quake4-sdk/source/mpgame/gamesys/SysCmds.h

12 lines
266 B
C
Raw Permalink Normal View History

2007-06-15 00:00:00 +00:00
#ifndef __SYS_CMDS_H__
#define __SYS_CMDS_H__
void D_DrawDebugLines( void );
void KillEntities( const idCmdArgs &args, const idTypeInfo &superClass );
void GiveStuffToPlayer( idPlayer* player, const char* name, const char* value );
#endif /* !__SYS_CMDS_H__ */