sof2-sdk/base/scripts/kam6/door_ambush.txt
2002-07-15 00:00:00 +00:00

10 lines
220 B
Text

//Generated by BehavEd
rem ( "when the player is on the second tier the front door opens and guys ambush" );
affect ( "player", /*@AFFECT_TYPE*/ FLUSH )
{
use ( "front_door" );
use ( "main_door_guys" );
}