quake4-sdk/source/bse/BSEInterface.h

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2007-06-15 00:00:00 +00:00
#ifndef _BSE_INTERFACE_H_INC_
#define _BSE_INTERFACE_H_INC_
#define BSE_EFFECT_EXTENSION "fx"
enum
{
VIEWEFFECT_DOUBLEVISION = 0,
VIEWEFFECT_SHAKE,
VIEWEFFECT_TUNNEL
};
typedef enum {
EC_IGNORE = 0,
EC_IMPACT,
EC_IMPACT_PARTICLES,
EC_MAX,
} effectCategory_t;
extern idCVar bse_enabled;
extern idCVar bse_render;
extern idCVar bse_debug;
extern idCVar bse_showBounds;
extern idCVar bse_physics;
extern idCVar bse_debris;
extern idCVar bse_scale;
extern idCVar bse_singleEffect;
extern idCVar bse_maxParticles;
// Interface to the effects system
class rvBSEManager
{
public:
virtual ~rvBSEManager( void ) {}
virtual bool Init( void ) = 0;
virtual bool Shutdown( void ) = 0;
virtual bool PlayEffect( class rvRenderEffectLocal *def, float time ) = 0;
virtual bool ServiceEffect( class rvRenderEffectLocal *def, float time ) = 0;
virtual void StopEffect( rvRenderEffectLocal *def ) = 0;
virtual void FreeEffect( rvRenderEffectLocal *def ) = 0;
virtual float EffectDuration( const rvRenderEffectLocal *def ) = 0;
virtual bool CheckDefForSound( const renderEffect_t *def ) = 0;
virtual void BeginLevelLoad( void ) = 0;
virtual void EndLevelLoad( void ) = 0;
virtual void StartFrame( void ) = 0;
virtual void EndFrame( void ) = 0;
virtual bool Filtered( const char *name, effectCategory_t category ) = 0;
virtual void UpdateRateTimes( void ) = 0;
virtual bool CanPlayRateLimited( effectCategory_t category ) = 0;
};
extern rvBSEManager *bse;
class rvDeclEffectEdit
{
public:
virtual ~rvDeclEffectEdit() {}
virtual void Finish( class rvDeclEffect *edit ) = 0;
virtual class rvSegmentTemplate *GetSegmentTemplate( class rvDeclEffect *edit, const char *name ) = 0;
virtual class rvSegmentTemplate *GetSegmentTemplate( class rvDeclEffect *edit, int i ) = 0;
virtual void CopyData( class rvDeclEffect *edit, class rvDeclEffect *copy ) = 0;
virtual int AddSegment( class rvDeclEffect *edit, class rvSegmentTemplate *add ) = 0;
virtual void DeleteSegment( class rvDeclEffect *edit, int index ) = 0;
virtual void SwapSegments( class rvSegmentTemplate *seg1, class rvSegmentTemplate *seg2 ) = 0;
virtual void CreateEditorOriginal( class rvDeclEffect *edit ) = 0;
virtual void DeleteEditorOriginal( class rvDeclEffect *edit ) = 0;
virtual bool CompareToEditorOriginal( class rvDeclEffect *edit ) = 0;
virtual void RevertToEditorOriginal( class rvDeclEffect *edit ) = 0;
virtual void Init( class rvSegmentTemplate *edit, class rvDeclEffect *effect ) = 0;
virtual bool Parse( class rvSegmentTemplate *edit, class rvDeclEffect *effect, int type, class idLexer *lexer ) = 0;
virtual void Finish( class rvSegmentTemplate *edit, class rvDeclEffect *effect ) = 0;
virtual bool Compare( class rvSegmentTemplate *edit, const class rvSegmentTemplate *other ) const = 0;
virtual void SetName( class rvSegmentTemplate *edit, const char *name ) = 0;
virtual void Finish( class rvParticleTemplate *edit ) = 0;
virtual bool Compare( class rvParticleTemplate *edit, const class rvParticleTemplate *other ) const = 0;
virtual void Init( class rvParticleTemplate *edit ) = 0;
virtual void FixupParms( class rvParticleTemplate *edit, class rvParticleParms *parms ) = 0;
virtual void SetMaterialName( class rvParticleTemplate *edit, const char *name ) = 0;
virtual void SetModelName( class rvParticleTemplate *edit, const char *name ) = 0;
virtual void SetEntityDefName( class rvParticleTemplate *edit, const char *name ) = 0;
virtual void SetTrailTypeName( class rvParticleTemplate *edit, const char *name ) = 0;
virtual void SetTrailMaterialName( class rvParticleTemplate *edit, const char *name ) = 0;
virtual bool Compare( class rvParticleParms *edit, const class rvParticleParms *other ) const = 0;
virtual void CalcRate( class rvEnvParms *edit, float *rate, float duration, int count ) = 0;
virtual void Evaluate3( class rvEnvParms *edit, float time, const float *start, const float *rate, const float *end, float *dest ) = 0;
};
extern rvDeclEffectEdit *declEffectEdit;
#endif // _BSE_INTERFACE_H_INC_