jedioutcast/CODE-mp/server/sv_net_chan.cpp
2013-04-04 13:01:17 -05:00

159 lines
3.9 KiB
C++

#include "../game/q_shared.h"
#include "../qcommon/qcommon.h"
#include "server.h"
// TTimo: unused, commenting out to make gcc happy
#if 1
/*
==============
SV_Netchan_Encode
// first four bytes of the data are always:
long reliableAcknowledge;
==============
*/
static void SV_Netchan_Encode( client_t *client, msg_t *msg ) {
long reliableAcknowledge, i, index;
byte key, *string;
int srdc, sbit, soob;
if ( msg->cursize < SV_ENCODE_START ) {
return;
}
srdc = msg->readcount;
sbit = msg->bit;
soob = msg->oob;
msg->bit = 0;
msg->readcount = 0;
msg->oob = (qboolean)0;
reliableAcknowledge = MSG_ReadLong(msg);
msg->oob = (qboolean)soob;
msg->bit = sbit;
msg->readcount = srdc;
string = (byte *)client->lastClientCommandString;
index = 0;
// xor the client challenge with the netchan sequence number
key = client->challenge ^ client->netchan.outgoingSequence;
for (i = SV_ENCODE_START; i < msg->cursize; i++) {
// modify the key with the last received and with this message acknowledged client command
if (!string[index])
index = 0;
if (string[index] > 127 || string[index] == '%') {
key ^= '.' << (i & 1);
}
else {
key ^= string[index] << (i & 1);
}
index++;
// encode the data with this key
*(msg->data + i) = *(msg->data + i) ^ key;
}
}
/*
==============
SV_Netchan_Decode
// first 12 bytes of the data are always:
long serverId;
long messageAcknowledge;
long reliableAcknowledge;
==============
*/
static void SV_Netchan_Decode( client_t *client, msg_t *msg ) {
int serverId, messageAcknowledge, reliableAcknowledge;
int i, index, srdc, sbit, soob;
byte key, *string;
srdc = msg->readcount;
sbit = msg->bit;
soob = msg->oob;
msg->oob = (qboolean)0;
serverId = MSG_ReadLong(msg);
messageAcknowledge = MSG_ReadLong(msg);
reliableAcknowledge = MSG_ReadLong(msg);
msg->oob = (qboolean)soob;
msg->bit = sbit;
msg->readcount = srdc;
string = (byte *)client->reliableCommands[ reliableAcknowledge & (MAX_RELIABLE_COMMANDS-1) ];
index = 0;
//
key = client->challenge ^ serverId ^ messageAcknowledge;
for (i = msg->readcount + SV_DECODE_START; i < msg->cursize; i++) {
// modify the key with the last sent and acknowledged server command
if (!string[index])
index = 0;
if (string[index] > 127 || string[index] == '%') {
key ^= '.' << (i & 1);
}
else {
key ^= string[index] << (i & 1);
}
index++;
// decode the data with this key
*(msg->data + i) = *(msg->data + i) ^ key;
}
}
#endif
/*
=================
SV_Netchan_TransmitNextFragment
=================
*/
void SV_Netchan_TransmitNextFragment( netchan_t *chan ) {
Netchan_TransmitNextFragment( chan );
}
/*
===============
SV_Netchan_Transmit
================
*/
//extern byte chksum[65536];
void SV_Netchan_Transmit( client_t *client, msg_t *msg) { //int length, const byte *data ) {
// int i;
MSG_WriteByte( msg, svc_EOF );
// for(i=SV_ENCODE_START;i<msg->cursize;i++) {
// chksum[i-SV_ENCODE_START] = msg->data[i];
// }
// Huff_Compress( msg, SV_ENCODE_START );
SV_Netchan_Encode( client, msg );
Netchan_Transmit( &client->netchan, msg->cursize, msg->data );
}
/*
=================
Netchan_SV_Process
=================
*/
qboolean SV_Netchan_Process( client_t *client, msg_t *msg ) {
int ret;
// int i;
ret = Netchan_Process( &client->netchan, msg );
if (!ret)
return qfalse;
SV_Netchan_Decode( client, msg );
// Huff_Decompress( msg, SV_DECODE_START );
// for(i=SV_DECODE_START+msg->readcount;i<msg->cursize;i++) {
// if (msg->data[i] != chksum[i-(SV_DECODE_START+msg->readcount)]) {
// Com_Error(ERR_DROP,"bad\n");
// }
// }
return qtrue;
}