102 lines
2.6 KiB
C
102 lines
2.6 KiB
C
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// entity.h
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//--#define MAX_FLAGS 8
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//--
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//--
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//--typedef struct trimodel_t
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//--{
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//-- vec3_t v[3];
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//-- float st[3][2];
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//--} trimodel;
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//--
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//--typedef struct entitymodel_t
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//--{
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//-- entitymodel_t *pNext;
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//-- int nTriCount;
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//-- trimodel *pTriList;
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//-- int nTextureBind;
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//-- int nSkinWidth;
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//-- int nSkinHeight;
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//-- int nModelPosition;
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//--} entitymodel;
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//--
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//--
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//--typedef struct eclass_s
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//--{
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//-- struct eclass_s *next;
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//-- char *name;
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//-- qboolean fixedsize;
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//-- qboolean unknown; // wasn't found in source
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//-- vec3_t mins, maxs;
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//-- vec3_t color;
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//-- texdef_t texdef;
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//-- char *comments;
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//-- char flagnames[MAX_FLAGS][32];
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//--
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//--/*
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//-- int nTriCount;
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//-- trimodel *pTriList;
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//-- int nTextureBind;
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//-- int nSkinWidth, nSkinHeight;
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//--*/
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//-- entitymodel *model;
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//-- char *modelpath;
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//-- char *skinpath;
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//-- int nFrame;
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//--} eclass_t;
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//--
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//--extern eclass_t *eclass;
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void Eclass_InitForSourceDirectory (char *path);
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eclass_t *Eclass_ForName (char *name, qboolean has_brushes);
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//===================================================
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typedef struct epair_s
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{
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struct epair_s *next;
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char *key;
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char *value;
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} epair_t;
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typedef struct entity_s
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{
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struct entity_s *prev, *next;
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brush_t brushes; // head/tail of list
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vec3_t origin;
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eclass_t *eclass;
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epair_t *epairs;
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eclass_t *md3Class;
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} entity_t;
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int GetNumKeys(entity_t *ent);
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char *GetKeyString(entity_t *ent, int iIndex);
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char *ValueForKey (entity_t *ent, LPCSTR key);
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void SetKeyValue (entity_t *ent, LPCSTR key, LPCSTR value, bool bDoTracking = true);
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void DeleteKey (entity_t *ent, LPCSTR key);
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float FloatForKey (entity_t *ent, LPCSTR key);
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int IntForKey (entity_t *ent, LPCSTR key);
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bool GetVectorForKey (entity_t *ent, LPCSTR key, vec3_t vec);
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void Entity_Free (entity_t *e);
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entity_t *Entity_Parse (qboolean onlypairs, brush_t* pList = NULL);
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void Entity_Write (entity_t *e, FILE *f, qboolean use_region);
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void Entity_WriteSelected(entity_t *e, FILE *f);
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void Entity_WriteSelected(entity_t *e, CMemFile*);
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entity_t *Entity_Create (eclass_t *c);
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entity_t *Entity_Clone (entity_t *e);
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void Entity_LinkBrush (entity_t *e, brush_t *b);
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void Entity_UnlinkBrush (brush_t *b);
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entity_t *FindEntity(const char *pszKey, const char *pszValue);
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entity_t *FindEntityInt(const char *pszKey, int iValue);
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int GetUniqueTargetId(int iHint);
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int Eclass_hasModel(eclass_t *e, vec3_t &vMin, vec3_t &vMax);
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eclass_t* GetCachedModel(entity_t *pEntity, const char *pName, vec3_t &vMin, vec3_t &vMax);
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extern entity_t *gEntityToSetBoundsOf;
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