quake4-sdk/source/game/IconManager.h

31 lines
701 B
C++

//----------------------------------------------------------------
// IconManager.h
//
// Copyright 2002-2004 Raven Software
//----------------------------------------------------------------
#ifndef __ICONMANAGER_H__
#define __ICONMANAGER_H__
#include "Icon.h"
const int ICON_STAY_TIME = 2000;
class rvIconManager {
public:
void AddIcon( int clientNum, const char* iconName );
void UpdateIcons( void );
void UpdateTeamIcons( void );
void UpdateChatIcons( void );
void Shutdown( void );
private:
idList<rvPair<rvIcon*, int> > icons[ MAX_CLIENTS ];
rvIcon teamIcons[ MAX_CLIENTS ];
rvIcon chatIcons[ MAX_CLIENTS ];
};
extern rvIconManager* iconManager;
#endif