97 lines
2.6 KiB
C++
97 lines
2.6 KiB
C++
#if _MSC_VER >= 1000
|
|
#pragma once
|
|
#endif // _MSC_VER >= 1000
|
|
//
|
|
#define ANGLE_SPEED 300
|
|
#define MOVE_SPEED 400
|
|
|
|
/////////////////////////////////////////////////////////////////////////////
|
|
// C3DFXCamWnd window
|
|
class CXYWnd;
|
|
|
|
class C3DFXCamWnd : public CWnd
|
|
{
|
|
DECLARE_DYNCREATE(C3DFXCamWnd);
|
|
// Construction
|
|
public:
|
|
C3DFXCamWnd();
|
|
|
|
// Attributes
|
|
public:
|
|
|
|
// Operations
|
|
public:
|
|
|
|
// Overrides
|
|
// ClassWizard generated virtual function overrides
|
|
//{{AFX_VIRTUAL(C3DFXCamWnd)
|
|
protected:
|
|
virtual BOOL PreCreateWindow(CREATESTRUCT& cs);
|
|
//}}AFX_VIRTUAL
|
|
|
|
// Implementation
|
|
public:
|
|
CXYWnd* m_pXYFriend;
|
|
void SetXYFriend(CXYWnd* pWnd);
|
|
virtual ~C3DFXCamWnd();
|
|
camera_t& Camera(){return m_Camera;};
|
|
void Cam_MouseControl(float dtime);
|
|
void Cam_ChangeFloor(qboolean up);
|
|
|
|
protected:
|
|
void Cam_Init();
|
|
void Cam_BuildMatrix();
|
|
void Cam_PositionDrag();
|
|
void Cam_MouseDown(int x, int y, int buttons);
|
|
void Cam_MouseUp (int x, int y, int buttons);
|
|
void Cam_MouseMoved (int x, int y, int buttons);
|
|
void InitCull();
|
|
qboolean CullBrush (brush_t *b);
|
|
void Cam_Draw();
|
|
|
|
|
|
brush_t* m_TransBrushes[MAX_MAP_BRUSHES];
|
|
bool m_bTransBrushIsGhost[MAX_MAP_BRUSHES]; // is this header used? no-one here uses 3dfx. Oh well....
|
|
|
|
int m_nNumTransBrushes;
|
|
camera_t m_Camera;
|
|
int m_nCambuttonstate;
|
|
CPoint m_ptButton;
|
|
CPoint m_ptCursor;
|
|
face_t* m_pSide_select;
|
|
vec3_t m_vCull1;
|
|
vec3_t m_vCull2;
|
|
int m_nCullv1[3];
|
|
int m_nCullv2[3];
|
|
|
|
HDC m_hDC;
|
|
HGLRC m_hRC;
|
|
|
|
// Generated message map functions
|
|
protected:
|
|
void OriginalMouseDown(UINT nFlags, CPoint point);
|
|
void OriginalMouseUp(UINT nFlags, CPoint point);
|
|
//{{AFX_MSG(C3DFXCamWnd)
|
|
afx_msg void OnKeyDown(UINT nChar, UINT nRepCnt, UINT nFlags);
|
|
afx_msg void OnPaint();
|
|
afx_msg BOOL OnEraseBkgnd(CDC* pDC);
|
|
afx_msg void OnDestroy();
|
|
afx_msg void OnClose();
|
|
afx_msg void OnMouseMove(UINT nFlags, CPoint point);
|
|
afx_msg void OnLButtonDown(UINT nFlags, CPoint point);
|
|
afx_msg void OnLButtonUp(UINT nFlags, CPoint point);
|
|
afx_msg void OnMButtonDown(UINT nFlags, CPoint point);
|
|
afx_msg void OnMButtonUp(UINT nFlags, CPoint point);
|
|
afx_msg void OnRButtonDown(UINT nFlags, CPoint point);
|
|
afx_msg void OnRButtonUp(UINT nFlags, CPoint point);
|
|
afx_msg int OnCreate(LPCREATESTRUCT lpCreateStruct);
|
|
afx_msg void OnSize(UINT nType, int cx, int cy);
|
|
//}}AFX_MSG
|
|
DECLARE_MESSAGE_MAP()
|
|
};
|
|
|
|
/////////////////////////////////////////////////////////////////////////////
|
|
|
|
//{{AFX_INSERT_LOCATION}}
|
|
// Microsoft Developer Studio will insert additional declarations immediately before the previous line.
|
|
|