sof2-sdk/ui/ingame_identity_red.menu

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2002-05-24 00:00:00 +00:00
{
\\ INGAME TEAM MENU
menuDef
{
name "ingame_identity_red"
visible 0
fullScreen 0
rect 0 0 640 480
focusColor 1 .75 0 1
disablecolor .12 .14 .08 .5
onOpen
{
}
onESC
{
close ingame_identity_red;
open ingame_team;
}
itemDef
{
style WINDOW_STYLE_FILLED
type ITEM_TYPE_BUTTON
rect 0 0 640 480
backcolor 0 0 0 .75
visible 0
decoration
}
////////////////////////////////////////////////////////////////////////
// Dialog frame
////////////////////////////////////////////////////////////////////////
itemDef
{
name window
style WINDOW_STYLE_SHADER
rect 130 70 380 350
background "gfx/menus/ingame/background.png"
backcolor 1 1 1 1
visible 1
decoration
}
itemDef
{
name window
style WINDOW_STYLE_SHADER
rect 124 65 8 8
background "gfx/menus/ingame/frame_topleft.png"
visible 1
decoration
}
itemDef
{
name window
style WINDOW_STYLE_SHADER
rect 130 65 380 8
background "gfx/menus/ingame/frame_top.png"
visible 1
decoration
}
itemDef
{
name window
style WINDOW_STYLE_SHADER
rect 510 65 8 8
background "gfx/menus/ingame/frame_topright.png"
visible 1
decoration
}
itemDef
{
name window
style WINDOW_STYLE_SHADER
rect 124 420 8 8
background "gfx/menus/ingame/frame_bottomleft.png"
visible 1
decoration
}
itemDef
{
name window
style WINDOW_STYLE_SHADER
rect 130 420 380 8
background "gfx/menus/ingame/frame_bottom.png"
visible 1
decoration
}
itemDef
{
name window
style WINDOW_STYLE_SHADER
rect 510 420 8 8
background "gfx/menus/ingame/frame_bottomright.png"
visible 1
decoration
}
itemDef
{
name window
style WINDOW_STYLE_SHADER
rect 510 70 8 350
background "gfx/menus/ingame/frame_right.png"
visible 1
decoration
}
itemDef
{
name window
style WINDOW_STYLE_SHADER
rect 124 70 8 350
background "gfx/menus/ingame/frame_left.png"
visible 1
decoration
}
////////////////////////////////////////////////////////////////////////
// Title
////////////////////////////////////////////////////////////////////////
itemDef
{
style WINDOW_STYLE_FILLED
rect 130 70 378 30
forecolor 0 0 0 1
backcolor 0 0 0 .25
visible 1
border 1
bordercolor 0 0 0 1
textalignx 190
textaligny 5
textalign 1
textfont "hud"
textscale .53
text "SELECT IDENTITY"
}
itemDef
{
name window
rect 150 110 340 160
textfont "hud"
textscale .6
forecolor 0 0 0 1
visible 1
text "Red Team"
decoration
}
///////////////////////////////////////////////////////////////////////
// HELP TEXT
///////////////////////////////////////////////////////////////////////
itemDef
{
rect 150 135 340 15
text "Select the identity you would like to use. Keep in mind that the"
textfont "hud"
textscale .35
forecolor 0 0 0 1
visible 1
decoration
}
itemDef
{
rect 150 150 340 15
text "below identities will be your teammates when playing. Your identity"
textfont "hud"
textscale .35
forecolor 0 0 0 1
visible 1
decoration
}
itemDef
{
rect 150 165 340 15
text "can be changed later by either rejoining the team or in the"
textfont "hud"
textscale .35
forecolor 0 0 0 1
visible 1
decoration
}
itemDef
{
rect 150 180 340 15
text "player options menu."
textfont "hud"
textscale .35
forecolor 0 0 0 1
visible 1
decoration
}
////////////////////////////////////////////////////////////////////////
// RED TEAM
////////////////////////////////////////////////////////////////////////
itemDef
{
name redteam1_glow
type ITEM_TYPE_BUTTON
style WINDOW_STYLE_FILLED
rect 144 205 62 120
visible 1
border 1
bordercolor 0 0 0 1
hotkey "1"
textfont "hud"
textscale .33
textaligny 2
textalignx 2
forecolor 0 0 0 1
backcolor 0 0 0 0
mouseEnter
{
play "sound/misc/menus/hilite1.wav" ;
setitemcolor redteam1_glow backcolor .12 .14 .08 1;
setitemcolor redteam1_glow forecolor .49 .56 .27 1;
}
mouseExit
{
setitemcolor redteam1_glow backcolor 0 0 0 0 ;
setitemcolor redteam1_glow forecolor 0 0 0 1 ;
}
action
{
play "sound/misc/menus/select.wav" ;
uiScript JoinTeam red 0;
close ingame_identity_red;
exec "ui_outfitting";
}
}
itemDef
{
rect 145 206 62 120
visible 1
ownerdraw UI_REDTEAM_IDENTITY
ownerdrawparam 0
decoration
}
itemDef
{
name redteam2_glow
type ITEM_TYPE_BUTTON
style WINDOW_STYLE_FILLED
rect 216 205 62 120
visible 1
border 1
bordercolor 0 0 0 1
hotkey "2"
forecolor 0 0 0 1
backcolor 0 0 0 0
mouseEnter
{
play "sound/misc/menus/hilite1.wav" ;
setitemcolor redteam2_glow backcolor .12 .14 .08 1;
setitemcolor redteam2_glow forecolor .49 .56 .27 1;
}
mouseExit
{
setitemcolor redteam2_glow backcolor 0 0 0 0 ;
setitemcolor redteam2_glow forecolor 0 0 0 1 ;
}
action
{
play "sound/misc/menus/select.wav" ;
uiScript JoinTeam red 1;
close ingame_identity_red;
exec "ui_outfitting";
}
}
itemDef
{
rect 217 206 62 120
visible 1
ownerdraw UI_REDTEAM_IDENTITY
ownerdrawparam 1
decoration
}
itemDef
{
name redteam3_glow
type ITEM_TYPE_BUTTON
style WINDOW_STYLE_FILLED
rect 288 205 62 120
visible 1
border 1
bordercolor 0 0 0 1
hotkey "3"
forecolor 0 0 0 1
backcolor 0 0 0 0
mouseEnter
{
play "sound/misc/menus/hilite1.wav" ;
setitemcolor redteam3_glow backcolor .12 .14 .08 1;
setitemcolor redteam3_glow forecolor .49 .56 .27 1;
}
mouseExit
{
setitemcolor redteam3_glow backcolor 0 0 0 0 ;
setitemcolor redteam3_glow forecolor 0 0 0 1 ;
}
action
{
play "sound/misc/menus/select.wav" ;
uiScript JoinTeam red 2;
close ingame_identity_red;
exec "ui_outfitting";
}
}
itemDef
{
rect 289 206 62 120
visible 1
ownerdraw UI_REDTEAM_IDENTITY
ownerdrawparam 2
decoration
}
itemDef
{
name redteam4_glow
type ITEM_TYPE_BUTTON
style WINDOW_STYLE_FILLED
rect 360 205 62 120
visible 1
border 1
bordercolor 0 0 0 1
hotkey "4"
forecolor 0 0 0 1
backcolor 0 0 0 0
mouseEnter
{
play "sound/misc/menus/hilite1.wav" ;
setitemcolor redteam4_glow backcolor .12 .14 .08 1;
setitemcolor redteam4_glow forecolor .49 .56 .27 1;
}
mouseExit
{
setitemcolor redteam4_glow backcolor 0 0 0 0 ;
setitemcolor redteam4_glow forecolor 0 0 0 1 ;
}
action
{
play "sound/misc/menus/select.wav" ;
uiScript JoinTeam red 3;
close ingame_identity_red;
exec "ui_outfitting";
}
}
itemDef
{
rect 361 206 62 120
visible 1
ownerdraw UI_REDTEAM_IDENTITY
ownerdrawparam 3
decoration
}
itemDef
{
name redteam5_glow
type ITEM_TYPE_BUTTON
style WINDOW_STYLE_FILLED
rect 432 205 62 120
visible 1
border 1
bordercolor 0 0 0 1
hotkey "5"
forecolor 0 0 0 1
backcolor 0 0 0 0
mouseEnter
{
play "sound/misc/menus/hilite1.wav" ;
setitemcolor redteam5_glow backcolor .12 .14 .08 1;
setitemcolor redteam5_glow forecolor .49 .56 .27 1;
}
mouseExit
{
setitemcolor redteam5_glow backcolor 0 0 0 0 ;
setitemcolor redteam5_glow forecolor 0 0 0 1 ;
}
action
{
play "sound/misc/menus/select.wav" ;
uiScript JoinTeam red 4;
close ingame_identity_red;
exec "ui_outfitting";
}
}
itemDef
{
rect 433 206 62 120
visible 1
ownerdraw UI_REDTEAM_IDENTITY
ownerdrawparam 4
decoration
}
///////////////////////////////////////////////////////////////////////
// BUTTONS
///////////////////////////////////////////////////////////////////////
itemDef
{
name spec_button
text "Cancel"
type 1
textfont "hud"
textscale .53
type ITEM_TYPE_BUTTON
style WINDOW_STYLE_FILLED
rect 270 360 100 26
textalignx 25
textaligny 4
forecolor 0 0 0 1
backcolor 0 0 0 0
border 1
bordercolor 0 0 0 1
visible 1
action
{
play "sound/misc/menus/select.wav" ;
close "ingame_identity_red" ;
open "ingame_team" ;
}
mouseEnter
{
play "sound/misc/menus/hilite1.wav" ;
setitemcolor spec_button backcolor .12 .14 .08 1
setitemcolor spec_button forecolor .49 .56 .27 1
}
mouseExit
{
setitemcolor spec_button backcolor 0 0 0 0
setitemcolor spec_button forecolor 0 0 0 1
}
}
}
}