sof-sdk/Source/Game/player/w_network.cpp

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2000-06-15 00:00:00 +00:00
#include "q_shared.h"
#include "..\ghoul\ighoul.h"
#include "w_public.h"
#include "w_types.h"
#include "w_weapons.h"
#include "w_utils.h"
#include "w_network.h"
#include "player.h"
#include "../gamecpp/game.h"
#include "w_equipment.h"
#include "qcommon.h"
#define ARG_SIZE_8 0 // Argument fits in 8 bits.
#define ARG_SIZE_16 1 // Argument fits in 16 bits.
#define ARG_SIZE_24 2 // Argument fits in 24 bits.
#define ARG_SIZE_32 3 // Argument fits in 32 bits.
#define ARG_SIZE_MASK 0x3 // Argument's ARG_SIZE size is encoded in 2 adjacent bits.
#define ARG_SIZE_SHIFT 4
extern player_com_import_t picom;
extern player_cl_import_t picl;
extern player_sv_import_t pisv;
clientRICBuf::clientRICBuf(void)
{
numRICs=0;
owner=NULL;
picl.SZ_Init(&sizebuf,(unsigned char *)sizebufData,sizeof(sizebufData));
}
void clientRICBuf::ClearRICs(void)
{
numRICs=0;
picl.SZ_Clear(&sizebuf);
sizebuf.readcount=0;
}
void HandleArg(int argNum,byte argsFlags,sizebuf_t *sizebuf)
{
assert((argNum>=1)&&(argNum<=2));
byte argSize=(argsFlags>>((argNum-1)*2))&ARG_SIZE_MASK;
switch(argSize)
{
case ARG_SIZE_8:
picl.WriteByteSizebuf(sizebuf,picl.ReadByte());
break;
case ARG_SIZE_16:
picl.WriteShortSizebuf(sizebuf,picl.ReadShort());
break;
case ARG_SIZE_24:
picl.WriteShortSizebuf(sizebuf,picl.ReadShort());
picl.WriteByteSizebuf(sizebuf,picl.ReadByte());
break;
case ARG_SIZE_32:
picl.WriteLongSizebuf(sizebuf,picl.ReadLong());
break;
default:
break;
}
}
void clientRICBuf::ReadRICs(void)
{
int r,rmax;
byte RIC;
byte argsFlags=0;
// Get number of RICs to read from the network stream.
rmax=picl.ReadByte();
picl.WriteByteSizebuf(&sizebuf,rmax);
for(r=0;r<rmax;r++)
{
// Get the RIC itself and save it.
RIC=picl.ReadByte();
argsFlags=(RIC&0xf0)>>ARG_SIZE_SHIFT;
picl.WriteByteSizebuf(&sizebuf,RIC);
RIC&=0x0f;
// Get parameters and save them.
switch(RIC)
{
case RIC_RULESSETWEAPONSUSEAMMO:
HandleArg(1,argsFlags,&sizebuf);
break;
case RIC_RULESSETWEAPONRELOADAUTOMATIC:
HandleArg(1,argsFlags,&sizebuf);
break;
case RIC_RULESSETWEAPONSRELOAD:
HandleArg(1,argsFlags,&sizebuf);
break;
case RIC_RULESSETRELOADEMPTIESWEAPON:
HandleArg(1,argsFlags,&sizebuf);
break;
case RIC_SETBLOODYWEAPON:
HandleArg(1,argsFlags,&sizebuf);
break;
case RIC_HIDEWEAPONFORDISGUISE:
break;
}
numRICs++;
}
}
int RetrieveArg(int argNum,byte argsFlags,sizebuf_t *sizebuf)
{
assert((argNum>=1)&&(argNum<=2));
byte argSize;
int arg;
argSize=(argsFlags>>((argNum-1)*2))&ARG_SIZE_MASK;
switch(argSize)
{
case ARG_SIZE_8:
arg=picl.ReadByteSizebuf(sizebuf);
break;
case ARG_SIZE_16:
arg=picl.ReadShortSizebuf(sizebuf);
break;
case ARG_SIZE_24:
arg=picl.ReadShortSizebuf(sizebuf);
arg|=((int)(picl.ReadByteSizebuf(sizebuf)))<<16;
break;
case ARG_SIZE_32:
arg=picl.ReadLongSizebuf(sizebuf);
break;
default:
break;
}
return(arg);
}
void clientRICBuf::ProcessRICs(void)
{
int r,rmax,
param1;
byte RIC;
byte argsFlags=0;
// Get number of RICs to read from local storage.
rmax=picl.ReadByteSizebuf(&sizebuf);
for(r=0;r<rmax;r++)
{
// Get the RIC iteself.
RIC=picl.ReadByteSizebuf(&sizebuf);
argsFlags=(RIC&0xf0)>>ARG_SIZE_SHIFT;
RIC&=0x0f;
// Get parameters and call the appropriate method for the RIC.
switch(RIC)
{
case RIC_RULESSETWEAPONSUSEAMMO:
param1=RetrieveArg(1,argsFlags,&sizebuf);
owner->rulesSetWeaponsUseAmmo(param1);
break;
case RIC_RULESSETWEAPONRELOADAUTOMATIC:
param1=RetrieveArg(1,argsFlags,&sizebuf);
owner->rulesSetWeaponReloadAutomatic(param1);
break;
case RIC_RULESSETWEAPONSRELOAD:
param1=RetrieveArg(1,argsFlags,&sizebuf);
owner->rulesSetWeaponsReload(param1);
break;
case RIC_RULESSETRELOADEMPTIESWEAPON:
param1=RetrieveArg(1,argsFlags,&sizebuf);
owner->rulesSetReloadEmptiesWeapon(param1);
break;
case RIC_SETBLOODYWEAPON:
param1=RetrieveArg(1,argsFlags,&sizebuf);
owner->setBloodyWeapon(param1);
break;
case RIC_HIDEWEAPONFORDISGUISE:
owner->becomeDisguised();
break;
}
numRICs--;
}
}
serverRICBuf::serverRICBuf(void)
{
numRICs=0;
owner=NULL;
pisv.SZ_Init(&sizebuf,(unsigned char *)sizebufData,sizeof(sizebufData));
}
void serverRICBuf::ClearRICs(void)
{
numRICs=0;
pisv.SZ_Clear(&sizebuf);
}
void serverRICBuf::AddRIC(RIC_t RIC,char *argsFormat,...)
{
// Only allowed 16 different RIC types, else error.
assert((RIC>=0)&&(RIC<=15));
// Retrieve the RIC's arguments.
int argc=0;
int args[2];
byte argsFlags=0;
va_list argPtr;
va_start(argPtr,argsFormat);
for(char *p=argsFormat;*p;p++)
{
switch(*p)
{
case 'i':
// Grab arg and save it.
int arg;
arg=va_arg(argPtr,int);
args[argc]=arg;
argc++;
// Determine argument size for arg - to be packed in with the RIC byte.
if(!(arg&~0xff))
argsFlags|=ARG_SIZE_8<<(argc-1)*2;
else if(!(arg&~0xffff))
argsFlags|=ARG_SIZE_16<<(argc-1)*2;
else if(!(arg&~0xffffff))
argsFlags|=ARG_SIZE_24<<(argc-1)*2;
else
argsFlags|=ARG_SIZE_32<<(argc-1)*2;
break;
default:
break;
}
// 2 arguments maximum, else error.
assert(argc<=2);
}
// Write the RIC to the network layer...
pisv.WriteByteSizebuf(&sizebuf,RIC|(argsFlags<<ARG_SIZE_SHIFT));
// ...followed by the arguments.
int arg;
for(int i=0;i<argc;i++)
{
arg=args[i];
if(!(arg&~0xff))
pisv.WriteByteSizebuf(&sizebuf,(byte)arg);
else if(!(arg&~0xffff))
pisv.WriteShortSizebuf(&sizebuf,(short)arg);
else if(!(arg&~0xffffff))
{
pisv.WriteShortSizebuf(&sizebuf,(short)arg&0xffff);
pisv.WriteByteSizebuf(&sizebuf,(byte)((arg&0xff0000)>>16));
}
else
pisv.WriteLongSizebuf(&sizebuf,arg);
}
// Update number of RICs in buffer.
numRICs++;
}
void serverRICBuf::WriteRICs(void)
{
if(numRICs)
{
int clientNum;
clientNum=owner->getOwner()->edict->s.number-1;
// Write the svc_ric header byte.
pisv.ReliableWriteByteToClient(svc_ric,clientNum);
// Now write the number of RICs.
pisv.ReliableWriteByteToClient(numRICs,clientNum);
// And finally, the RICs themselves.
pisv.ReliableWriteDataToClient(sizebuf.data,sizebuf.cursize,clientNum);
}
}