sof-sdk/Sample/ds/tsr1/swatkilled.ds
2000-06-15 00:00:00 +00:00

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#include "../common/header.ds"
output "p:/base/ds/tsr1"
// this script is the dead swat guy in the intro doing his thing, it is called once he gets shot with a killtarget
local entity introdeadswat
introdeadswat = find entity with targetname "introdeadswat"
animate entity introdeadswat performing action STD_SINBACK_2FRNT_N_N // this is him getting shot in the back