDER_TEAMIDENTITIES
horizontalscroll
border 1
bordersize 1
outlinecolor .69 .89 .27 1
bordercolor 0 0 0 1
forecolor 1 1 1 1
visible 1
cvarTest "ui_info_teamgame"
hideCvar
{
"0";
}
action
{
play "sound/misc/menus/select.wav" ;
}
mouseEnter
{
play "sound/misc/menus/hilite1.wav" ;
}
}
}
}