quake4-sdk/source/mpgame/WorldSpawn.h

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2007-06-15 00:00:00 +00:00
#ifndef __GAME_WORLDSPAWN_H__
#define __GAME_WORLDSPAWN_H__
/*
===============================================================================
World entity.
===============================================================================
*/
class idWorldspawn : public idEntity {
public:
CLASS_PROTOTYPE( idWorldspawn );
~idWorldspawn();
void Spawn( void );
void Save( idRestoreGame *savefile );
void Restore( idRestoreGame *savefile );
private:
void Event_Remove( void );
};
#endif /* !__GAME_WORLDSPAWN_H__ */