731 lines
13 KiB
Plaintext
731 lines
13 KiB
Plaintext
|
{
|
||
|
assetGlobalDef
|
||
|
{
|
||
|
fadeClamp 1.0 // sets the fadeup alpha
|
||
|
fadeCycle 1 // how often fade happens in milliseconds
|
||
|
fadeAmount 0.1 // amount to adjust alpha per cycle
|
||
|
|
||
|
shadowX 5 // x amount for shadow offset
|
||
|
shadowY 5 // y amount for shadow offset
|
||
|
shadowColor 0.1 0.1 0.1 0.25 // shadow color
|
||
|
|
||
|
defaultFont "hud"
|
||
|
}
|
||
|
|
||
|
// Thermal vision
|
||
|
menuDef
|
||
|
{
|
||
|
name "thermalvision"
|
||
|
fullScreen 0
|
||
|
visible 1
|
||
|
rect 0 0 640 480
|
||
|
|
||
|
itemDef
|
||
|
{
|
||
|
style WINDOW_STYLE_FILLED
|
||
|
rect 0 0 16 480
|
||
|
backcolor 0 0 0 1
|
||
|
visible 1
|
||
|
decoration
|
||
|
|
||
|
ownerdrawflag CG_SHOW_HUD_THERMAL
|
||
|
}
|
||
|
|
||
|
itemDef
|
||
|
{
|
||
|
style WINDOW_STYLE_FILLED
|
||
|
rect 624 0 16 480
|
||
|
backcolor 0 0 0 1
|
||
|
visible 1
|
||
|
decoration
|
||
|
|
||
|
ownerdrawflag CG_SHOW_HUD_THERMAL
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||
|
}
|
||
|
|
||
|
itemDef
|
||
|
{
|
||
|
style WINDOW_STYLE_FILLED
|
||
|
rect 0 0 640 60
|
||
|
backcolor 0 0 0 1
|
||
|
visible 1
|
||
|
decoration
|
||
|
|
||
|
ownerdrawflag CG_SHOW_HUD_THERMAL
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||
|
}
|
||
|
|
||
|
itemDef
|
||
|
{
|
||
|
style WINDOW_STYLE_FILLED
|
||
|
rect 0 420 640 60
|
||
|
backcolor 0 0 0 1
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||
|
visible 1
|
||
|
decoration
|
||
|
|
||
|
ownerdrawflag CG_SHOW_HUD_THERMAL
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||
|
}
|
||
|
|
||
|
itemDef
|
||
|
{
|
||
|
style WINDOW_STYLE_SHADER
|
||
|
rect 16 60 304 180
|
||
|
background "gfx/menus/hud/thermal/thermal_background"
|
||
|
backcolor 1 1 1 1
|
||
|
visible 1
|
||
|
decoration
|
||
|
|
||
|
ownerdrawflag CG_SHOW_HUD_THERMAL
|
||
|
}
|
||
|
|
||
|
itemDef
|
||
|
{
|
||
|
name window
|
||
|
style WINDOW_STYLE_FILLED
|
||
|
rect 624 60 -304 180
|
||
|
background "gfx/menus/hud/thermal/thermal_background"
|
||
|
backcolor 1 1 1 1
|
||
|
visible 1
|
||
|
decoration
|
||
|
|
||
|
ownerdrawflag CG_SHOW_HUD_THERMAL
|
||
|
}
|
||
|
|
||
|
itemDef
|
||
|
{
|
||
|
name window
|
||
|
style WINDOW_STYLE_FILLED
|
||
|
rect 16 420 304 -180
|
||
|
background "gfx/menus/hud/thermal/thermal_background"
|
||
|
backcolor 1 1 1 1
|
||
|
visible 1
|
||
|
decoration
|
||
|
|
||
|
ownerdrawflag CG_SHOW_HUD_THERMAL
|
||
|
}
|
||
|
|
||
|
itemDef
|
||
|
{
|
||
|
name window
|
||
|
style WINDOW_STYLE_FILLED
|
||
|
rect 624 420 -304 -180
|
||
|
background "gfx/menus/hud/thermal/thermal_background"
|
||
|
backcolor 1 1 1 1
|
||
|
visible 1
|
||
|
decoration
|
||
|
|
||
|
ownerdrawflag CG_SHOW_HUD_THERMAL
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// Night vision
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||
|
menuDef
|
||
|
{
|
||
|
name "nightvision"
|
||
|
fullScreen 0
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||
|
visible 1
|
||
|
rect 0 0 640 480
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||
|
|
||
|
itemDef
|
||
|
{
|
||
|
style WINDOW_STYLE_FILLED
|
||
|
rect 0 0 16 480
|
||
|
backcolor 0 0 0 1
|
||
|
visible 1
|
||
|
decoration
|
||
|
|
||
|
ownerdrawflag CG_SHOW_HUD_NIGHTVISION
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||
|
}
|
||
|
|
||
|
itemDef
|
||
|
{
|
||
|
style WINDOW_STYLE_FILLED
|
||
|
rect 624 0 16 480
|
||
|
backcolor 0 0 0 1
|
||
|
visible 1
|
||
|
decoration
|
||
|
|
||
|
ownerdrawflag CG_SHOW_HUD_NIGHTVISION
|
||
|
}
|
||
|
|
||
|
itemDef
|
||
|
{
|
||
|
style WINDOW_STYLE_FILLED
|
||
|
rect 0 0 640 60
|
||
|
backcolor 0 0 0 1
|
||
|
visible 1
|
||
|
decoration
|
||
|
|
||
|
ownerdrawflag CG_SHOW_HUD_NIGHTVISION
|
||
|
}
|
||
|
|
||
|
itemDef
|
||
|
{
|
||
|
style WINDOW_STYLE_FILLED
|
||
|
rect 0 420 640 60
|
||
|
backcolor 0 0 0 1
|
||
|
visible 1
|
||
|
decoration
|
||
|
|
||
|
ownerdrawflag CG_SHOW_HUD_NIGHTVISION
|
||
|
}
|
||
|
|
||
|
itemDef
|
||
|
{
|
||
|
style WINDOW_STYLE_SHADER
|
||
|
rect 16 60 304 180
|
||
|
background "gfx/menus/hud/night_vision/night_vision_background"
|
||
|
backcolor 1 1 1 1
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||
|
visible 1
|
||
|
decoration
|
||
|
|
||
|
ownerdrawflag CG_SHOW_HUD_NIGHTVISION
|
||
|
}
|
||
|
|
||
|
itemDef
|
||
|
{
|
||
|
name window
|
||
|
style WINDOW_STYLE_FILLED
|
||
|
rect 624 60 -304 180
|
||
|
background "gfx/menus/hud/night_vision/night_vision_background"
|
||
|
backcolor 1 1 1 1
|
||
|
visible 1
|
||
|
decoration
|
||
|
|
||
|
ownerdrawflag CG_SHOW_HUD_NIGHTVISION
|
||
|
}
|
||
|
|
||
|
itemDef
|
||
|
{
|
||
|
name window
|
||
|
style WINDOW_STYLE_FILLED
|
||
|
rect 16 420 304 -180
|
||
|
background "gfx/menus/hud/night_vision/night_vision_background"
|
||
|
backcolor 1 1 1 1
|
||
|
visible 1
|
||
|
decoration
|
||
|
|
||
|
ownerdrawflag CG_SHOW_HUD_NIGHTVISION
|
||
|
}
|
||
|
|
||
|
itemDef
|
||
|
{
|
||
|
name window
|
||
|
style WINDOW_STYLE_FILLED
|
||
|
rect 624 420 -304 -180
|
||
|
background "gfx/menus/hud/night_vision/night_vision_background"
|
||
|
backcolor 1 1 1 1
|
||
|
visible 1
|
||
|
decoration
|
||
|
|
||
|
ownerdrawflag CG_SHOW_HUD_NIGHTVISION
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// Sniper scope
|
||
|
menuDef
|
||
|
{
|
||
|
name "sniperscope"
|
||
|
fullScreen 0
|
||
|
visible 1
|
||
|
rect 0 0 640 480
|
||
|
|
||
|
itemDef
|
||
|
{
|
||
|
name window
|
||
|
style WINDOW_STYLE_FILLED
|
||
|
rect 0 0 320 240
|
||
|
background "gfx/menus/hud/scope/background/background"
|
||
|
backcolor 1 1 1 1
|
||
|
visible 1
|
||
|
decoration
|
||
|
|
||
|
ownerdrawflag CG_SHOW_HUD_SNIPERSCOPE
|
||
|
}
|
||
|
|
||
|
itemDef
|
||
|
{
|
||
|
name window
|
||
|
style WINDOW_STYLE_FILLED
|
||
|
rect 640 0 -320 240
|
||
|
background "gfx/menus/hud/scope/background/background"
|
||
|
backcolor 1 1 1 1
|
||
|
visible 1
|
||
|
decoration
|
||
|
|
||
|
ownerdrawflag CG_SHOW_HUD_SNIPERSCOPE
|
||
|
}
|
||
|
|
||
|
itemDef
|
||
|
{
|
||
|
name window
|
||
|
style WINDOW_STYLE_FILLED
|
||
|
rect 0 480 320 -240
|
||
|
background "gfx/menus/hud/scope/background/background"
|
||
|
backcolor 1 1 1 1
|
||
|
visible 1
|
||
|
decoration
|
||
|
|
||
|
ownerdrawflag CG_SHOW_HUD_SNIPERSCOPE
|
||
|
}
|
||
|
|
||
|
itemDef
|
||
|
{
|
||
|
name window
|
||
|
style WINDOW_STYLE_FILLED
|
||
|
rect 640 480 -320 -240
|
||
|
background "gfx/menus/hud/scope/background/background"
|
||
|
backcolor 1 1 1 1
|
||
|
visible 1
|
||
|
decoration
|
||
|
|
||
|
ownerdrawflag CG_SHOW_HUD_SNIPERSCOPE
|
||
|
}
|
||
|
|
||
|
itemDef
|
||
|
{
|
||
|
name window
|
||
|
style WINDOW_STYLE_FILLED
|
||
|
rect 88 238 247 16
|
||
|
background "gfx/menus/hud/scope/reticle/reticle"
|
||
|
backcolor 1 1 1 1
|
||
|
visible 1
|
||
|
decoration
|
||
|
|
||
|
ownerdrawflag CG_SHOW_HUD_SNIPERSCOPE
|
||
|
}
|
||
|
|
||
|
itemDef
|
||
|
{
|
||
|
name window
|
||
|
style WINDOW_STYLE_FILLED
|
||
|
rect 552 238 -247 16
|
||
|
background "gfx/menus/hud/scope/reticle/reticle"
|
||
|
backcolor 1 1 1 1
|
||
|
visible 1
|
||
|
decoration
|
||
|
|
||
|
ownerdrawflag CG_SHOW_HUD_SNIPERSCOPE
|
||
|
}
|
||
|
|
||
|
itemDef
|
||
|
{
|
||
|
name window
|
||
|
style WINDOW_STYLE_FILLED
|
||
|
rect 308 9 16 247
|
||
|
background "gfx/menus/hud/scope/reticle/reticle2"
|
||
|
backcolor 1 1 1 1
|
||
|
visible 1
|
||
|
decoration
|
||
|
|
||
|
ownerdrawflag CG_SHOW_HUD_SNIPERSCOPE
|
||
|
}
|
||
|
|
||
|
itemDef
|
||
|
{
|
||
|
name window
|
||
|
style WINDOW_STYLE_FILLED
|
||
|
rect 308 471 16 -247
|
||
|
background "gfx/menus/hud/scope/reticle/reticle2"
|
||
|
backcolor 1 1 1 1
|
||
|
visible 1
|
||
|
decoration
|
||
|
|
||
|
ownerdrawflag CG_SHOW_HUD_SNIPERSCOPE
|
||
|
}
|
||
|
|
||
|
itemDef
|
||
|
{
|
||
|
name window
|
||
|
style WINDOW_STYLE_SHADER
|
||
|
rect 530 370 64 64
|
||
|
background "gfx/menus/hud/scope/clip_background/clip_background"
|
||
|
visible 1
|
||
|
decoration
|
||
|
|
||
|
ownerdrawflag CG_SHOW_HUD_SNIPERSCOPE
|
||
|
}
|
||
|
|
||
|
itemDef
|
||
|
{
|
||
|
name window
|
||
|
rect 534 374 64 8
|
||
|
background "gfx/menus/hud/scope/bullet/bullet"
|
||
|
ownerdraw CG_PLAYER_SNIPER_BULLET_1
|
||
|
visible 1
|
||
|
decoration
|
||
|
|
||
|
ownerdrawflag CG_SHOW_HUD_SNIPERSCOPE
|
||
|
}
|
||
|
itemDef
|
||
|
{
|
||
|
name window
|
||
|
rect 534 384 64 8
|
||
|
background "gfx/menus/hud/scope/bullet/bullet"
|
||
|
ownerdraw CG_PLAYER_SNIPER_BULLET_2
|
||
|
visible 1
|
||
|
decoration
|
||
|
|
||
|
ownerdrawflag CG_SHOW_HUD_SNIPERSCOPE
|
||
|
}
|
||
|
itemDef
|
||
|
{
|
||
|
name window
|
||
|
rect 534 394 64 8
|
||
|
background "gfx/menus/hud/scope/bullet/bullet"
|
||
|
ownerdraw CG_PLAYER_SNIPER_BULLET_3
|
||
|
visible 1
|
||
|
decoration
|
||
|
|
||
|
ownerdrawflag CG_SHOW_HUD_SNIPERSCOPE
|
||
|
}
|
||
|
itemDef
|
||
|
{
|
||
|
name window
|
||
|
rect 534 404 64 8
|
||
|
background "gfx/menus/hud/scope/bullet/bullet"
|
||
|
ownerdraw CG_PLAYER_SNIPER_BULLET_4
|
||
|
visible 1
|
||
|
decoration
|
||
|
|
||
|
ownerdrawflag CG_SHOW_HUD_SNIPERSCOPE
|
||
|
}
|
||
|
itemDef
|
||
|
{
|
||
|
name window
|
||
|
rect 534 414 64 8
|
||
|
background "gfx/menus/hud/scope/bullet/bullet"
|
||
|
ownerdraw CG_PLAYER_SNIPER_BULLET_5
|
||
|
visible 1
|
||
|
decoration
|
||
|
|
||
|
ownerdrawflag CG_SHOW_HUD_SNIPERSCOPE
|
||
|
}
|
||
|
itemDef
|
||
|
{
|
||
|
name window
|
||
|
rect 98 222 64 8
|
||
|
background "gfx/menus/hud/scope/bullet/bullet"
|
||
|
ownerdraw CG_PLAYER_SNIPER_MAGNIFICATION
|
||
|
textfont "hud"
|
||
|
textscale .5
|
||
|
visible 1
|
||
|
forecolor .8 .8 .8 1
|
||
|
decoration
|
||
|
|
||
|
ownerdrawflag CG_SHOW_HUD_SNIPERSCOPE
|
||
|
}
|
||
|
}
|
||
|
|
||
|
menuDef
|
||
|
{
|
||
|
name "useicon"
|
||
|
fullscreen 0
|
||
|
visible 1
|
||
|
rect 590 320 32 32
|
||
|
|
||
|
itemDef
|
||
|
{
|
||
|
name "window"
|
||
|
rect 0 0 32 32
|
||
|
visible 1
|
||
|
ownerdraw CG_USE_ICON
|
||
|
decoration
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// Health & armor.
|
||
|
menuDef
|
||
|
{
|
||
|
name "statusbar"
|
||
|
fullScreen 0
|
||
|
visible 1
|
||
|
rect 200 432 210 26
|
||
|
|
||
|
itemDef
|
||
|
{
|
||
|
name "statusbar"
|
||
|
rect 0 0 215 27
|
||
|
style WINDOW_STYLE_SHADER
|
||
|
background "gfx/menus/hud/hud_health_back_mp.png"
|
||
|
visible 1
|
||
|
forecolor 1 1 1 1
|
||
|
backcolor 1 1 1 1
|
||
|
decoration
|
||
|
|
||
|
ownerdrawflag CG_SHOW_HUD_HEALTH
|
||
|
}
|
||
|
|
||
|
itemDef
|
||
|
{
|
||
|
name "window"
|
||
|
rect 45 -20 14 14
|
||
|
visible 1
|
||
|
ownerdraw CG_PLAYER_GAMETYPE_ITEMS
|
||
|
decoration
|
||
|
|
||
|
ownerdrawflag CG_SHOW_HUD_HEALTH
|
||
|
}
|
||
|
|
||
|
itemDef
|
||
|
{
|
||
|
name "armor"
|
||
|
rect 43 12 168 11
|
||
|
backcolor .09 .129 .121 1
|
||
|
border 1
|
||
|
bordercolor 0 0 0 1
|
||
|
visible 1
|
||
|
ownerwidth CG_PLAYER_ARMOR
|
||
|
ownerdraw CG_PLAYER_ARMOR
|
||
|
|
||
|
ownerdrawflag CG_SHOW_HUD_HEALTH
|
||
|
}
|
||
|
|
||
|
itemDef
|
||
|
{
|
||
|
name "health"
|
||
|
style WINDOW_STYLE_FILLED
|
||
|
rect 43 12 168 11
|
||
|
backcolor .09 .129 .121 1
|
||
|
border 1
|
||
|
bordercolor 0 0 0 1
|
||
|
visible 1
|
||
|
ownerwidth CG_PLAYER_HEALTH_FADE
|
||
|
|
||
|
ownerdrawflag CG_SHOW_HUD_HEALTH
|
||
|
}
|
||
|
|
||
|
itemDef
|
||
|
{
|
||
|
name "health"
|
||
|
style WINDOW_STYLE_FILLED
|
||
|
rect 43 12 168 11
|
||
|
backcolor 1 .3 0 1
|
||
|
border 1
|
||
|
bordercolor 0 0 0 1
|
||
|
visible 1
|
||
|
ownerwidth CG_PLAYER_HEALTH
|
||
|
|
||
|
ownerdrawflag CG_SHOW_HUD_HEALTH
|
||
|
ownerdrawflag CG_SHOW_ANYNONTEAMGAME
|
||
|
}
|
||
|
|
||
|
itemDef
|
||
|
{
|
||
|
name "health"
|
||
|
style WINDOW_STYLE_FILLED
|
||
|
rect 43 12 168 11
|
||
|
backcolor 1 .1 .1 1
|
||
|
border 1
|
||
|
bordercolor 0 0 0 1
|
||
|
visible 1
|
||
|
ownerwidth CG_PLAYER_HEALTH
|
||
|
|
||
|
ownerdrawflag CG_SHOW_HUD_HEALTH
|
||
|
ownerdrawflag CG_SHOW_ONREDTEAM
|
||
|
ownerdrawflag CG_SHOW_ANYTEAMGAME
|
||
|
}
|
||
|
|
||
|
itemDef
|
||
|
{
|
||
|
name "health"
|
||
|
style WINDOW_STYLE_FILLED
|
||
|
rect 43 12 168 11
|
||
|
backcolor .3 .3 1 1
|
||
|
border 1
|
||
|
bordercolor 0 0 0 1
|
||
|
visible 1
|
||
|
ownerwidth CG_PLAYER_HEALTH
|
||
|
|
||
|
ownerdrawflag CG_SHOW_HUD_HEALTH
|
||
|
ownerdrawflag CG_SHOW_ONBLUETEAM
|
||
|
ownerdrawflag CG_SHOW_ANYTEAMGAME
|
||
|
}
|
||
|
|
||
|
itemDef
|
||
|
{
|
||
|
name "statusbar"
|
||
|
rect 0 0 215 27
|
||
|
style WINDOW_STYLE_SHADER
|
||
|
background "gfx/menus/hud/hud_health_frame_mp.png"
|
||
|
visible 1
|
||
|
forecolor 1 1 1 1
|
||
|
backcolor 1 1 1 1
|
||
|
decoration
|
||
|
|
||
|
ownerdrawflag CG_SHOW_HUD_HEALTH
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// Selected weapon.
|
||
|
menuDef
|
||
|
{
|
||
|
name "hud_altweapon"
|
||
|
fullScreen 0
|
||
|
visible 1
|
||
|
rect 524 380 264 100
|
||
|
|
||
|
itemDef
|
||
|
{
|
||
|
name window
|
||
|
rect -4 3 47 84
|
||
|
style WINDOW_STYLE_SHADER
|
||
|
background "gfx/menus/hud/hud_pop_out.png"
|
||
|
ownerdrawflag CG_SHOW_PLAYER_ALT_WEAPONINFO
|
||
|
decoration
|
||
|
}
|
||
|
|
||
|
itemDef
|
||
|
{
|
||
|
name window
|
||
|
rect -4 3 47 84
|
||
|
style WINDOW_STYLE_SHADER
|
||
|
background "gfx/menus/hud/hud_tab.png"
|
||
|
ownerdrawflag CG_HIDE_PLAYER_ALT_WEAPONINFO
|
||
|
decoration
|
||
|
}
|
||
|
|
||
|
itemDef
|
||
|
{
|
||
|
name window
|
||
|
rect 3 0 21 8
|
||
|
textfont "hud"
|
||
|
textscale .26
|
||
|
forecolor 0 0 0 1
|
||
|
ownerdraw CG_PLAYER_ALT_WEAPON_NAME
|
||
|
ownerdrawflag CG_SHOW_PLAYER_ALT_WEAPONINFO
|
||
|
decoration
|
||
|
}
|
||
|
|
||
|
itemDef
|
||
|
{
|
||
|
name window
|
||
|
rect 8 24 22 40
|
||
|
forecolor 0 0 0 1
|
||
|
ownerdraw CG_PLAYER_ALT_WEAPON_AMMOICON
|
||
|
ownerdrawflag CG_SHOW_PLAYER_ALT_WEAPONINFO
|
||
|
decoration
|
||
|
}
|
||
|
|
||
|
itemDef
|
||
|
{
|
||
|
name window
|
||
|
rect 3 45 21 8
|
||
|
textfont "lcdsmall"
|
||
|
textscale .33
|
||
|
forecolor 0 0 0 1
|
||
|
ownerdraw CG_PLAYER_ALT_WEAPON_AMMO
|
||
|
ownerdrawflag CG_SHOW_PLAYER_ALT_WEAPONINFO
|
||
|
decoration
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// Selected weapon.
|
||
|
menuDef
|
||
|
{
|
||
|
name "selectedweapon"
|
||
|
fullScreen 0
|
||
|
visible 1
|
||
|
rect 524 380 264 100
|
||
|
|
||
|
itemDef
|
||
|
{
|
||
|
name "selectedprimary_back"
|
||
|
rect 16 0 84 84
|
||
|
style WINDOW_STYLE_SHADER
|
||
|
background "gfx/menus/hud/hud_back.png"
|
||
|
visible 1
|
||
|
decoration
|
||
|
|
||
|
ownerdrawflag CG_SHOW_HUD_WEAPONINFO
|
||
|
}
|
||
|
|
||
|
itemDef
|
||
|
{
|
||
|
name window
|
||
|
rect 34 -4 62 8
|
||
|
visible 1
|
||
|
textfont "hud"
|
||
|
textscale .33
|
||
|
forecolor 0 0 0 1
|
||
|
ownerdraw CG_PLAYER_WEAPON_NAME
|
||
|
decoration
|
||
|
|
||
|
ownerdrawflag CG_SHOW_HUD_WEAPONINFO
|
||
|
}
|
||
|
|
||
|
itemDef
|
||
|
{
|
||
|
name window
|
||
|
rect 35 10 60 14
|
||
|
visible 1
|
||
|
textstyle ITEM_TEXTSTYLE_SHADOWED
|
||
|
textfont "lcdsmall"
|
||
|
forecolor 0 0 0 .25
|
||
|
ownerdraw CG_PLAYER_WEAPON_CLIP
|
||
|
decoration
|
||
|
|
||
|
ownerdrawflag CG_SHOW_HUD_WEAPONINFO
|
||
|
}
|
||
|
|
||
|
itemDef
|
||
|
{
|
||
|
name window
|
||
|
rect 32 7 60 14
|
||
|
visible 1
|
||
|
textstyle ITEM_TEXTSTYLE_SHADOWED
|
||
|
textfont "lcdsmall"
|
||
|
forecolor 0 0 0 1
|
||
|
ownerdraw CG_PLAYER_WEAPON_CLIP
|
||
|
decoration
|
||
|
|
||
|
ownerdrawflag CG_SHOW_HUD_WEAPONINFO
|
||
|
}
|
||
|
|
||
|
itemDef
|
||
|
{
|
||
|
name window
|
||
|
rect 34 48 62 8
|
||
|
visible 1
|
||
|
textfont "lcdsmall"
|
||
|
textscale .33
|
||
|
forecolor 0 0 0 1
|
||
|
ownerdraw CG_PLAYER_WEAPON_AMMO
|
||
|
decoration
|
||
|
|
||
|
ownerdrawflag CG_SHOW_HUD_WEAPONINFO
|
||
|
}
|
||
|
|
||
|
itemDef
|
||
|
{
|
||
|
name window
|
||
|
rect 34 61 62 8
|
||
|
visible 1
|
||
|
textfont "hud"
|
||
|
textscale .33
|
||
|
forecolor 0 0 0 1
|
||
|
ownerdraw CG_PLAYER_WEAPON_MODE
|
||
|
decoration
|
||
|
|
||
|
ownerdrawflag CG_SHOW_HUD_WEAPONINFO
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// visual weapon list
|
||
|
menuDef
|
||
|
{
|
||
|
name "weaponlist"
|
||
|
fullScreen 0
|
||
|
visible 1
|
||
|
rect 0 32 320 320
|
||
|
|
||
|
itemDef
|
||
|
{
|
||
|
name "Weapon List"
|
||
|
rect 0 0 320 320
|
||
|
visible 1
|
||
|
decoration
|
||
|
textstyle ITEM_TEXTSTYLE_SHADOWED
|
||
|
forecolor 1 1 1 0.3
|
||
|
ownerdraw CG_WEAPON_LIST
|
||
|
}
|
||
|
}
|
||
|
}
|