427 lines
6.5 KiB
C++
427 lines
6.5 KiB
C++
#include "encryption.h"
|
|
|
|
#ifdef _ENCRYPTION_
|
|
|
|
#include <stdio.h>
|
|
#include "sockets.h"
|
|
|
|
class cWinsock Winsock;
|
|
|
|
|
|
|
|
cSocket::cSocket(void)
|
|
{
|
|
Socket = INVALID_SOCKET;
|
|
}
|
|
|
|
cSocket::cSocket(SOCKET InitSocket)
|
|
:Socket(InitSocket)
|
|
{
|
|
}
|
|
|
|
cSocket::~cSocket(void)
|
|
{
|
|
Free();
|
|
}
|
|
|
|
void cSocket::Free(void)
|
|
{
|
|
if (Socket != INVALID_SOCKET)
|
|
{
|
|
shutdown(Socket, 2); // 2 = SD_BOTH which is defined for winsock2
|
|
closesocket(Socket);
|
|
|
|
Socket = INVALID_SOCKET;
|
|
}
|
|
}
|
|
|
|
bool cSocket::socket(int af, int type, int protocol)
|
|
{
|
|
Socket = ::socket(af, type, protocol);
|
|
|
|
return (Socket != INVALID_SOCKET);
|
|
}
|
|
|
|
bool cSocket::bind(const struct sockaddr FAR *name, int namelen)
|
|
{
|
|
if (Socket == INVALID_SOCKET)
|
|
{
|
|
return false;
|
|
}
|
|
|
|
return (::bind(Socket, name, namelen) != SOCKET_ERROR);
|
|
}
|
|
|
|
bool cSocket::listen(int backlog)
|
|
{
|
|
if (Socket == INVALID_SOCKET)
|
|
{
|
|
return false;
|
|
}
|
|
|
|
return (::listen(Socket, backlog) != SOCKET_ERROR);
|
|
}
|
|
|
|
SOCKET cSocket::accept(struct sockaddr FAR *addr, int FAR *addrlen)
|
|
{
|
|
if (Socket == INVALID_SOCKET)
|
|
{
|
|
return INVALID_SOCKET;
|
|
}
|
|
|
|
return ::accept(Socket, addr, addrlen);
|
|
}
|
|
|
|
bool cSocket::connect(struct sockaddr FAR *addr, int FAR addrlen)
|
|
{
|
|
if (Socket == INVALID_SOCKET)
|
|
{
|
|
return false;
|
|
}
|
|
|
|
return (::connect(Socket, addr, addrlen) != SOCKET_ERROR);
|
|
}
|
|
|
|
int cSocket::recv(char FAR *buf, int len, int flags)
|
|
{
|
|
if (Socket == INVALID_SOCKET)
|
|
{
|
|
return INVALID_SOCKET;
|
|
}
|
|
|
|
return ::recv(Socket, buf, len, flags);
|
|
}
|
|
|
|
int cSocket::send(const char FAR *buf, int len, int flags)
|
|
{
|
|
if (Socket == INVALID_SOCKET)
|
|
{
|
|
return INVALID_SOCKET;
|
|
}
|
|
|
|
return ::send(Socket, buf, len, flags);
|
|
}
|
|
|
|
|
|
|
|
bool cSocket::ioctlsocket(long cmd, u_long FAR *argp)
|
|
{
|
|
if (Socket == INVALID_SOCKET)
|
|
{
|
|
return false;
|
|
}
|
|
|
|
return (::ioctlsocket(Socket, cmd, argp) != SOCKET_ERROR);
|
|
}
|
|
|
|
bool cSocket::setsockopt(int level, int optname, const char FAR *optval, int optlen)
|
|
{
|
|
if (Socket == INVALID_SOCKET)
|
|
{
|
|
return false;
|
|
}
|
|
|
|
return (::setsockopt(Socket, level, optname, optval, optlen) != SOCKET_ERROR);
|
|
}
|
|
|
|
int cSocket::getsockopt(int level, int optname, char FAR *optval, int FAR *optlen)
|
|
{
|
|
if (Socket == INVALID_SOCKET)
|
|
{
|
|
return false;
|
|
}
|
|
|
|
return ::getsockopt(Socket, level, optname, optval, optlen);
|
|
}
|
|
|
|
bool cSocket::getpeername(struct sockaddr FAR *name, int FAR *namelen)
|
|
{
|
|
if (Socket == INVALID_SOCKET)
|
|
{
|
|
return false;
|
|
}
|
|
|
|
return (::getpeername(Socket, name, namelen) != SOCKET_ERROR);
|
|
}
|
|
|
|
|
|
bool cSocket::Create(u_short Port)
|
|
{
|
|
struct sockaddr_in addr;
|
|
|
|
addr.sin_port = Winsock.htons(Port);
|
|
addr.sin_addr.s_addr = INADDR_ANY;
|
|
addr.sin_family = PF_INET;
|
|
|
|
Free();
|
|
|
|
if (socket())
|
|
{
|
|
if (bind((const struct sockaddr *)&addr, sizeof(addr)))
|
|
{
|
|
return true;
|
|
}
|
|
|
|
Free();
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
bool cSocket::Connect(unsigned char U1, unsigned char U2, unsigned char U3, unsigned char U4, unsigned short Port)
|
|
{
|
|
struct sockaddr_in addr;
|
|
|
|
addr.sin_port = Winsock.htons(Port);
|
|
addr.sin_addr.s_net = U1;
|
|
addr.sin_addr.s_host = U2;
|
|
addr.sin_addr.s_lh = U3;
|
|
addr.sin_addr.s_impno = U4;
|
|
addr.sin_family = PF_INET;
|
|
|
|
Free();
|
|
|
|
if (socket())
|
|
{
|
|
if (connect((struct sockaddr *)&addr, sizeof(addr)))
|
|
{
|
|
return true;
|
|
}
|
|
|
|
Free();
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
cSocket *cSocket::GetConnection(void)
|
|
{
|
|
SOCKET new_socket;
|
|
|
|
new_socket = accept();
|
|
if (new_socket != INVALID_SOCKET)
|
|
{
|
|
return new cSocket(new_socket);
|
|
}
|
|
|
|
return NULL;
|
|
}
|
|
|
|
bool cSocket::SetBlocking(bool Enabled)
|
|
{
|
|
unsigned long blockval = (Enabled != true);
|
|
|
|
return ioctlsocket(FIONBIO, &blockval);
|
|
}
|
|
|
|
bool cSocket::SetKeepAlive(bool Enabled)
|
|
{
|
|
int keepaliveval = (Enabled == true);
|
|
|
|
return setsockopt(SOL_SOCKET, SO_KEEPALIVE, (char*)&keepaliveval, sizeof(keepaliveval));
|
|
}
|
|
|
|
bool cSocket::SetLinger(bool Enabled, u_short TimeLimit)
|
|
{
|
|
struct linger lingerval;
|
|
|
|
lingerval.l_onoff = (Enabled == true);
|
|
lingerval.l_linger = TimeLimit;
|
|
|
|
return setsockopt(SOL_SOCKET, SO_LINGER, (char*)&lingerval, sizeof(lingerval));
|
|
}
|
|
|
|
bool cSocket::SetSendBufferSize(int Size)
|
|
{
|
|
return setsockopt(SOL_SOCKET, SO_SNDBUF, (char*)&Size, sizeof(Size));
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
cConnection::cConnection(cSocket *Init_Socket, Connect_Callback InitCallback, bool InitReading)
|
|
:Socket(Init_Socket),
|
|
Callback(InitCallback),
|
|
Reading(InitReading)
|
|
{
|
|
BufferReset = false;
|
|
}
|
|
|
|
cConnection::~cConnection(void)
|
|
{
|
|
if (Socket)
|
|
{
|
|
delete Socket;
|
|
}
|
|
}
|
|
|
|
void cConnection::Print(char *Format, ...)
|
|
{
|
|
char temp[1024];
|
|
va_list argptr;
|
|
int size;
|
|
|
|
va_start (argptr, Format);
|
|
size = _vsnprintf (temp, sizeof(temp), Format, argptr);
|
|
va_end (argptr);
|
|
|
|
Buffer.Add(temp, size);
|
|
}
|
|
|
|
bool cConnection::Read(void)
|
|
{
|
|
char temp[8193];
|
|
int size;
|
|
|
|
size = Socket->recv(temp, sizeof(temp)-1);
|
|
if (size >= 0)
|
|
{
|
|
Buffer.Add(temp, size);
|
|
|
|
temp[size] = 0;
|
|
}
|
|
if (Buffer.Get() && strstr(Buffer.Get(), "\r\n\r\n"))
|
|
{ // found the blank line
|
|
temp[0] = 0;
|
|
Buffer.Add(temp, 1);
|
|
|
|
Reading = false;
|
|
Buffer.FreeBeforeNextAdd();
|
|
|
|
if (Callback)
|
|
{
|
|
Callback(this);
|
|
}
|
|
return ReadCallback();
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
bool cConnection::Write(void)
|
|
{
|
|
int size;
|
|
|
|
if (!BufferReset)
|
|
{
|
|
BufferReset = true;
|
|
Buffer.Read();
|
|
}
|
|
|
|
size = Socket->send(Buffer.GetWithPos(), Buffer.GetRemaining() );
|
|
if (size != SOCKET_ERROR)
|
|
{
|
|
if (!Buffer.Read(size))
|
|
{
|
|
return WriteCallback();
|
|
}
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
bool cConnection::Handle(void)
|
|
{
|
|
if (Reading)
|
|
{
|
|
return Read();
|
|
}
|
|
else
|
|
{
|
|
return Write();
|
|
}
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
cWinsock::cWinsock(void)
|
|
{
|
|
WinsockStarted = false;
|
|
}
|
|
|
|
cWinsock::~cWinsock(void)
|
|
{
|
|
Shutdown();
|
|
}
|
|
|
|
void cWinsock::Init(void)
|
|
{
|
|
WSADATA dat;
|
|
int rv;
|
|
|
|
if (WinsockStarted)
|
|
{
|
|
return;
|
|
}
|
|
|
|
#ifdef _USE_WINSOCK2_
|
|
rv = WSAStartup(MAKEWORD(2,0), &dat);
|
|
#else
|
|
rv = WSAStartup(MAKEWORD(1,1), &dat);
|
|
#endif
|
|
|
|
if (rv == 0)
|
|
{
|
|
WinsockStarted = true;
|
|
}
|
|
}
|
|
|
|
void cWinsock::Shutdown(void)
|
|
{
|
|
if (WinsockStarted)
|
|
{
|
|
WSACleanup();
|
|
WinsockStarted = false;
|
|
}
|
|
}
|
|
|
|
struct servent FAR *cWinsock::getservbyname(const char FAR *name, const char FAR *proto)
|
|
{
|
|
return ::getservbyname(name, proto);
|
|
}
|
|
|
|
u_short cWinsock::htons(u_short hostshort)
|
|
{
|
|
return ::htons(hostshort);
|
|
}
|
|
|
|
struct hostent FAR *cWinsock::gethostbyaddr(const char FAR *addr, int len, int type)
|
|
{
|
|
return ::gethostbyaddr(addr, len, type);
|
|
}
|
|
#endif
|