ravenengine/DATA/TODD.ILN

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soft3d.dat
palette.dat palette
lights.dat lights
$OPENCOMP map
map1.dat map
map2.dat
map3.dat
map4.dat
map5.dat
map6.dat
map7.dat
map8.dat
map9.dat
$OPENCOMP playscr
toddscr.dat playscreen
$OPENCOMP font1
font1.dat font
;===============
; rendering data
;===============
; sprites
LABEL startsprites
$OPENCOMP nazi
nazi_1.dat nazi
nazi_2.dat
nazi_3.dat
nazi_4.dat
nazi_5.dat
nazi_6.dat
nazi_7.dat
nazi_8.dat
LABEL endsprites
; flat floors / ceilings
LABEL startflats
$OPENCOMP flats1
f1_1.dat ; Stone ceiling
f1_2.dat ; wood floor
LABEL endflats
; walls
LABEL startwalls
$OPENCOMP walls1
w1_1.dat ; green brick
w1_2.dat ; wood slats
; doors (doors are the same data as walls)
$OPENCOMP doors1
door1.dat wolfdoor
LABEL endwalls