sof2-sdk/ui/ingame_team.menu

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2002-05-24 00:00:00 +00:00
{
\\ INGAME TEAM MENU
menuDef
{
name "ingame_team"
visible 0
fullScreen 0
rect 0 0 640 480
focusColor 1 .75 0 1
disablecolor .12 .14 .08 .5
onOpen
{
}
onESC
{
close ingame_team;
}
itemDef
{
style WINDOW_STYLE_FILLED
type ITEM_TYPE_BUTTON
rect 0 0 640 480
backcolor 0 0 0 .75
visible 0
decoration
}
////////////////////////////////////////////////////////////////////////
// Dialog frame
////////////////////////////////////////////////////////////////////////
itemDef
{
name window
style WINDOW_STYLE_SHADER
rect 130 70 380 350
background "gfx/menus/ingame/background.png"
backcolor 1 1 1 1
visible 1
decoration
}
itemDef
{
name window
style WINDOW_STYLE_SHADER
rect 124 65 8 8
background "gfx/menus/ingame/frame_topleft.png"
visible 1
decoration
}
itemDef
{
name window
style WINDOW_STYLE_SHADER
rect 130 65 380 8
background "gfx/menus/ingame/frame_top.png"
visible 1
decoration
}
itemDef
{
name window
style WINDOW_STYLE_SHADER
rect 510 65 8 8
background "gfx/menus/ingame/frame_topright.png"
visible 1
decoration
}
itemDef
{
name window
style WINDOW_STYLE_SHADER
rect 124 420 8 8
background "gfx/menus/ingame/frame_bottomleft.png"
visible 1
decoration
}
itemDef
{
name window
style WINDOW_STYLE_SHADER
rect 130 420 380 8
background "gfx/menus/ingame/frame_bottom.png"
visible 1
decoration
}
itemDef
{
name window
style WINDOW_STYLE_SHADER
rect 510 420 8 8
background "gfx/menus/ingame/frame_bottomright.png"
visible 1
decoration
}
itemDef
{
name window
style WINDOW_STYLE_SHADER
rect 510 70 8 350
background "gfx/menus/ingame/frame_right.png"
visible 1
decoration
}
itemDef
{
name window
style WINDOW_STYLE_SHADER
rect 124 70 8 350
background "gfx/menus/ingame/frame_left.png"
visible 1
decoration
}
////////////////////////////////////////////////////////////////////////
// Title
////////////////////////////////////////////////////////////////////////
itemDef
{
style WINDOW_STYLE_FILLED
rect 130 70 378 30
forecolor 0 0 0 1
backcolor 0 0 0 .25
visible 1
border 1
bordercolor 0 0 0 1
textalignx 190
textaligny 5
textalign 1
textfont "hud"
textscale .54
text "SELECT TEAM"
decoration
}
///////////////////////////////////////////////////////////////////////
// HELP TEXT
///////////////////////////////////////////////////////////////////////
itemDef
{
rect 150 110 340 15
text "Select the team you wish to join. Take careful note of the current"
textfont "hud"
textscale .35
forecolor 0 0 0 1
visible 1
decoration
}
itemDef
{
rect 150 125 340 15
text "number of players and score of each team before choosing. If you "
textfont "hud"
textscale .35
forecolor 0 0 0 1
visible 1
decoration
}
itemDef
{
rect 150 140 340 15
text "would like to join the team that needs you the most hit the"
textfont "hud"
textscale .35
forecolor 0 0 0 1
visible 1
decoration
}
itemDef
{
rect 150 155 340 15
text "'Auto Join' button at the bottom."
textfont "hud"
textscale .35
forecolor 0 0 0 1
visible 1
decoration
}
///////////////////////////////////////////////////////////////////////
// TEAMS
///////////////////////////////////////////////////////////////////////
itemDef
{
name "team_blue"
type ITEM_TYPE_BUTTON
style WINDOW_STYLE_FILLED
rect 145 175 170 180
border 1
bordercolor 0 0 0 1
visible 1
backcolor 0 0 0 0
mouseEnter
{
play "sound/misc/menus/hilite1.wav" ;
setitemcolor team_blue backcolor 0 0 0 .25;
}
mouseExit
{
setitemcolor team_blue backcolor 0 0 0 0;
}
action
{
play "sound/misc/menus/select.wav" ;
close ingame_team;
open ingame_identity_blue;
}
}
itemDef
{
name "team_red"
type ITEM_TYPE_BUTTON
style WINDOW_STYLE_FILLED
rect 322 175 170 180
border 1
bordercolor 0 0 0 1
visible 1
backcolor 0 0 0 0
mouseEnter
{
play "sound/misc/menus/hilite1.wav" ;
setitemcolor team_red backcolor 0 0 0 .25;
}
mouseExit
{
setitemcolor team_red backcolor 0 0 0 0;
}
action
{
play "sound/misc/menus/select.wav" ;
close ingame_team;
open ingame_identity_red;
}
}
itemDef
{
rect 230 185 0 0
text "TEAM COLOR"
textfont "hud"
textscale .34
forecolor 0 0 0 .75
visible 1
decoration
}
itemDef
{
rect 230 195 0 0
text "BLUE"
textfont "hud"
textscale .43
forecolor 0 0 0 1
visible 1
decoration
}
itemDef
{
rect 410 185 0 0
text "TEAM COLOR"
textfont "hud"
textalign 2
textscale .34
forecolor 0 0 0 .75
visible 1
decoration
}
itemDef
{
rect 410 195 0 0
text "RED"
textfont "hud"
textalign 2
textscale .43
forecolor 0 0 0 1
visible 1
decoration
}
itemDef
{
rect 410 225 0 0
text "IDENTITY"
textfont "hud"
textalign 2
textscale .34
forecolor 0 0 0 .75
visible 1
decoration
}
itemDef
{
rect 410 235 0 0
cvar "ui_info_redteam"
textfont "hud"
textalign 2
textscale .43
forecolor 0 0 0 1
visible 1
decoration
}
itemDef
{
rect 230 225 0 0
text "IDENTITY"
textfont "hud"
textscale .34
forecolor 0 0 0 .75
visible 1
decoration
}
itemDef
{
rect 230 235 0 0
cvar "ui_info_blueteam"
textfont "hud"
textscale .43
forecolor 0 0 0 1
visible 1
decoration
}
itemDef
{
rect 410 265 0 0
text "PLAYERS"
textfont "hud"
textalign 2
textscale .34
forecolor 0 0 0 .75
visible 1
decoration
}
itemDef
{
rect 410 275 0 0
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ownerdraw UI_RED_TEAM_COUNT
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textfont "hud"
textalign 2
textscale .43
forecolor 0 0 0 1
visible 1
decoration
}
itemDef
{
rect 230 265 0 0
text "PLAYERS"
textfont "hud"
textscale .34
forecolor 0 0 0 .75
visible 1
decoration
}
itemDef
{
rect 230 275 0 0
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ownerdraw UI_BLUE_TEAM_COUNT
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textfont "hud"
textscale .43
forecolor 0 0 0 1
visible 1
decoration
}
itemDef
{
rect 410 305 0 0
text "SCORE"
textfont "hud"
textalign 2
textscale .34
forecolor 0 0 0 .75
visible 1
decoration
}
itemDef
{
rect 410 315 0 0
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ownerdraw UI_RED_TEAM_SCORE
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textfont "hud"
textalign 2
textscale .43
forecolor 0 0 0 1
visible 1
decoration
}
itemDef
{
rect 230 305 0 0
text "SCORE"
textfont "hud"
textscale .34
forecolor 0 0 0 .75
visible 1
decoration
}
itemDef
{
rect 230 315 0 0
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ownerdraw UI_BLUE_TEAM_SCORE
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textfont "hud"
textscale .43
forecolor 0 0 0 1
visible 1
decoration
}
itemDef
{
rect 155 180 68 142
border 0
bordercolor 0 0 0 1
visible 1
ownerdraw UI_BLUETEAM_IDENTITY
ownerdrawparam 0
decoration
}
itemDef
{
rect 417 180 68 142
border 0
bordercolor 0 0 0 1
visible 1
ownerdraw UI_REDTEAM_IDENTITY
ownerdrawparam 0
decoration
}
///////////////////////////////////////////////////////////////////////
// BUTTONS
///////////////////////////////////////////////////////////////////////
itemDef
{
name autoteam_button
text "Auto Join"
type 1
textfont "hud"
textscale .53
type ITEM_TYPE_BUTTON
style WINDOW_STYLE_FILLED
rect 210 370 100 26
textalignx 10
textaligny 4
forecolor 0 0 0 1
backcolor 0 0 0 0
border 1
bordercolor 0 0 0 1
visible 1
action
{
play "sound/misc/menus/select.wav" ;
uiScript autoTeamJoin ingame_identity_red ingame_identity_blue ;
close "ingame_team" ;
}
mouseEnter
{
play "sound/misc/menus/hilite1.wav" ;
setitemcolor autoteam_button backcolor .12 .14 .08 1
setitemcolor autoteam_button forecolor .49 .56 .27 1
}
mouseExit
{
setitemcolor autoteam_button backcolor 0 0 0 0
setitemcolor autoteam_button forecolor 0 0 0 1
}
}
itemDef
{
name spec_button
text "Spectate"
type 1
textfont "hud"
textscale .53
type ITEM_TYPE_BUTTON
style WINDOW_STYLE_FILLED
rect 325 370 100 26
textalignx 15
textaligny 4
forecolor 0 0 0 1
backcolor 0 0 0 0
border 1
bordercolor 0 0 0 1
visible 1
action
{
play "sound/misc/menus/select.wav" ;
exec "cmd team s" ;
close "ingame_team" ;
}
mouseEnter
{
play "sound/misc/menus/hilite1.wav" ;
setitemcolor spec_button backcolor .12 .14 .08 1
setitemcolor spec_button forecolor .49 .56 .27 1
}
mouseExit
{
setitemcolor spec_button backcolor 0 0 0 0
setitemcolor spec_button forecolor 0 0 0 1
}
}
}
}