sof2-sdk/ui/setup_scale.menu

405 lines
8.3 KiB
Plaintext

{
\\ SCALABILITY SETUP
menuDef
{
name "setup_scale_menu"
visible 0
fullscreen 0
rect 50 110 432 254
focusColor .49 .56 .27 1
itemDef
{
name shadows_multi
style WINDOW_STYLE_FILLED
text "Shadow Quality:"
type ITEM_TYPE_MULTI
cvar "cg_shadows"
rect 50 19 240 15
textalign ITEM_ALIGN_RIGHT
textalignx 125
textaligny 0
textfont "hud"
textscale .43
forecolor .12 .14 .08 1
backcolor 0 0 0 0
visible 1
cvarFloatList
{
"None" 0
"Low" 1
"High" 3
}
action
{
play "sound/misc/menus/select.wav" ;
}
mouseEnter
{
play "sound/misc/menus/hilite1.wav" ;
setitemcolor shadows_multi backcolor .12 .14 .08 1
setitemcolor shadows_multi forecolor .49 .56 .27 1
}
mouseExit
{
setitemcolor shadows_multi forecolor .12 .14 .08 1
setitemcolor shadows_multi backcolor 0 0 0 0
}
}
itemDef
{
name detail_multi
style WINDOW_STYLE_FILLED
text "Detail Textures:"
type ITEM_TYPE_YESNO
cvar "r_detailtextures"
rect 50 39 240 15
textalign ITEM_ALIGN_RIGHT
textalignx 125
textaligny 0
textfont "hud"
textscale .43
forecolor .12 .14 .08 1
backcolor 0 0 0 0
visible 1
action
{
play "sound/misc/menus/select.wav" ;
}
mouseEnter
{
play "sound/misc/menus/hilite1.wav" ;
setitemcolor detail_multi backcolor .12 .14 .08 1
setitemcolor detail_multi forecolor .49 .56 .27 1
}
mouseExit
{
setitemcolor detail_multi forecolor .12 .14 .08 1
setitemcolor detail_multi backcolor 0 0 0 0
}
}
itemDef
{
name fx_multi
style WINDOW_STYLE_FILLED
text "FX Quality:"
type ITEM_TYPE_MULTI
cvar "fx_countScale"
rect 50 59 240 15
textalign ITEM_ALIGN_RIGHT
textalignx 125
textaligny 0
textfont "hud"
textscale .43
forecolor .12 .14 .08 1
backcolor 0 0 0 0
visible 1
cvarFloatList
{
"Low" .33
"Medium" .66
"High" 1
}
action
{
play "sound/misc/menus/select.wav" ;
}
mouseEnter
{
play "sound/misc/menus/hilite1.wav" ;
setitemcolor fx_multi backcolor .12 .14 .08 1
setitemcolor fx_multi forecolor .49 .56 .27 1
}
mouseExit
{
setitemcolor fx_multi forecolor .12 .14 .08 1
setitemcolor fx_multi backcolor 0 0 0 0
}
}
itemDef
{
name simple_yesno
style WINDOW_STYLE_FILLED
text "Simple Items:"
type ITEM_TYPE_YESNO
cvar "cg_simpleItems"
rect 50 79 240 15
textalign ITEM_ALIGN_RIGHT
textalignx 125
textaligny 0
textfont "hud"
textscale .43
forecolor .12 .14 .08 1
backcolor 0 0 0 0
visible 1
action
{
play "sound/misc/menus/select.wav" ;
}
mouseEnter
{
play "sound/misc/menus/hilite1.wav" ;
setitemcolor simple_yesno backcolor .12 .14 .08 1
setitemcolor simple_yesno forecolor .49 .56 .27 1
}
mouseExit
{
setitemcolor simple_yesno forecolor .12 .14 .08 1
setitemcolor simple_yesno backcolor 0 0 0 0
}
}
itemDef
{
name sky_multi
style WINDOW_STYLE_FILLED
type ITEM_TYPE_MULTI
text "Sky:"
cvar "r_fastsky"
rect 50 99 240 15
textalign ITEM_ALIGN_RIGHT
textalignx 125
textaligny 0
textfont "hud"
textscale .43
forecolor .12 .14 .08 1
backcolor 0 0 0 0
visible 1
cvarFloatList
{
"Normal" 0
"Fast" 1
}
action
{
play "sound/misc/menus/select.wav" ;
}
mouseEnter
{
play "sound/misc/menus/hilite1.wav" ;
setitemcolor sky_multi backcolor .12 .14 .08 1
setitemcolor sky_multi forecolor .49 .56 .27 1
}
mouseExit
{
setitemcolor sky_multi forecolor .12 .14 .08 1
setitemcolor sky_multi backcolor 0 0 0 0
}
}
itemDef
{
name impact_yesno
style WINDOW_STYLE_FILLED
type ITEM_TYPE_MULTI
text "Impact Mark Count:"
cvar "r_markcount"
rect 50 119 240 15
textalign ITEM_ALIGN_RIGHT
textalignx 125
textaligny 0
textfont "hud"
textscale .43
forecolor .12 .14 .08 1
backcolor 0 0 0 0
visible 1
cvarFloatList
{
"None" 0
"Low" 50
"Medium" 100
"High" 250
"Very High" 500
}
action
{
play "sound/misc/menus/select.wav" ;
}
mouseEnter
{
play "sound/misc/menus/hilite1.wav" ;
setitemcolor impact_yesno backcolor .12 .14 .08 1
setitemcolor impact_yesno forecolor .49 .56 .27 1
}
mouseExit
{
setitemcolor impact_yesno forecolor .12 .14 .08 1
setitemcolor impact_yesno backcolor 0 0 0 0
}
}
itemDef
{
name shelleject_yesno
style WINDOW_STYLE_FILLED
type ITEM_TYPE_YESNO
text "Shell Ejection:"
cvar "cg_shellEjection"
rect 50 139 240 15
textalign ITEM_ALIGN_RIGHT
textalignx 125
textaligny 0
textfont "hud"
textscale .43
forecolor .12 .14 .08 1
backcolor 0 0 0 0
visible 1
action
{
play "sound/misc/menus/select.wav" ;
}
mouseEnter
{
play "sound/misc/menus/hilite1.wav" ;
setitemcolor shelleject_yesno backcolor .12 .14 .08 1
setitemcolor shelleject_yesno forecolor .49 .56 .27 1
}
mouseExit
{
setitemcolor shelleject_yesno forecolor .12 .14 .08 1
setitemcolor shelleject_yesno backcolor 0 0 0 0
}
}
itemDef
{
name bodytime_multi
style WINDOW_STYLE_FILLED
type ITEM_TYPE_MULTI
text "Dead Bodies:"
cvar "cg_bodytime"
rect 50 159 240 15
textalign ITEM_ALIGN_RIGHT
textalignx 125
textaligny 0
textfont "hud"
textscale .43
forecolor .12 .14 .08 1
backcolor 0 0 0 0
visible 1
cvarFloatList
{
"Stay" 0
"Dissapear" 10
}
action
{
play "sound/misc/menus/select.wav" ;
}
mouseEnter
{
play "sound/misc/menus/hilite1.wav" ;
setitemcolor bodytime_multi backcolor .12 .14 .08 1
setitemcolor bodytime_multi forecolor .49 .56 .27 1
}
mouseExit
{
setitemcolor bodytime_multi forecolor .12 .14 .08 1
setitemcolor bodytime_multi backcolor 0 0 0 0
}
}
itemDef
{
name goredetail_multi
style WINDOW_STYLE_FILLED
type ITEM_TYPE_MULTI
text "Gore Detail:"
cvar "cg_goreDetail"
rect 50 179 240 15
textalign ITEM_ALIGN_RIGHT
textalignx 125
textaligny 0
textfont "hud"
textscale .43
forecolor .12 .14 .08 1
backcolor 0 0 0 0
visible 1
cvarTest "lock_blood"
hideCvar
{
"1"
}
cvarFloatList
{
"Low" 0
"Medium" 1
"High" 2
}
action
{
play "sound/misc/menus/select.wav" ;
}
mouseEnter
{
play "sound/misc/menus/hilite1.wav" ;
setitemcolor goredetail_multi backcolor .12 .14 .08 1
setitemcolor goredetail_multi forecolor .49 .56 .27 1
}
mouseExit
{
setitemcolor goredetail_multi forecolor .12 .14 .08 1
setitemcolor goredetail_multi backcolor 0 0 0 0
}
}
itemDef
{
name ssdetail_multi
style WINDOW_STYLE_FILLED
type ITEM_TYPE_MULTI
text "Surface Sprites:"
cvar "r_ssCheap"
rect 50 199 240 15
textalign ITEM_ALIGN_RIGHT
textalignx 125
textaligny 0
textfont "hud"
textscale .43
forecolor .12 .14 .08 1
backcolor 0 0 0 0
visible 1
cvarFloatList
{
"High Detail" 0
"Medium Detail" .2
"Low Detail" .4
}
action
{
play "sound/misc/menus/select.wav" ;
}
mouseEnter
{
play "sound/misc/menus/hilite1.wav" ;
setitemcolor ssdetail_multi backcolor .12 .14 .08 1
setitemcolor ssdetail_multi forecolor .49 .56 .27 1
}
mouseExit
{
setitemcolor ssdetail_multi forecolor .12 .14 .08 1
setitemcolor ssdetail_multi backcolor 0 0 0 0
}
}
}
}