jedioutcast/utils/Assimilate/includes.h
2013-04-04 13:07:40 -05:00

50 lines
1.3 KiB
C++

// includes.h
#include "resource.h" // main symbols
#pragma warning( disable : 4786 ) // identifier was truncated
#include <list>
using namespace std;
#include "Module.h"
#include "AlertErrHandler.h"
#include "Tokenizer.h"
#include "TxtFile.h"
#include "ASEFile.h"
#include "Comment.h"
#include "Sequences.h"
#include "Model.h"
#include "Assimilate.h"
#include "MainFrm.h"
#include "AssimilateDoc.h"
#include "AssimilateView.h"
#include "animpicker.h"
#include "oddbits.h"
#include "YesNoYesAllNoAll.h"
#define bDEFAULT_MULTIPLAYER_MODE false
#define sDEFAULT_ENUM_FILENAME "w:/bin/gamesource/anims.h" // "q:/bin_nt/SourceForBehavEd/anims.h" //"d:/source/startrek/utils4/assimilate/anims.h"
#define sDEFAULT_ENUM_FILENAME_MULTI "w:/bin/gamesource/anims.h" //"d:/source/startrek/utils4/assimilate/anims.h"
#define sDEFAULT_QDATA_LOCATION "k:\\util\\carcass.exe" // "q:/bin_nt/q3data.exe"
#define sDEFAULT_QUAKEDIR "w:/Game/base/" // "q:/quake/baseEF/"
#define dwDEFAULT_BUFFERSIZE 4096 // 1024 (having this is pretty gay)
#define DATA_TO_DIALOG FALSE
#define DIALOG_TO_DATA TRUE
#define EXTRA_LOD_LEVELS 2 // ie 2 in addition to normal LOD
extern int giLODLevelOverride;
#define YES 0
#define NO 1
#define YES_ALL 2
#define NO_ALL 3
#ifndef MAX_QPATH
#define MAX_QPATH 64
#endif