418 lines
13 KiB
C
418 lines
13 KiB
C
// Copyright (C) 1999-2000 Id Software, Inc.
|
|
//
|
|
// cg_info.c -- display information while data is being loading
|
|
|
|
#include "cg_local.h"
|
|
|
|
#define MAX_LOADING_PLAYER_ICONS 16
|
|
#define MAX_LOADING_ITEM_ICONS 26
|
|
|
|
//static int loadingPlayerIconCount;
|
|
//static qhandle_t loadingPlayerIcons[MAX_LOADING_PLAYER_ICONS];
|
|
|
|
void CG_LoadBar(void);
|
|
|
|
/*
|
|
======================
|
|
CG_LoadingString
|
|
|
|
======================
|
|
*/
|
|
void CG_LoadingString( const char *s ) {
|
|
Q_strncpyz( cg.infoScreenText, s, sizeof( cg.infoScreenText ) );
|
|
|
|
trap_UpdateScreen();
|
|
}
|
|
|
|
/*
|
|
===================
|
|
CG_LoadingItem
|
|
===================
|
|
*/
|
|
void CG_LoadingItem( int itemNum ) {
|
|
gitem_t *item;
|
|
|
|
item = &bg_itemlist[itemNum];
|
|
|
|
CG_LoadingString( CG_GetStripEdString("INGAME",item->classname) );
|
|
}
|
|
|
|
/*
|
|
===================
|
|
CG_LoadingClient
|
|
===================
|
|
*/
|
|
void CG_LoadingClient( int clientNum ) {
|
|
const char *info;
|
|
char personality[MAX_QPATH];
|
|
|
|
info = CG_ConfigString( CS_PLAYERS + clientNum );
|
|
|
|
/*
|
|
char model[MAX_QPATH];
|
|
char iconName[MAX_QPATH];
|
|
char *skin;
|
|
if ( loadingPlayerIconCount < MAX_LOADING_PLAYER_ICONS ) {
|
|
Q_strncpyz( model, Info_ValueForKey( info, "model" ), sizeof( model ) );
|
|
skin = Q_strrchr( model, '/' );
|
|
if ( skin ) {
|
|
*skin++ = '\0';
|
|
} else {
|
|
skin = "default";
|
|
}
|
|
|
|
Com_sprintf( iconName, MAX_QPATH, "models/players/%s/icon_%s.tga", model, skin );
|
|
|
|
loadingPlayerIcons[loadingPlayerIconCount] = trap_R_RegisterShaderNoMip( iconName );
|
|
if ( !loadingPlayerIcons[loadingPlayerIconCount] ) {
|
|
Com_sprintf( iconName, MAX_QPATH, "models/players/characters/%s/icon_%s.tga", model, skin );
|
|
loadingPlayerIcons[loadingPlayerIconCount] = trap_R_RegisterShaderNoMip( iconName );
|
|
}
|
|
if ( !loadingPlayerIcons[loadingPlayerIconCount] ) {
|
|
Com_sprintf( iconName, MAX_QPATH, "models/players/%s/icon_%s.tga", DEFAULT_MODEL, "default" );
|
|
loadingPlayerIcons[loadingPlayerIconCount] = trap_R_RegisterShaderNoMip( iconName );
|
|
}
|
|
if ( loadingPlayerIcons[loadingPlayerIconCount] ) {
|
|
loadingPlayerIconCount++;
|
|
}
|
|
}
|
|
*/
|
|
Q_strncpyz( personality, Info_ValueForKey( info, "n" ), sizeof(personality) );
|
|
Q_CleanStr( personality );
|
|
|
|
/*
|
|
if( cgs.gametype == GT_SINGLE_PLAYER ) {
|
|
trap_S_RegisterSound( va( "sound/player/announce/%s.wav", personality ));
|
|
}
|
|
*/
|
|
|
|
CG_LoadingString( personality );
|
|
}
|
|
|
|
|
|
/*
|
|
====================
|
|
CG_DrawInformation
|
|
|
|
Draw all the status / pacifier stuff during level loading
|
|
====================
|
|
*/
|
|
#define UI_INFOFONT (UI_BIGFONT)
|
|
void CG_DrawInformation( void ) {
|
|
const char *s;
|
|
const char *info;
|
|
const char *sysInfo;
|
|
int y;
|
|
int value, valueNOFP;
|
|
qhandle_t levelshot;
|
|
char buf[1024];
|
|
int iPropHeight = 18; // I know, this is total crap, but as a post release asian-hack.... -Ste
|
|
|
|
info = CG_ConfigString( CS_SERVERINFO );
|
|
sysInfo = CG_ConfigString( CS_SYSTEMINFO );
|
|
|
|
s = Info_ValueForKey( info, "mapname" );
|
|
levelshot = trap_R_RegisterShaderNoMip( va( "levelshots/%s", s ) );
|
|
if ( !levelshot ) {
|
|
levelshot = trap_R_RegisterShaderNoMip( "menu/art/unknownmap" );
|
|
}
|
|
trap_R_SetColor( NULL );
|
|
CG_DrawPic( 0, 0, SCREEN_WIDTH, SCREEN_HEIGHT, levelshot );
|
|
|
|
CG_LoadBar();
|
|
|
|
// draw the icons of things as they are loaded
|
|
// CG_DrawLoadingIcons();
|
|
|
|
// the first 150 rows are reserved for the client connection
|
|
// screen to write into
|
|
if ( cg.infoScreenText[0] ) {
|
|
const char *psLoading = CG_GetStripEdString("MENUS3", "LOADING_MAPNAME");
|
|
UI_DrawProportionalString( 320, 128-32, va(/*"Loading... %s"*/ psLoading, cg.infoScreenText),
|
|
UI_CENTER|UI_INFOFONT|UI_DROPSHADOW, colorWhite );
|
|
} else {
|
|
const char *psAwaitingSnapshot = CG_GetStripEdString("MENUS3", "AWAITING_SNAPSHOT");
|
|
UI_DrawProportionalString( 320, 128-32, /*"Awaiting snapshot..."*/psAwaitingSnapshot,
|
|
UI_CENTER|UI_INFOFONT|UI_DROPSHADOW, colorWhite );
|
|
}
|
|
|
|
// draw info string information
|
|
|
|
y = 180-32;
|
|
|
|
// don't print server lines if playing a local game
|
|
trap_Cvar_VariableStringBuffer( "sv_running", buf, sizeof( buf ) );
|
|
if ( !atoi( buf ) ) {
|
|
// server hostname
|
|
Q_strncpyz(buf, Info_ValueForKey( info, "sv_hostname" ), 1024);
|
|
Q_CleanStr(buf);
|
|
UI_DrawProportionalString( 320, y, buf,
|
|
UI_CENTER|UI_INFOFONT|UI_DROPSHADOW, colorWhite );
|
|
y += iPropHeight;
|
|
|
|
// pure server
|
|
s = Info_ValueForKey( sysInfo, "sv_pure" );
|
|
if ( s[0] == '1' ) {
|
|
const char *psPure = CG_GetStripEdString("INGAMETEXT", "PURE_SERVER");
|
|
UI_DrawProportionalString( 320, y, psPure,
|
|
UI_CENTER|UI_INFOFONT|UI_DROPSHADOW, colorWhite );
|
|
y += iPropHeight;
|
|
}
|
|
|
|
// server-specific message of the day
|
|
s = CG_ConfigString( CS_MOTD );
|
|
if ( s[0] ) {
|
|
UI_DrawProportionalString( 320, y, s,
|
|
UI_CENTER|UI_INFOFONT|UI_DROPSHADOW, colorWhite );
|
|
y += iPropHeight;
|
|
}
|
|
|
|
{ // display global MOTD at bottom (mirrors ui_main UI_DrawConnectScreen
|
|
char motdString[1024];
|
|
trap_Cvar_VariableStringBuffer( "cl_motdString", motdString, sizeof( motdString ) );
|
|
|
|
if (motdString[0])
|
|
{
|
|
UI_DrawProportionalString( 320, 425, motdString,
|
|
UI_CENTER|UI_INFOFONT|UI_DROPSHADOW, colorWhite );
|
|
}
|
|
}
|
|
|
|
// some extra space after hostname and motd
|
|
y += 10;
|
|
}
|
|
|
|
// map-specific message (long map name)
|
|
s = CG_ConfigString( CS_MESSAGE );
|
|
if ( s[0] ) {
|
|
UI_DrawProportionalString( 320, y, s,
|
|
UI_CENTER|UI_INFOFONT|UI_DROPSHADOW, colorWhite );
|
|
y += iPropHeight;
|
|
}
|
|
|
|
// cheats warning
|
|
s = Info_ValueForKey( sysInfo, "sv_cheats" );
|
|
if ( s[0] == '1' ) {
|
|
UI_DrawProportionalString( 320, y, CG_GetStripEdString("INGAMETEXT", "CHEATSAREENABLED"),
|
|
UI_CENTER|UI_INFOFONT|UI_DROPSHADOW, colorWhite );
|
|
y += iPropHeight;
|
|
}
|
|
|
|
// game type
|
|
switch ( cgs.gametype ) {
|
|
case GT_FFA:
|
|
s = "Free For All";
|
|
break;
|
|
case GT_HOLOCRON:
|
|
s = "Holocron FFA";
|
|
break;
|
|
case GT_JEDIMASTER:
|
|
s = "Jedi Master";
|
|
break;
|
|
case GT_SINGLE_PLAYER:
|
|
s = "Single Player";
|
|
break;
|
|
case GT_TOURNAMENT:
|
|
s = "Duel";
|
|
break;
|
|
case GT_TEAM:
|
|
s = "Team FFA";
|
|
break;
|
|
case GT_SAGA:
|
|
s = "N/A";
|
|
break;
|
|
case GT_CTF:
|
|
s = "Capture The Flag";
|
|
break;
|
|
case GT_CTY:
|
|
s = "Capture The Ysalamiri";
|
|
break;
|
|
default:
|
|
s = "Unknown Gametype";
|
|
break;
|
|
}
|
|
UI_DrawProportionalString( 320, y, s,
|
|
UI_CENTER|UI_INFOFONT|UI_DROPSHADOW, colorWhite );
|
|
y += iPropHeight;
|
|
|
|
value = atoi( Info_ValueForKey( info, "timelimit" ) );
|
|
if ( value ) {
|
|
UI_DrawProportionalString( 320, y, va( "%s %i", CG_GetStripEdString("INGAMETEXT", "TIMELIMIT"), value ),
|
|
UI_CENTER|UI_INFOFONT|UI_DROPSHADOW, colorWhite );
|
|
y += iPropHeight;
|
|
}
|
|
|
|
if (cgs.gametype < GT_CTF ) {
|
|
value = atoi( Info_ValueForKey( info, "fraglimit" ) );
|
|
if ( value ) {
|
|
UI_DrawProportionalString( 320, y, va( "%s %i", CG_GetStripEdString("INGAMETEXT", "FRAGLIMIT"), value ),
|
|
UI_CENTER|UI_INFOFONT|UI_DROPSHADOW, colorWhite );
|
|
y += iPropHeight;
|
|
}
|
|
|
|
if (cgs.gametype == GT_TOURNAMENT)
|
|
{
|
|
value = atoi( Info_ValueForKey( info, "duel_fraglimit" ) );
|
|
if ( value ) {
|
|
UI_DrawProportionalString( 320, y, va( "%s %i", CG_GetStripEdString("INGAMETEXT", "WINLIMIT"), value ),
|
|
UI_CENTER|UI_INFOFONT|UI_DROPSHADOW, colorWhite );
|
|
y += iPropHeight;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (cgs.gametype >= GT_CTF) {
|
|
value = atoi( Info_ValueForKey( info, "capturelimit" ) );
|
|
if ( value ) {
|
|
UI_DrawProportionalString( 320, y, va( "%s %i", CG_GetStripEdString("INGAMETEXT", "CAPTURELIMIT"), value ),
|
|
UI_CENTER|UI_INFOFONT|UI_DROPSHADOW, colorWhite );
|
|
y += iPropHeight;
|
|
}
|
|
}
|
|
|
|
if (cgs.gametype >= GT_TEAM)
|
|
{
|
|
value = atoi( Info_ValueForKey( info, "g_forceBasedTeams" ) );
|
|
if ( value ) {
|
|
UI_DrawProportionalString( 320, y, CG_GetStripEdString("INGAMETEXT", "FORCEBASEDTEAMS"),
|
|
UI_CENTER|UI_INFOFONT|UI_DROPSHADOW, colorWhite );
|
|
y += iPropHeight;
|
|
}
|
|
}
|
|
|
|
valueNOFP = atoi( Info_ValueForKey( info, "g_forcePowerDisable" ) );
|
|
|
|
value = atoi( Info_ValueForKey( info, "g_maxForceRank" ) );
|
|
if ( value && !valueNOFP ) {
|
|
char fmStr[1024];
|
|
|
|
trap_SP_GetStringTextString("INGAMETEXT_MAXFORCERANK",fmStr, sizeof(fmStr));
|
|
|
|
UI_DrawProportionalString( 320, y, va( "%s %s", fmStr, CG_GetStripEdString("INGAMETEXT", forceMasteryLevels[value]) ),
|
|
UI_CENTER|UI_INFOFONT|UI_DROPSHADOW, colorWhite );
|
|
y += iPropHeight;
|
|
}
|
|
else if (!valueNOFP)
|
|
{
|
|
char fmStr[1024];
|
|
trap_SP_GetStringTextString("INGAMETEXT_MAXFORCERANK",fmStr, sizeof(fmStr));
|
|
|
|
UI_DrawProportionalString( 320, y, va( "%s %s", fmStr, (char *)CG_GetStripEdString("INGAMETEXT", forceMasteryLevels[7]) ),
|
|
UI_CENTER|UI_INFOFONT|UI_DROPSHADOW, colorWhite );
|
|
y += iPropHeight;
|
|
}
|
|
|
|
if (cgs.gametype == GT_TOURNAMENT)
|
|
{
|
|
value = atoi( Info_ValueForKey( info, "g_duelWeaponDisable" ) );
|
|
}
|
|
else
|
|
{
|
|
value = atoi( Info_ValueForKey( info, "g_weaponDisable" ) );
|
|
}
|
|
if ( cgs.gametype != GT_JEDIMASTER && value ) {
|
|
UI_DrawProportionalString( 320, y, va( "%s", (char *)CG_GetStripEdString("INGAMETEXT", "SABERONLYSET") ),
|
|
UI_CENTER|UI_INFOFONT|UI_DROPSHADOW, colorWhite );
|
|
y += iPropHeight;
|
|
}
|
|
|
|
if ( valueNOFP ) {
|
|
UI_DrawProportionalString( 320, y, va( "%s", (char *)CG_GetStripEdString("INGAMETEXT", "NOFPSET") ),
|
|
UI_CENTER|UI_INFOFONT|UI_DROPSHADOW, colorWhite );
|
|
y += iPropHeight;
|
|
}
|
|
|
|
|
|
// Display the rules based on type
|
|
y += iPropHeight;
|
|
switch ( cgs.gametype ) {
|
|
case GT_FFA:
|
|
UI_DrawProportionalString( 320, y, va( "%s", (char *)CG_GetStripEdString("INGAMETEXT", "RULES_FFA_1")),
|
|
UI_CENTER|UI_INFOFONT|UI_DROPSHADOW, colorWhite );
|
|
y += iPropHeight;
|
|
break;
|
|
case GT_HOLOCRON:
|
|
UI_DrawProportionalString( 320, y, va( "%s", (char *)CG_GetStripEdString("INGAMETEXT", "RULES_HOLO_1")),
|
|
UI_CENTER|UI_INFOFONT|UI_DROPSHADOW, colorWhite );
|
|
y += iPropHeight;
|
|
UI_DrawProportionalString( 320, y, va( "%s", (char *)CG_GetStripEdString("INGAMETEXT", "RULES_HOLO_2")),
|
|
UI_CENTER|UI_INFOFONT|UI_DROPSHADOW, colorWhite );
|
|
y += iPropHeight;
|
|
break;
|
|
case GT_JEDIMASTER:
|
|
UI_DrawProportionalString( 320, y, va( "%s", (char *)CG_GetStripEdString("INGAMETEXT", "RULES_JEDI_1")),
|
|
UI_CENTER|UI_INFOFONT|UI_DROPSHADOW, colorWhite );
|
|
y += iPropHeight;
|
|
UI_DrawProportionalString( 320, y, va( "%s", (char *)CG_GetStripEdString("INGAMETEXT", "RULES_JEDI_2")),
|
|
UI_CENTER|UI_INFOFONT|UI_DROPSHADOW, colorWhite );
|
|
y += iPropHeight;
|
|
break;
|
|
case GT_SINGLE_PLAYER:
|
|
break;
|
|
case GT_TOURNAMENT:
|
|
UI_DrawProportionalString( 320, y, va( "%s", (char *)CG_GetStripEdString("INGAMETEXT", "RULES_DUEL_1")),
|
|
UI_CENTER|UI_INFOFONT|UI_DROPSHADOW, colorWhite );
|
|
y += iPropHeight;
|
|
UI_DrawProportionalString( 320, y, va( "%s", (char *)CG_GetStripEdString("INGAMETEXT", "RULES_DUEL_2")),
|
|
UI_CENTER|UI_INFOFONT|UI_DROPSHADOW, colorWhite );
|
|
y += iPropHeight;
|
|
break;
|
|
case GT_TEAM:
|
|
UI_DrawProportionalString( 320, y, va( "%s", (char *)CG_GetStripEdString("INGAMETEXT", "RULES_TEAM_1")),
|
|
UI_CENTER|UI_INFOFONT|UI_DROPSHADOW, colorWhite );
|
|
y += iPropHeight;
|
|
UI_DrawProportionalString( 320, y, va( "%s", (char *)CG_GetStripEdString("INGAMETEXT", "RULES_TEAM_2")),
|
|
UI_CENTER|UI_INFOFONT|UI_DROPSHADOW, colorWhite );
|
|
y += iPropHeight;
|
|
break;
|
|
case GT_SAGA:
|
|
break;
|
|
case GT_CTF:
|
|
UI_DrawProportionalString( 320, y, va( "%s", (char *)CG_GetStripEdString("INGAMETEXT", "RULES_CTF_1")),
|
|
UI_CENTER|UI_INFOFONT|UI_DROPSHADOW, colorWhite );
|
|
y += iPropHeight;
|
|
UI_DrawProportionalString( 320, y, va( "%s", (char *)CG_GetStripEdString("INGAMETEXT", "RULES_CTF_2")),
|
|
UI_CENTER|UI_INFOFONT|UI_DROPSHADOW, colorWhite );
|
|
y += iPropHeight;
|
|
break;
|
|
case GT_CTY:
|
|
UI_DrawProportionalString( 320, y, va( "%s", (char *)CG_GetStripEdString("INGAMETEXT", "RULES_CTY_1")),
|
|
UI_CENTER|UI_INFOFONT|UI_DROPSHADOW, colorWhite );
|
|
y += iPropHeight;
|
|
UI_DrawProportionalString( 320, y, va( "%s", (char *)CG_GetStripEdString("INGAMETEXT", "RULES_CTY_2")),
|
|
UI_CENTER|UI_INFOFONT|UI_DROPSHADOW, colorWhite );
|
|
y += iPropHeight;
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
|
|
/*
|
|
===================
|
|
CG_LoadBar
|
|
===================
|
|
*/
|
|
void CG_LoadBar(void)
|
|
{
|
|
const int numticks = 9, tickwidth = 40, tickheight = 8;
|
|
const int tickpadx = 20, tickpady = 12;
|
|
const int capwidth = 8;
|
|
const int barwidth = numticks*tickwidth+tickpadx*2+capwidth*2, barleft = ((640-barwidth)/2);
|
|
const int barheight = tickheight + tickpady*2, bartop = 480-barheight;
|
|
const int capleft = barleft+tickpadx, tickleft = capleft+capwidth, ticktop = bartop+tickpady;
|
|
|
|
trap_R_SetColor( colorWhite );
|
|
// Draw background
|
|
CG_DrawPic(barleft, bartop, barwidth, barheight, cgs.media.loadBarLEDSurround);
|
|
|
|
// Draw left cap (backwards)
|
|
CG_DrawPic(tickleft, ticktop, -capwidth, tickheight, cgs.media.loadBarLEDCap);
|
|
|
|
// Draw bar
|
|
CG_DrawPic(tickleft, ticktop, tickwidth*cg.loadLCARSStage, tickheight, cgs.media.loadBarLED);
|
|
|
|
// Draw right cap
|
|
CG_DrawPic(tickleft+tickwidth*cg.loadLCARSStage, ticktop, capwidth, tickheight, cgs.media.loadBarLEDCap);
|
|
}
|
|
|