351 lines
No EOL
7.5 KiB
Text
351 lines
No EOL
7.5 KiB
Text
{
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\\ MISC SETUP
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menuDef
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{
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name "setup_misc_menu"
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visible 0
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fullscreen 0
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rect 50 110 432 254
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focusColor .49 .56 .27 1
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itemDef
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{
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name autoswitch_multi
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style WINDOW_STYLE_FILLED
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type ITEM_TYPE_MULTI
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text "Auto Switch:"
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cvar "cg_autoswitch"
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rect 50 19 240 15
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textalign ITEM_ALIGN_RIGHT
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textalignx 125
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textaligny 0
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textfont "hud"
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textscale .43
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forecolor .12 .14 .08 1
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backcolor 0 0 0 0
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visible 1
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cvarFloatList
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{
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"None" 0
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"Always" 1
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"Safe" 2
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}
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action
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{
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play "sound/misc/menus/select.wav" ;
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}
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mouseEnter
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{
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play "sound/misc/menus/hilite1.wav" ;
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setitemcolor autoswitch_multi backcolor .12 .14 .08 1
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setitemcolor autoswitch_multi forecolor .49 .56 .27 1
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}
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mouseExit
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{
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setitemcolor autoswitch_multi forecolor .12 .14 .08 1
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setitemcolor autoswitch_multi backcolor 0 0 0 0
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}
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}
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itemDef
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{
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name weaponsel_multi
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style WINDOW_STYLE_FILLED
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type ITEM_TYPE_MULTI
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text "Weapon Selection:"
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cvar "cg_weaponMenuFast"
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rect 50 34 240 15
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textalign ITEM_ALIGN_RIGHT
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textalignx 125
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textaligny 0
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textfont "hud"
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textscale .43
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forecolor .12 .14 .08 1
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backcolor 0 0 0 0
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visible 1
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cvarFloatList
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{
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"Menu" 0
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"Fast" 1
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}
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action
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{
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play "sound/misc/menus/select.wav" ;
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}
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mouseEnter
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{
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play "sound/misc/menus/hilite1.wav" ;
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setitemcolor weaponsel_multi backcolor .12 .14 .08 1
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setitemcolor weaponsel_multi forecolor .49 .56 .27 1
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}
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mouseExit
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{
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setitemcolor weaponsel_multi forecolor .12 .14 .08 1
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setitemcolor weaponsel_multi backcolor 0 0 0 0
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}
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}
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itemDef
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{
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name autoreload_yesno
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style WINDOW_STYLE_FILLED
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type ITEM_TYPE_YESNO
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text "Auto Reload:"
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cvar "cg_autoReload"
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rect 50 49 240 15
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textalign ITEM_ALIGN_RIGHT
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textalignx 125
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textaligny 0
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textfont "hud"
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textscale .43
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forecolor .12 .14 .08 1
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backcolor 0 0 0 0
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visible 1
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action
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{
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play "sound/misc/menus/select.wav" ;
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}
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mouseEnter
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{
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play "sound/misc/menus/hilite1.wav" ;
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setitemcolor autoreload_yesno backcolor .12 .14 .08 1
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setitemcolor autoreload_yesno forecolor .49 .56 .27 1
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}
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mouseExit
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{
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setitemcolor autoreload_yesno forecolor .12 .14 .08 1
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setitemcolor autoreload_yesno backcolor 0 0 0 0
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}
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}
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itemDef
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{
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name deferplayers_yesno
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style WINDOW_STYLE_FILLED
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type ITEM_TYPE_YESNO
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text "Defer Players:"
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cvar "cg_deferPlayers"
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rect 50 64 240 15
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textalign ITEM_ALIGN_RIGHT
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textalignx 125
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textaligny 0
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textfont "hud"
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textscale .43
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forecolor .12 .14 .08 1
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backcolor 0 0 0 0
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visible 1
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action
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{
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play "sound/misc/menus/select.wav" ;
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}
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mouseEnter
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{
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play "sound/misc/menus/hilite1.wav" ;
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setitemcolor deferplayers_yesno backcolor .12 .14 .08 1
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setitemcolor deferplayers_yesno forecolor .49 .56 .27 1
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}
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mouseExit
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{
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setitemcolor deferplayers_yesno forecolor .12 .14 .08 1
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setitemcolor deferplayers_yesno backcolor 0 0 0 0
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}
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}
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itemDef
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{
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name drawcrosshairnames_multi
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style WINDOW_STYLE_FILLED
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type ITEM_TYPE_MULTI
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text "Identify Target:"
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cvar "cg_drawCrosshairNames"
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rect 50 79 240 15
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textalign ITEM_ALIGN_RIGHT
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textalignx 125
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textaligny 0
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textfont "hud"
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textscale .43
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forecolor .12 .14 .08 1
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backcolor 0 0 0 0
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visible 1
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cvarFloatList
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{
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"Off" 0
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"Bottom" 1
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"Center" 2
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}
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action
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{
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play "sound/misc/menus/select.wav" ;
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}
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mouseEnter
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{
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play "sound/misc/menus/hilite1.wav" ;
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setitemcolor drawcrosshairnames_multi backcolor .12 .14 .08 1
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setitemcolor drawcrosshairnames_multi forecolor .49 .56 .27 1
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}
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mouseExit
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{
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setitemcolor drawcrosshairnames_multi forecolor .12 .14 .08 1
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setitemcolor drawcrosshairnames_multi backcolor 0 0 0 0
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}
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}
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itemDef
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{
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name drawfriend_yesno
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style WINDOW_STYLE_FILLED
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type ITEM_TYPE_YESNO
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text "Draw Team Icons:"
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cvar "cg_drawFriend"
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rect 50 94 240 15
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textalign ITEM_ALIGN_RIGHT
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textalignx 125
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textaligny 0
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textfont "hud"
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textscale .43
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forecolor .12 .14 .08 1
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backcolor 0 0 0 0
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visible 1
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action
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{
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play "sound/misc/menus/select.wav" ;
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}
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mouseEnter
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{
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play "sound/misc/menus/hilite1.wav" ;
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setitemcolor drawfriend_yesno backcolor .12 .14 .08 1
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setitemcolor drawfriend_yesno forecolor .49 .56 .27 1
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}
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mouseExit
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{
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setitemcolor drawfriend_yesno forecolor .12 .14 .08 1
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setitemcolor drawfriend_yesno backcolor 0 0 0 0
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}
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}
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itemDef
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{
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name drawHUDTop_multi
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style WINDOW_STYLE_FILLED
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type ITEM_TYPE_MULTI
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text "Radar Type:"
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cvar "cg_drawRadar"
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rect 50 109 240 15
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textalign ITEM_ALIGN_RIGHT
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textalignx 125
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textaligny 0
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textfont "hud"
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textscale .43
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forecolor .12 .14 .08 1
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backcolor 0 0 0 0
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visible 1
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cvarFloatList
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{
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"None" 0
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"Friends" 1
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"Friends + Map" 2
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}
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action
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{
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play "sound/misc/menus/select.wav" ;
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}
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mouseEnter
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{
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play "sound/misc/menus/hilite1.wav" ;
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setitemcolor drawHUDTop_multi backcolor .12 .14 .08 1
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setitemcolor drawHUDTop_multi forecolor .49 .56 .27 1
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}
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mouseExit
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{
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setitemcolor drawHUDTop_multi forecolor .12 .14 .08 1
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setitemcolor drawHUDTop_multi backcolor 0 0 0 0
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}
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}
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itemDef
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{
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name crosshair
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style WINDOW_STYLE_FILLED
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text "Crosshair:"
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rect 50 124 240 30
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ownerdraw UI_CROSSHAIR
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textalign ITEM_ALIGN_RIGHT
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textalignx 115
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textaligny 0
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textfont "hud"
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textscale .43
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forecolor .12 .14 .08 1
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backcolor 0 0 0 0
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visible 1
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action
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{
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play "sound/misc/menus/select.wav" ;
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}
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mouseEnter
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{
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play "sound/misc/menus/hilite1.wav" ;
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setitemcolor crosshair backcolor .12 .14 .08 1
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setitemcolor crosshair forecolor .49 .56 .27 1
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}
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mouseExit
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{
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setitemcolor crosshair forecolor .12 .14 .08 1
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setitemcolor crosshair backcolor 0 0 0 0
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}
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}
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itemDef
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{
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name brightness_slider
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style WINDOW_STYLE_FILLED
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text "Brightness"
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rect 70 154 140 15
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forecolor .12 .14 .08 1
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backcolor 0 0 0 0
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textaligny 0
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textalignx 35
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textfont "hud"
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textscale .43
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visible 1
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decoration
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}
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itemDef
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{
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name window
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type ITEM_TYPE_SLIDER
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text ""
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cvarfloat "r_gamma" 1 0.5 2
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rect 70 169 128 40
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visible 1
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action
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{
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play "sound/misc/menus/select.wav" ;
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}
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mouseEnter
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{
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play "sound/misc/menus/hilite1.wav" ;
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setitemcolor brightness_slider backcolor .12 .14 .08 1
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setitemcolor brightness_slider forecolor .49 .56 .27 1
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}
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mouseExit
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{
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setitemcolor brightness_slider forecolor .12 .14 .08 1
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setitemcolor brightness_slider backcolor 0 0 0 0
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}
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}
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}
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} |