quake4-sdk/source/game/WorldSpawn.h
2007-06-15 00:00:00 +00:00

28 lines
541 B
C++

#ifndef __GAME_WORLDSPAWN_H__
#define __GAME_WORLDSPAWN_H__
/*
===============================================================================
World entity.
===============================================================================
*/
class idWorldspawn : public idEntity {
public:
CLASS_PROTOTYPE( idWorldspawn );
~idWorldspawn();
void Spawn( void );
void Save( idRestoreGame *savefile );
void Restore( idRestoreGame *savefile );
private:
void Event_Remove( void );
};
#endif /* !__GAME_WORLDSPAWN_H__ */