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6.8 KiB
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72 lines
No EOL
6.8 KiB
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heading 1;}{\*\cs10 \additive Default Paragraph Font;}{\*\cs15 \additive \ul\cf2 \sbasedon10 Hyperlink;}{\*\cs16 \additive \ul\cf12 \sbasedon10 FollowedHyperlink;}}{\info{\title SoF SDK V1}{\author Rick Johnson}{\operator Rick Johnson}
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{\creatim\yr2000\mo3\dy28\hr9\min36}{\revtim\yr2000\mo6\dy15\hr14\min29}{\version6}{\edmins43}{\nofpages2}{\nofwords308}{\nofchars1757}{\*\company Raven Software}{\nofcharsws2157}{\vern8247}}\margl720\margr720\margt720\margb720
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\jexpand\viewkind4\viewscale100\pgbrdrhead\pgbrdrfoot\splytwnine\ftnlytwnine\htmautsp\nolnhtadjtbl\useltbaln\alntblind\lytcalctblwd\lyttblrtgr\lnbrkrule \fet0\sectd \linex0\endnhere\sectlinegrid360\sectdefaultcl {\*\pnseclvl1
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\pnucrm\pnstart1\pnindent720\pnhang{\pntxta .}}{\*\pnseclvl2\pnucltr\pnstart1\pnindent720\pnhang{\pntxta .}}{\*\pnseclvl3\pndec\pnstart1\pnindent720\pnhang{\pntxta .}}{\*\pnseclvl4\pnlcltr\pnstart1\pnindent720\pnhang{\pntxta )}}{\*\pnseclvl5
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\pndec\pnstart1\pnindent720\pnhang{\pntxtb (}{\pntxta )}}{\*\pnseclvl6\pnlcltr\pnstart1\pnindent720\pnhang{\pntxtb (}{\pntxta )}}{\*\pnseclvl7\pnlcrm\pnstart1\pnindent720\pnhang{\pntxtb (}{\pntxta )}}{\*\pnseclvl8\pnlcltr\pnstart1\pnindent720\pnhang
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{\pntxtb (}{\pntxta )}}{\*\pnseclvl9\pnlcrm\pnstart1\pnindent720\pnhang{\pntxtb (}{\pntxta )}}\pard\plain \s1\ql \li0\ri0\keepn\widctlpar\aspalpha\aspnum\faauto\outlinelevel0\adjustright\rin0\lin0\itap0
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\fs36\lang1033\langfe1033\cgrid\langnp1033\langfenp1033 {SoF SDK V1.1
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\par }\pard\plain \ql \li0\ri0\widctlpar\aspalpha\aspnum\faauto\adjustright\rin0\lin0\itap0 \fs24\lang1033\langfe1033\cgrid\langnp1033\langfenp1033 {\fs36 June 15, 2000
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\par
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\par }{\fs20 Added to the }{\b\fs20 Bin}{\fs20 directory:
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\par \tab SoF.QE4\tab \tab \tab - Sample project file for QERadiant
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\par
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\par Added to the }{\b\fs20 Docs}{\fs20 directory:
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\par \tab SoF partial animation list.htm\tab - Animation listing for SoF
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\par
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\par Changed the }{\b\fs20 Ghoul}{\fs20 directory to:
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\par \tab Max2/GHOULExp.dle\tab \tab - the 3DS Max V2.x plugin
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\par \tab Max3/GHOULExp3.dle\tab \tab - the 3DS Max V3.x plugin
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\par
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\par Added the }{\b\fs20 Source}{\fs20 directory:
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\par \tab It is recommended that you compile the source code using Microsoft Visual C++ V6.0 SP3
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\par
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\par \tab Game\tab \tab \tab \tab - Gamex86.dll source code
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\par \tab Tools
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\par \tab \tab SoFData\tab \tab \tab - SoFData source code (with M32 texture format)
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\par
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\par
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\par }\pard\plain \s1\ql \li0\ri0\keepn\widctlpar\aspalpha\aspnum\faauto\outlinelevel0\adjustright\rin0\lin0\itap0 \fs36\lang1033\langfe1033\cgrid\langnp1033\langfenp1033 {
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\par SoF SDK V1.0
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\par }\pard\plain \ql \li0\ri0\widctlpar\aspalpha\aspnum\faauto\adjustright\rin0\lin0\itap0 \fs24\lang1033\langfe1033\cgrid\langnp1033\langfenp1033 {\fs36 March 28, 2000
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\par }{
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\par }{\fs20 The initial release of the SDK contains programs and information on how to create custom maps, scripts, menus, and ghoul models. Please refer to the }{\b\fs20 Mod Community Board}{\fs20 under the SoF Message Boards at }
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{\field\flddirty{\*\fldinst {\fs20 HYPERLINK "http://sof.ravensoft.com" }{\fs20 {\*\datafield
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00d0c9ea79f9bace118c8200aa004ba90b02000000170000001900000068007400740070003a002f002f0073006f0066002e0072006100760065006e0073006f00660074002e0063006f006d000000e0c9ea79f9bace118c8200aa004ba90b3400000068007400740070003a002f002f0073006f0066002e00720061007600
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65006e0073006f00660074002e0063006f006d002f00000000000000}}}{\fldrslt {\cs15\fs20\ul\cf2 http://sof.ravensoft.com}}}{\fs20 for assistance, feedback, and other issues relating to this SDK.
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\par
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\par The }{\b\fs20 Bin}{\fs20 directory contains the following programs:
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\par \tab SoFRadiant \tab \tab - the SoF map editor
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\par \tab Entities.def\tab \tab - the SoF entity list (for SoFRadiant)
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\par \tab SoFBSP\tab \tab \tab - to BSP your map
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\par \tab SoFVis\tab \tab \tab - to Vis your map
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\par \tab SoFArhgRad\tab \tab - to Light your map
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\par \tab SoFBSPInfo\tab \tab - to get information about your bsp file
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\par \tab SoFDS\tab \tab \tab - the designer script compiler
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\par \tab SoFData\tab \tab \tab - to generate textures
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\par
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\par The }{\b\fs20 Ghoul}{\fs20 directory contains the 3DS Max 2.0 or higher plugin for GHOUL model creation:
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\par \tab pmodels/buddy.gpm\tab - an example of a GHOUL Player Model file for custom player models in deathmatch
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\par
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\par The }{\b\fs20 Configs}{\fs20 directory contains config files useful for effect and map creation:
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\par \tab AI.cfg\tab \tab \tab - Config file to help see various aspects of the AI
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\par \tab FX.cfg\tab \tab \tab - Config file to assist in the creation of effects
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\par
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\par The }{\b\fs20 Docs}{\fs20 directory contains useful documentation:
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\par \tab Raven Menu Format.doc\tab \tab - Describes the various commands to create a menu
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\par \tab Scripting Documentation.doc\tab - Describes the various commands for the designer scripting language
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\par \tab SoF SDK.rtf\tab \tab \tab - This document
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\par
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\par The }{\b\fs20 Menus}{\fs20 directory contains examples for creating menus under SoF.
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\par
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\par The }{\b\fs20 Sample}{\fs20 directory contains the scripts and original map file for the TSR1 level, which is the New York Subway level (first mission in the game).
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\par
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\par
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\par
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\par }} |