jedioutcast/utils/common/polyset.h
2013-04-04 13:07:40 -05:00

38 lines
919 B
C

#ifndef __POLYSET_H__
#define __POLYSET_H__
#define POLYSET_MAXTRIANGLES 4096
#define POLYSET_MAXPOLYSETS 64
typedef float st_t[2];
typedef float rgb_t[3];
typedef struct {
vec3_t verts[3];
vec3_t normals[3];
st_t texcoords[3];
int normal_recomputed[3];
} triangle_t;
typedef struct
{
char name[100];
char materialname[100];
triangle_t *triangles;
int numtriangles;
} polyset_t;
typedef struct
{
triangle_t *triangle;
int which_vert;
int can_use;
}normal_compute_t;
polyset_t *Polyset_LoadSets( const char *file, int *numpolysets, int maxTrisPerSet );
polyset_t *Polyset_CollapseSets( polyset_t *psets, int numpolysets );
polyset_t *Polyset_SplitSets( polyset_t *psets, int numpolysets, int *pNumNewPolysets, int maxTris );
void Polyset_SnapSets( polyset_t *psets, int numpolysets );
void Polyset_ComputeNormals( polyset_t *psets, int numpolysets );
#endif