quake4-sdk/source/mpgame/Icon.h

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2007-06-15 00:00:00 +00:00
//----------------------------------------------------------------
// Icon.h
//
// Copyright 2002-2004 Raven Software
//----------------------------------------------------------------
#ifndef __ICON_H__
#define __ICON_H__
class rvIcon {
public:
rvIcon();
~rvIcon();
void UpdateIcon( const idVec3 &origin, const idMat3 &axis );
qhandle_t CreateIcon( const char *mtr, int suppressViewID = 0 );
void FreeIcon( void );
qhandle_t GetHandle( void ) const;
int GetHeight( void ) const;
int GetWidth( void ) const;
private:
void Draw( jointHandle_t joint );
void Draw( const idVec3 &origin );
renderEntity_t renderEnt;
qhandle_t iconHandle;
};
ID_INLINE qhandle_t rvIcon::GetHandle( void ) const {
return iconHandle;
}
#endif /* !_ICON_H_ */