342 lines
7.2 KiB
C++
342 lines
7.2 KiB
C++
|
|
#include "stdafx.h"
|
|
#include "qe3.h"
|
|
|
|
#define NEWEDGESEL 1
|
|
|
|
|
|
int FindPoint (vec3_t point)
|
|
{
|
|
int i, j;
|
|
|
|
for (i=0 ; i<g_qeglobals.d_numpoints ; i++)
|
|
{
|
|
for (j=0 ; j<3 ; j++)
|
|
if (fabs(point[j] - g_qeglobals.d_points[i][j]) > 0.1)
|
|
break;
|
|
if (j == 3)
|
|
return i;
|
|
}
|
|
|
|
VectorCopy (point, g_qeglobals.d_points[g_qeglobals.d_numpoints]);
|
|
g_qeglobals.d_numpoints++;
|
|
|
|
return g_qeglobals.d_numpoints-1;
|
|
}
|
|
|
|
int FindEdge (int p1, int p2, face_t *f)
|
|
{
|
|
int i;
|
|
|
|
for (i=0 ; i<g_qeglobals.d_numedges ; i++)
|
|
if (g_qeglobals.d_edges[i].p1 == p2 && g_qeglobals.d_edges[i].p2 == p1)
|
|
{
|
|
g_qeglobals.d_edges[i].f2 = f;
|
|
return i;
|
|
}
|
|
|
|
g_qeglobals.d_edges[g_qeglobals.d_numedges].p1 = p1;
|
|
g_qeglobals.d_edges[g_qeglobals.d_numedges].p2 = p2;
|
|
g_qeglobals.d_edges[g_qeglobals.d_numedges].f1 = f;
|
|
g_qeglobals.d_numedges++;
|
|
|
|
return g_qeglobals.d_numedges-1;
|
|
}
|
|
|
|
#ifdef NEWEDGESEL
|
|
void MakeFace (brush_t* b, face_t *f)
|
|
#else
|
|
void MakeFace (face_t *f)
|
|
#endif
|
|
{
|
|
winding_t *w;
|
|
int i;
|
|
int pnum[128];
|
|
|
|
#ifdef NEWEDGESEL
|
|
w = MakeFaceWinding (b, f);
|
|
#else
|
|
w = MakeFaceWinding (selected_brushes.next, f);
|
|
#endif
|
|
if (!w)
|
|
return;
|
|
for (i=0 ; i<w->numpoints ; i++)
|
|
pnum[i] = FindPoint (w->points[i]);
|
|
for (i=0 ; i<w->numpoints ; i++)
|
|
FindEdge (pnum[i], pnum[(i+1)%w->numpoints], f);
|
|
|
|
free (w);
|
|
}
|
|
|
|
void SetupVertexSelection (void)
|
|
{
|
|
face_t *f;
|
|
brush_t *b;
|
|
|
|
g_qeglobals.d_numpoints = 0;
|
|
g_qeglobals.d_numedges = 0;
|
|
|
|
#ifdef NEWEDGESEL
|
|
for (b=selected_brushes.next ; b != &selected_brushes ; b=b->next)
|
|
{
|
|
for (f=b->brush_faces ; f ; f=f->next)
|
|
MakeFace (b,f);
|
|
}
|
|
#else
|
|
if (!QE_SingleBrush())
|
|
return;
|
|
|
|
b = selected_brushes.next;
|
|
for (f=b->brush_faces ; f ; f=f->next)
|
|
MakeFace (b,f);
|
|
#endif
|
|
|
|
}
|
|
|
|
|
|
#ifdef NEWEDGESEL
|
|
void SelectFaceEdge (brush_t* b, face_t *f, int p1, int p2)
|
|
#else
|
|
void SelectFaceEdge (face_t *f, int p1, int p2)
|
|
#endif
|
|
{
|
|
winding_t *w;
|
|
int i, j, k;
|
|
int pnum[128];
|
|
|
|
#ifdef NEWEDGESEL
|
|
w = MakeFaceWinding (b, f);
|
|
#else
|
|
w = MakeFaceWinding (selected_brushes.next, f);
|
|
#endif
|
|
if (!w)
|
|
return;
|
|
for (i=0 ; i<w->numpoints ; i++)
|
|
pnum[i] = FindPoint (w->points[i]);
|
|
|
|
for (i=0 ; i<w->numpoints ; i++)
|
|
if (pnum[i] == p1 && pnum[(i+1)%w->numpoints] == p2)
|
|
{
|
|
VectorCopy (g_qeglobals.d_points[pnum[i]], f->planepts[0]);
|
|
VectorCopy (g_qeglobals.d_points[pnum[(i+1)%w->numpoints]], f->planepts[1]);
|
|
VectorCopy (g_qeglobals.d_points[pnum[(i+2)%w->numpoints]], f->planepts[2]);
|
|
for (j=0 ; j<3 ; j++)
|
|
{
|
|
for (k=0 ; k<3 ; k++)
|
|
{
|
|
f->planepts[j][k] = floor(f->planepts[j][k]/g_qeglobals.d_gridsize+0.5)*g_qeglobals.d_gridsize;
|
|
}
|
|
}
|
|
|
|
AddPlanept (f->planepts[0]);
|
|
AddPlanept (f->planepts[1]);
|
|
break;
|
|
}
|
|
|
|
if (i == w->numpoints)
|
|
Sys_Printf ("SelectFaceEdge: failed\n");
|
|
free (w);
|
|
}
|
|
|
|
|
|
void SelectVertex (int p1)
|
|
{
|
|
brush_t *b;
|
|
winding_t *w;
|
|
int i, j, k;
|
|
face_t *f;
|
|
|
|
#ifdef NEWEDGESEL
|
|
for (b=selected_brushes.next ; b != &selected_brushes ; b=b->next)
|
|
{
|
|
for (f=b->brush_faces ; f ; f=f->next)
|
|
{
|
|
w = MakeFaceWinding (b, f);
|
|
if (!w)
|
|
continue;
|
|
for (i=0 ; i<w->numpoints ; i++)
|
|
{
|
|
if (FindPoint (w->points[i]) == p1)
|
|
{
|
|
VectorCopy (w->points[(i+w->numpoints-1)%w->numpoints], f->planepts[0]);
|
|
VectorCopy (w->points[i], f->planepts[1]);
|
|
VectorCopy (w->points[(i+1)%w->numpoints], f->planepts[2]);
|
|
for (j=0 ; j<3 ; j++)
|
|
{
|
|
for (k=0 ; k<3 ; k++)
|
|
{
|
|
;//f->planepts[j][k] = floor(f->planepts[j][k]/g_qeglobals.d_gridsize+0.5)*g_qeglobals.d_gridsize;
|
|
}
|
|
}
|
|
|
|
AddPlanept (f->planepts[1]);
|
|
//MessageBeep(-1);
|
|
|
|
break;
|
|
}
|
|
}
|
|
free (w);
|
|
}
|
|
}
|
|
#else
|
|
b = selected_brushes.next;
|
|
for (f=b->brush_faces ; f ; f=f->next)
|
|
{
|
|
w = MakeFaceWinding (b, f);
|
|
if (!w)
|
|
continue;
|
|
for (i=0 ; i<w->numpoints ; i++)
|
|
{
|
|
if (FindPoint (w->points[i]) == p1)
|
|
{
|
|
VectorCopy (w->points[(i+w->numpoints-1)%w->numpoints], f->planepts[0]);
|
|
VectorCopy (w->points[i], f->planepts[1]);
|
|
VectorCopy (w->points[(i+1)%w->numpoints], f->planepts[2]);
|
|
for (j=0 ; j<3 ; j++)
|
|
{
|
|
for (k=0 ; k<3 ; k++)
|
|
{
|
|
;//f->planepts[j][k] = floor(f->planepts[j][k]/g_qeglobals.d_gridsize+0.5)*g_qeglobals.d_gridsize;
|
|
}
|
|
}
|
|
|
|
AddPlanept (f->planepts[1]);
|
|
//MessageBeep(-1);
|
|
|
|
break;
|
|
}
|
|
}
|
|
free (w);
|
|
}
|
|
#endif
|
|
}
|
|
|
|
void SelectEdgeByRay (vec3_t org, vec3_t dir)
|
|
{
|
|
int i, j, besti;
|
|
float d, bestd;
|
|
vec3_t mid, temp;
|
|
pedge_t *e;
|
|
|
|
// find the edge closest to the ray
|
|
besti = -1;
|
|
bestd = 8;
|
|
|
|
for (i=0 ; i<g_qeglobals.d_numedges ; i++)
|
|
{
|
|
for (j=0 ; j<3 ; j++)
|
|
mid[j] = 0.5*(g_qeglobals.d_points[g_qeglobals.d_edges[i].p1][j] + g_qeglobals.d_points[g_qeglobals.d_edges[i].p2][j]);
|
|
|
|
VectorSubtract (mid, org, temp);
|
|
d = DotProduct (temp, dir);
|
|
VectorMA (org, d, dir, temp);
|
|
VectorSubtract (mid, temp, temp);
|
|
d = VectorLength (temp);
|
|
if (d < bestd)
|
|
{
|
|
bestd = d;
|
|
besti = i;
|
|
}
|
|
}
|
|
|
|
if (besti == -1)
|
|
{
|
|
Sys_Printf ("Click didn't hit an edge\n");
|
|
return;
|
|
}
|
|
Sys_Printf ("hit edge\n");
|
|
|
|
// make the two faces that border the edge use the two edge points
|
|
// as primary drag points
|
|
g_qeglobals.d_num_move_points = 0;
|
|
e = &g_qeglobals.d_edges[besti];
|
|
#ifdef NEWEDGESEL
|
|
for (brush_t* b=selected_brushes.next ; b != &selected_brushes ; b=b->next)
|
|
{
|
|
SelectFaceEdge (b, e->f1, e->p1, e->p2);
|
|
SelectFaceEdge (b, e->f2, e->p2, e->p1);
|
|
}
|
|
#else
|
|
SelectFaceEdge (e->f1, e->p1, e->p2);
|
|
SelectFaceEdge (e->f2, e->p2, e->p1);
|
|
#endif
|
|
|
|
|
|
}
|
|
|
|
void SelectVertexByRay (vec3_t org, vec3_t dir)
|
|
{
|
|
int i, besti;
|
|
float d, bestd;
|
|
vec3_t temp;
|
|
|
|
// find the point closest to the ray
|
|
besti = -1;
|
|
bestd = 8;
|
|
|
|
for (i=0 ; i<g_qeglobals.d_numpoints ; i++)
|
|
{
|
|
VectorSubtract (g_qeglobals.d_points[i], org, temp);
|
|
d = DotProduct (temp, dir);
|
|
VectorMA (org, d, dir, temp);
|
|
VectorSubtract (g_qeglobals.d_points[i], temp, temp);
|
|
d = VectorLength (temp);
|
|
if (d < bestd)
|
|
{
|
|
bestd = d;
|
|
besti = i;
|
|
}
|
|
}
|
|
|
|
if (besti == -1)
|
|
{
|
|
Sys_Printf ("Click didn't hit a vertex\n");
|
|
return;
|
|
}
|
|
Sys_Printf ("hit vertex\n");
|
|
SelectVertex (besti);
|
|
}
|
|
|
|
|
|
|
|
extern void AddPatchMovePoint(vec3_t v, bool bMulti, bool bFull);
|
|
void SelectCurvePointByRay (vec3_t org, vec3_t dir, int buttons)
|
|
{
|
|
int i, besti;
|
|
float d, bestd;
|
|
vec3_t temp;
|
|
|
|
// find the point closest to the ray
|
|
besti = -1;
|
|
bestd = 8;
|
|
|
|
for (i=0 ; i<g_qeglobals.d_numpoints ; i++)
|
|
{
|
|
VectorSubtract (g_qeglobals.d_points[i], org, temp);
|
|
d = DotProduct (temp, dir);
|
|
VectorMA (org, d, dir, temp);
|
|
VectorSubtract (g_qeglobals.d_points[i], temp, temp);
|
|
d = VectorLength (temp);
|
|
if (d <= bestd)
|
|
{
|
|
bestd = d;
|
|
besti = i;
|
|
}
|
|
}
|
|
|
|
if (besti == -1)
|
|
{
|
|
if (g_pParentWnd->ActiveXY()->AreaSelectOK())
|
|
{
|
|
g_qeglobals.d_select_mode = sel_area;
|
|
VectorCopy(org, g_qeglobals.d_vAreaTL);
|
|
VectorCopy(org, g_qeglobals.d_vAreaBR);
|
|
}
|
|
return;
|
|
}
|
|
//Sys_Printf ("hit vertex\n");
|
|
AddPatchMovePoint(g_qeglobals.d_points[besti], buttons & MK_CONTROL, buttons & MK_SHIFT);
|
|
}
|
|
|
|
|
|
|