sof2-sdk/ui/ingame_addbot.menu

251 lines
5.0 KiB
Plaintext
Raw Normal View History

2002-05-24 00:00:00 +00:00
{
\\ ADDBOT MENU
menuDef
{
name "ingame_addbot"
visible 0
fullscreen 0
rect 192 50 228 123
disableColor .36 .42 .24 1
////////////////////////////////////////////////////////////////////////
// Dialog frame
////////////////////////////////////////////////////////////////////////
itemDef
{
name window
style WINDOW_STYLE_SHADER
rect 0 0 228 123
background "gfx/menus/ingame/background.png"
visible 1
decoration
}
itemDef
{
name window
style WINDOW_STYLE_SHADER
rect -12 -10 16 16
background "gfx/menus/ingame/frame_topleft.png"
visible 1
decoration
}
itemDef
{
name window
style WINDOW_STYLE_SHADER
rect 0 -10 228 16
background "gfx/menus/ingame/frame_top.png"
visible 1
decoration
}
itemDef
{
name window
style WINDOW_STYLE_SHADER
rect 228 -10 16 16
background "gfx/menus/ingame/frame_topright.png"
visible 1
decoration
}
itemDef
{
name window
style WINDOW_STYLE_SHADER
rect -12 123 16 16
background "gfx/menus/ingame/frame_bottomleft.png"
visible 1
decoration
}
itemDef
{
name window
style WINDOW_STYLE_SHADER
rect 0 123 228 16
background "gfx/menus/ingame/frame_bottom.png"
visible 1
decoration
}
itemDef
{
name window
style WINDOW_STYLE_SHADER
rect 228 123 16 16
background "gfx/menus/ingame/frame_bottomright.png"
visible 1
decoration
}
itemDef
{
name window
style WINDOW_STYLE_SHADER
rect 228 0 16 123
background "gfx/menus/ingame/frame_right.png"
visible 1
decoration
}
itemDef
{
name window
style WINDOW_STYLE_SHADER
rect -12 0 16 123
background "gfx/menus/ingame/frame_left.png"
visible 1
decoration
}
itemDef
{
name botname_button
style WINDOW_STYLE_FILLED
ownerdraw UI_BOTNAME
rect 20 10 155 17
text "Name:"
textalign ITEM_ALIGN_RIGHT
textalignx 45
textaligny 2
textfont "small"
forecolor .12 .14 .08 1
backcolor 0 0 0 0
visible 1
mouseEnter
{
play "sound/misc/menus/hilite1.wav" ;
setitemcolor botname_button backcolor .12 .14 .08 1
setitemcolor botname_button forecolor .49 .56 .27 1
}
mouseExit
{
setitemcolor botname_button backcolor 0 0 0 0
setitemcolor botname_button forecolor .12 .14 .08 1
}
action
{
play "sound/misc/menus/select.wav" ;
}
}
itemDef
{
name team_button
type ITEM_TYPE_MULTI
style WINDOW_STYLE_FILLED
text "Team:"
rect 20 30 155 17
textalign ITEM_ALIGN_RIGHT
textalignx 45
textaligny 2
textfont "small"
forecolor .12 .14 .08 1
backcolor 0 0 0 0
visible 1
cvarTest "g_gametype"
cvar "ui_botteam"
cvarStrList
{
"Auto", "Auto", "Red", "Red", "Blue", "Blue"
}
disableCvar
{
"0" ;
"1"
}
mouseEnter
{
play "sound/misc/menus/hilite1.wav" ;
setitemcolor team_button backcolor .12 .14 .08 1
setitemcolor team_button forecolor .49 .56 .27 1
}
mouseExit
{
setitemcolor team_button backcolor 0 0 0 0
setitemcolor team_button forecolor .12 .14 .08 1
}
action
{
play "sound/misc/menus/select.wav" ;
}
}
itemDef
{
name skill_button
style WINDOW_STYLE_FILLED
ownerdraw UI_BOTSKILL
rect 15 50 200 17
text "Skill:"
textalign ITEM_ALIGN_RIGHT
textalignx 50
textaligny 2
textfont "small"
forecolor .12 .14 .08 1
backcolor 0 0 0 0
visible 1
mouseEnter
{
play "sound/misc/menus/hilite1.wav" ;
setitemcolor skill_button backcolor .12 .14 .08 1
setitemcolor skill_button forecolor .49 .56 .27 1
}
mouseExit
{
setitemcolor skill_button backcolor 0 0 0 0
setitemcolor skill_button forecolor .12 .14 .08 1
}
action
{
play "sound/misc/menus/select.wav" ;
}
}
itemDef
{
name addbot_button
style WINDOW_STYLE_FILLED
type ITEM_TYPE_BUTTON
rect 65 85 90 26
text "Add Bot"
textalign 1
textalignx 45
textaligny 6
textfont "small"
forecolor .12 .14 .08 1
backcolor 0 0 0 0
visible 1
border 1
bordercolor 0 0 0 1
action
{
play "sound/misc/menus/select.wav" ;
uiScript addBot ;
uiScript closeingame
}
mouseEnter
{
play "sound/misc/menus/hilite1.wav" ;
setitemcolor addbot_button backcolor .12 .14 .08 1
setitemcolor addbot_button forecolor .49 .56 .27 1
}
mouseExit
{
setitemcolor addbot_button backcolor 0 0 0 0
setitemcolor addbot_button forecolor .12 .14 .08 1
}
}
}
}