sof2-sdk/ui/ingame_callvote.menu

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2002-05-24 00:00:00 +00:00
{
\\ CALL VOTE MENU
menuDef
{
name "ingame_callvote"
visible 0
fullscreen 0
rect 320 50 302 190
onopen
{
setcvar ui_currentNetMap 0;
setcvar ui_currentMap 0;
hide grpcallVote ;
hide gametype_group;
hide kick_group;
hide map_group;
hide rmg_group;
show misc_group ;
uiScript loadVoteArenas
}
////////////////////////////////////////////////////////////////////////
// Dialog frame
////////////////////////////////////////////////////////////////////////
itemDef
{
name window
style WINDOW_STYLE_SHADER
rect -12 -6 308 196
background "gfx/menus/ingame/background.png"
visible 1
decoration
}
itemDef
{
name window
style WINDOW_STYLE_SHADER
rect -18 -10 8 8
background "gfx/menus/ingame/frame_topleft.png"
visible 1
decoration
}
itemDef
{
name window
style WINDOW_STYLE_SHADER
rect -12 -10 308 8
background "gfx/menus/ingame/frame_top.png"
visible 1
decoration
}
itemDef
{
name window
style WINDOW_STYLE_SHADER
rect 296 -10 8 8
background "gfx/menus/ingame/frame_topright.png"
visible 1
decoration
}
itemDef
{
name window
style WINDOW_STYLE_SHADER
rect -18 190 8 8
background "gfx/menus/ingame/frame_bottomleft.png"
visible 1
decoration
}
itemDef
{
name window
style WINDOW_STYLE_SHADER
rect -12 190 308 8
background "gfx/menus/ingame/frame_bottom.png"
visible 1
decoration
}
itemDef
{
name window
style WINDOW_STYLE_SHADER
rect 296 190 8 8
background "gfx/menus/ingame/frame_bottomright.png"
visible 1
decoration
}
itemDef
{
name window
style WINDOW_STYLE_SHADER
rect 296 -5 8 195
background "gfx/menus/ingame/frame_right.png"
visible 1
decoration
}
itemDef
{
name window
style WINDOW_STYLE_SHADER
rect -18 -5 8 195
background "gfx/menus/ingame/frame_left.png"
visible 1
decoration
}
////////////////////////////////////////////////////////////////////////
// Top Buttons
////////////////////////////////////////////////////////////////////////
itemDef
{
name ctr_misc
group grpbutton
type ITEM_TYPE_BUTTON
style WINDOW_STYLE_FILLED
rect -4 5 54 20
text "Misc"
textalign 1
textalignx 22
textaligny 2
textfont "hud"
textscale .43
forecolor .12 .14 .08 1
backcolor 0 0 0 0
visible 1
border 1
bordercolor 0 0 0 1
action
{
play "sound/misc/menus/select.wav" ;
hide grpCallVote ;
hide gametype_group;
hide kick_group;
hide map_group;
hide rmg_group;
show misc_group;
}
mouseEnter
{
play "sound/misc/menus/hilite1.wav" ;
setitemcolor ctr_misc backcolor .12 .14 .08 1
setitemcolor ctr_misc forecolor .49 .56 .27 1
}
mouseExit
{
setitemcolor ctr_misc forecolor .12 .14 .08 1
setitemcolor ctr_misc backcolor 0 0 0 0
}
}
itemDef
{
name ctr_gametype
group grpbutton
type ITEM_TYPE_BUTTON
style WINDOW_STYLE_FILLED
rect 55 5 54 20
text "Type"
textalign 1
textalignx 22
textaligny 2
textfont "hud"
textscale .43
forecolor .12 .14 .08 1
backcolor 0 0 0 0
visible 1
border 1
bordercolor 0 0 0 1
action
{
play "sound/misc/menus/select.wav" ;
hide grpCallVote ;
hide misc_group;
hide kick_group;
hide map_group;
hide rmg_group;
show gametype_group
}
mouseEnter
{
play "sound/misc/menus/hilite1.wav" ;
setitemcolor ctr_gametype backcolor .12 .14 .08 1
setitemcolor ctr_gametype forecolor .49 .56 .27 1
}
mouseExit
{
setitemcolor ctr_gametype forecolor .12 .14 .08 1
setitemcolor ctr_gametype backcolor 0 0 0 0
}
}
itemDef
{
name ctr_kickplayer
group grpbutton
type ITEM_TYPE_BUTTON
style WINDOW_STYLE_FILLED
rect 114 5 54 20
text "Kick"
textalign 1
textalignx 22
textaligny 2
textfont "hud"
textscale .43
forecolor .12 .14 .08 1
backcolor 0 0 0 0
visible 1
border 1
bordercolor 0 0 0 1
action
{
play "sound/misc/menus/select.wav" ;
hide grpCallVote ;
hide misc_group ;
hide gametype_group;
hide map_group;
hide rmg_group;
show kick_group
}
mouseEnter
{
play "sound/misc/menus/hilite1.wav" ;
setitemcolor ctr_kickplayer backcolor .12 .14 .08 1
setitemcolor ctr_kickplayer forecolor .49 .56 .27 1
}
mouseExit
{
setitemcolor ctr_kickplayer forecolor .12 .14 .08 1
setitemcolor ctr_kickplayer backcolor 0 0 0 0
}
}
itemDef
{
name ctr_changemap
group grpbutton
type ITEM_TYPE_BUTTON
style WINDOW_STYLE_FILLED
rect 173 5 54 20
text "Map"
textalign 1
textalignx 22
textaligny 2
textfont "hud"
textscale .43
forecolor .12 .14 .08 1
backcolor 0 0 0 0
visible 1
border 1
bordercolor 0 0 0 1
action
{
play "sound/misc/menus/select.wav" ;
hide grpCallVote ;
hide misc_group;
hide gametype_group;
hide kick_group;
hide rmg_group;
show map_group;
}
mouseEnter
{
play "sound/misc/menus/hilite1.wav" ;
setitemcolor ctr_changemap backcolor .12 .14 .08 1
setitemcolor ctr_changemap forecolor .49 .56 .27 1
}
mouseExit
{
setitemcolor ctr_changemap forecolor .12 .14 .08 1
setitemcolor ctr_changemap backcolor 0 0 0 0
}
}
itemDef
{
name ctr_randomsettings
group grpbutton
type ITEM_TYPE_BUTTON
style WINDOW_STYLE_FILLED
rect 232 5 54 20
text "RMG"
textalign 1
textalignx 26
textaligny 2
textfont "hud"
textscale .43
forecolor .12 .14 .08 1
backcolor 0 0 0 0
visible 1
border 1
bordercolor 0 0 0 1
action
{
play "sound/misc/menus/select.wav" ;
hide grpCallVote ;
hide misc_group;
hide gametype_group;
hide kick_group;
hide map_group;
show rmg_group;
}
mouseEnter
{
play "sound/misc/menus/hilite1.wav" ;
setitemcolor ctr_randomsettings backcolor .12 .14 .08 1
setitemcolor ctr_randomsettings forecolor .49 .56 .27 1
}
mouseExit
{
setitemcolor ctr_randomsettings forecolor .12 .14 .08 1
setitemcolor ctr_randomsettings backcolor 0 0 0 0
}
}
itemDef
{
style WINDOW_STYLE_FILLED
rect -4 35 296 1
backcolor 0 0 0 1
visible 1
decoration
}
////////////////////////////////////////////////////////////////////////
// MISC
////////////////////////////////////////////////////////////////////////
itemDef
{
name restartmap_button
group misc_group
type ITEM_TYPE_BUTTON
style WINDOW_STYLE_FILLED
rect 50 65 190 20
text "Restart Map"
textalign 1
textalignx 95
textaligny 2
textfont "hud"
textscale .43
forecolor .12 .14 .08 1
backcolor 0 0 0 0
visible 1
border 1
bordercolor 0 0 0 1
action
{
play "sound/misc/menus/select.wav" ;
exec "cmd callvote map_restart" ;
uiScript closeingame
}
mouseEnter
{
play "sound/misc/menus/hilite1.wav" ;
setitemcolor restartmap_button backcolor .12 .14 .08 1
setitemcolor restartmap_button forecolor .49 .56 .27 1
}
mouseExit
{
setitemcolor restartmap_button forecolor .12 .14 .08 1
setitemcolor restartmap_button backcolor 0 0 0 0
}
}
itemDef
{
name nextmap_button
group misc_group
type ITEM_TYPE_BUTTON
style WINDOW_STYLE_FILLED
rect 50 95 190 20
text "Next Map"
textalign 1
textalignx 95
textaligny 2
textfont "hud"
textscale .43
forecolor .12 .14 .08 1
backcolor 0 0 0 0
visible 1
border 1
bordercolor 0 0 0 1
action
{
play "sound/misc/menus/select.wav" ;
exec "cmd callvote mapcycle" ;
uiScript closeingame
}
mouseEnter
{
play "sound/misc/menus/hilite1.wav" ;
setitemcolor nextmap_button backcolor .12 .14 .08 1
setitemcolor nextmap_button forecolor .49 .56 .27 1
}
mouseExit
{
setitemcolor nextmap_button forecolor .12 .14 .08 1
setitemcolor nextmap_button backcolor 0 0 0 0
}
}
itemDef
{
name dowarmup_button
group misc_group
type ITEM_TYPE_BUTTON
style WINDOW_STYLE_FILLED
rect 50 125 190 20
text "Do Warmup"
textalign 1
textalignx 95
textaligny 2
textfont "hud"
textscale .43
forecolor .12 .14 .08 1
backcolor 0 0 0 0
visible 1
border 1
bordercolor 0 0 0 1
action
{
play "sound/misc/menus/select.wav" ;
exec "cmd callvote g_doWarmup 1" ;
uiScript closeingame
}
mouseEnter
{
play "sound/misc/menus/hilite1.wav" ;
setitemcolor dowarmup_button backcolor .12 .14 .08 1
setitemcolor dowarmup_button forecolor .49 .56 .27 1
}
mouseExit
{
setitemcolor dowarmup_button forecolor .12 .14 .08 1
setitemcolor dowarmup_button backcolor 0 0 0 0
}
}
itemDef
{
name extendtime_button
group misc_group
type ITEM_TYPE_BUTTON
style WINDOW_STYLE_FILLED
rect 50 155 190 20
text "Extend Time"
textalign 1
textalignx 95
textaligny 2
textfont "hud"
textscale .43
forecolor .12 .14 .08 1
backcolor 0 0 0 0
visible 1
border 1
bordercolor 0 0 0 1
action
{
play "sound/misc/menus/select.wav" ;
exec "cmd callvote timeextension" ;
uiScript closeingame
}
mouseEnter
{
play "sound/misc/menus/hilite1.wav" ;
setitemcolor extendtime_button backcolor .12 .14 .08 1
setitemcolor extendtime_button forecolor .49 .56 .27 1
}
mouseExit
{
setitemcolor extendtime_button forecolor .12 .14 .08 1
setitemcolor extendtime_button backcolor 0 0 0 0
}
}
////////////////////////////////////////////////////////////////////////
// Game Type
////////////////////////////////////////////////////////////////////////
itemDef
{
name gametype
group gametype_group
style WINDOW_STYLE_FILLED
ownerdraw UI_NETGAMETYPE
rect 50 90 200 20
text "Gametype:"
textalign 10
textalignx 0
textaligny 2
textfont "hud"
textscale .43
forecolor .12 .14 .08 1
backcolor 0 0 0 0
visible 1
mouseEnter
{
play "sound/misc/menus/hilite1.wav" ;
setitemcolor gametype backcolor .12 .14 .08 1
setitemcolor gametype forecolor .49 .56 .27 1
}
mouseExit
{
setitemcolor gametype forecolor .12 .14 .08 1
setitemcolor gametype backcolor 0 0 0 0
}
}
itemDef
{
name gametype_ok_button
group gametype_group
type ITEM_TYPE_BUTTON
style WINDOW_STYLE_FILLED
rect 117 155 50 20
text "OK"
textalign 1
textalignx 23
textaligny 2
textfont "hud"
textscale .43
forecolor .12 .14 .08 1
backcolor 0 0 0 0
visible 1
border 1
bordercolor 0 0 0 1
action
{
play "sound/misc/menus/select.wav" ;
uiScript voteGame ;
uiScript closeingame
}
mouseEnter
{
play "sound/misc/menus/hilite1.wav" ;
setitemcolor gametype_ok_button backcolor .12 .14 .08 1
setitemcolor gametype_ok_button forecolor .49 .56 .27 1
}
mouseExit
{
setitemcolor gametype_ok_button forecolor .12 .14 .08 1
setitemcolor gametype_ok_button backcolor 0 0 0 0
}
}
////////////////////////////////////////////////////////////////////////
// KICK PLAYER
////////////////////////////////////////////////////////////////////////
itemDef
{
name kick_text
group kick_group
rect 25 45 110 20
text "Kick Player:"
textalign 0
textalignx 0
textaligny 2
textfont "hud"
textscale .43
forecolor .12 .14 .08 1
backcolor 0 0 0 0
visible 1
decoration
}
itemDef
{
name kick_list
group kick_group
type ITEM_TYPE_LISTBOX
feeder FEEDER_PLAYER_LIST
style WINDOW_STYLE_FILLED
rect 20 65 250 80
elementwidth 120
elementheight 15
textaligny -13
elementtype LISTBOX_TEXT
textfont "hud"
textscale .43
border 1
bordercolor 0 0 0 1
forecolor 1 1 1 1
backcolor 0 0 0 .25
outlinecolor .12 .14 .08 1
visible 0
}
itemDef
{
name kick_ok_button
group kick_group
type ITEM_TYPE_BUTTON
style WINDOW_STYLE_FILLED
rect 117 155 50 20
text "OK"
textalign 1
textalignx 23
textaligny 2
textfont "hud"
textscale .43
forecolor .12 .14 .08 1
backcolor 0 0 0 0
border 1
bordercolor 0 0 0 1
visible 0
action
{
play "sound/misc/menus/select.wav" ;
uiScript voteKick ;
uiScript closeingame
}
mouseEnter
{
play "sound/misc/menus/hilite1.wav" ;
setitemcolor kick_ok_button backcolor .12 .14 .08 1
setitemcolor kick_ok_button forecolor .49 .56 .27 1
}
mouseExit
{
setitemcolor kick_ok_button forecolor .12 .14 .08 1
setitemcolor kick_ok_button backcolor 0 0 0 0
}
}
////////////////////////////////////////////////////////////////////////
// NEW MAP
////////////////////////////////////////////////////////////////////////
itemDef
{
name window
group map_group
ownerdraw UI_ALLMAPS_SELECTION
rect 25 45 110 20
text "New Map:"
textalign 0
textalignx 0
textaligny 2
textfont "hud"
textscale .43
forecolor .12 .14 .08 1
visible 0
decoration
}
itemDef
{
name window
group map_group
rect 20 65 250 80
type ITEM_TYPE_LISTBOX
style WINDOW_STYLE_FILLED
elementwidth 120
elementheight 15
textfont "hud"
textscale .43
textaligny -13
elementtype LISTBOX_TEXT
feeder FEEDER_VOTEMAPS
border 1
bordercolor 0 0 0 1
forecolor 1 1 1 1
backcolor 0 0 0 .25
outlinecolor .12 .14 .08 1
}
itemDef
{
name map_ok_button
group map_group
type ITEM_TYPE_BUTTON
style WINDOW_STYLE_FILLED
rect 117 155 50 20
text "OK"
textalign 1
textalignx 23
textaligny 2
textfont "hud"
textscale .43
forecolor .12 .14 .08 1
backcolor 0 0 0 0
visible 1
border 1
bordercolor 0 0 0 1
action
{
play "sound/misc/menus/select.wav" ;
uiScript voteMap ;
uiScript closeingame
}
mouseEnter
{
play "sound/misc/menus/hilite1.wav" ;
setitemcolor map_ok_button backcolor .12 .14 .08 1
setitemcolor map_ok_button forecolor .49 .56 .27 1
}
mouseExit
{
setitemcolor map_ok_button forecolor .12 .14 .08 1
setitemcolor map_ok_button backcolor 0 0 0 0
}
}
////////////////////////////////////////////////////////////////////////
// RMG
////////////////////////////////////////////////////////////////////////
itemDef
{
name rmg_location_field
group rmg_group
type ITEM_TYPE_MULTI
style WINDOW_STYLE_FILLED
text "Location:"
cvar "ui_rmg_config"
cvarStrList { "Desert","desert","Hills","grassyhills","Jungle","jungle","Snow","snowy","Random","?" }
rect 50 50 190 15
textalign ITEM_ALIGN_RIGHT
textalignx 90
textaligny 0
textfont "hud"
textscale .43
forecolor .12 .14 .08 1
backcolor 0 0 0 0
visible 1
action
{
play "sound/misc/menus/select.wav" ;
}
mouseEnter
{
play "sound/misc/menus/hilite1.wav" ;
setitemcolor rmg_location_field backcolor .12 .14 .08 1
setitemcolor rmg_location_field forecolor .49 .56 .27 1
}
mouseExit
{
setitemcolor rmg_location_field backcolor 0 0 0 0
setitemcolor rmg_location_field forecolor .12 .14 .08 1
}
}
itemDef
{
name rmg_size_field
group rmg_group
type ITEM_TYPE_MULTI
style WINDOW_STYLE_FILLED
text "Size:"
cvar "ui_rmg_size"
cvarStrList { "Small","small","Medium","medium" }
rect 50 65 190 15
textalign ITEM_ALIGN_RIGHT
textalignx 90
textaligny 0
textfont "hud"
textscale .43
forecolor .12 .14 .08 1
backcolor 0 0 0 0
visible 1
action
{
play "sound/misc/menus/select.wav" ;
}
mouseEnter
{
play "sound/misc/menus/hilite1.wav" ;
setitemcolor rmg_size_field backcolor .12 .14 .08 1
setitemcolor rmg_size_field forecolor .49 .56 .27 1
}
mouseExit
{
setitemcolor rmg_size_field backcolor 0 0 0 0
setitemcolor rmg_size_field forecolor .12 .14 .08 1
}
}
itemDef
{
name rmg_time_field
group rmg_group
type ITEM_TYPE_MULTI
style WINDOW_STYLE_FILLED
text "Time of Day:"
cvar "ui_rmg_time"
cvarStrList { "Morning", "morning", "Day","day","Night","night","Random","?" }
rect 50 80 190 15
textalign ITEM_ALIGN_RIGHT
textalignx 90
textaligny 0
textfont "hud"
textscale .43
forecolor .12 .14 .08 1
backcolor 0 0 0 0
visible 1
action
{
play "sound/misc/menus/select.wav" ;
}
mouseEnter
{
play "sound/misc/menus/hilite1.wav" ;
setitemcolor rmg_time_field backcolor .12 .14 .08 1
setitemcolor rmg_time_field forecolor .49 .56 .27 1
}
mouseExit
{
setitemcolor rmg_time_field backcolor 0 0 0 0
setitemcolor rmg_time_field forecolor .12 .14 .08 1
}
}
itemDef
{
name seed_field
group rmg_group
type ITEM_TYPE_EDITFIELD
style WINDOW_STYLE_FILLED
text "Seed:"
maxChars 20
maxPaintChars 20
cvar "ui_rmg_seed"
rect 50 95 190 15
textalign ITEM_ALIGN_RIGHT
textalignx 90
textaligny 0
textfont "hud"
textscale .43
forecolor .12 .14 .08 1
backcolor 0 0 0 0
visible 1
action
{
play "sound/misc/menus/select.wav" ;
}
mouseEnter
{
play "sound/misc/menus/hilite1.wav" ;
setitemcolor seed_field backcolor .12 .14 .08 1
setitemcolor seed_field forecolor .49 .56 .27 1
}
mouseExit
{
setitemcolor seed_field backcolor 0 0 0 0
setitemcolor seed_field forecolor .12 .14 .08 1
}
}
itemDef
{
name randomsettings_button
group rmg_group
text "Random Settings"
type ITEM_TYPE_BUTTON
style WINDOW_STYLE_FILLED
rect 80 115 120 20
textfont "hud"
textscale .43
textalign 0
textalignx 8
textaligny 2
forecolor .12 .14 .08 1
backcolor 0 0 0 0
visible 1
border 1
bordercolor 0 0 0 1
action
{
play "sound/misc/menus/select.wav" ;
uiScript RMGRandomSettings
// close cdkey_popmenu ;
}
mouseEnter
{
play "sound/misc/menus/hilite1.wav" ;
setitemcolor randomsettings_button backcolor .12 .14 .08 1
setitemcolor randomsettings_button forecolor .49 .56 .27 1
}
mouseExit
{
setitemcolor randomsettings_button backcolor 0 0 0 0
setitemcolor randomsettings_button forecolor .12 .14 .08 1
}
}
itemDef
{
name rmg_ok_button
group rmg_group
type ITEM_TYPE_BUTTON
style WINDOW_STYLE_FILLED
rect 117 155 50 20
text "OK"
textalign 1
textalignx 23
textaligny 2
textfont "hud"
textscale .43
forecolor .12 .14 .08 1
backcolor 0 0 0 0
visible 1
border 1
bordercolor 0 0 0 1
action
{
play "sound/misc/menus/select.wav" ;
uiScript voteRMG ;
uiScript closeingame
}
mouseEnter
{
play "sound/misc/menus/hilite1.wav" ;
setitemcolor rmg_ok_button backcolor .12 .14 .08 1
setitemcolor rmg_ok_button forecolor .49 .56 .27 1
}
mouseExit
{
setitemcolor rmg_ok_button forecolor .12 .14 .08 1
setitemcolor rmg_ok_button backcolor 0 0 0 0
}
}
}
}