sof-sdk/Source/Game/gamecpp/actionids.h
2000-06-15 00:00:00 +00:00

29 lines
485 B
C

// All action type classes should have an ID here
typedef enum
{
ACTION = 0,
STAND_ACTION,
PAIN_ACTION,
DEATH_ACTION,
DEATHCORPSE_ACTION,
DEATHARMOR_ACTION,
ENDSCRIPT_ACTION,
WALK_ACTION,
DOG_WALK_ACTION,
JUMP_ACTION,
FALL_ACTION,
SURRENDER_ACTION,
CAPTURE_ACTION,
SHOOT_ATTACK_ACTION,
RUNNING_MELEE_ATTACK_ACTION,
HELI_ACTION,
HELIMOVE_ACTION,
HELIFACE_ACTION,
HELIATTACK_ACTION,
HELIDEATH_ACTION,
SNOWCAT_ACTION,
TANK_ACTION,
};