114 lines
2.3 KiB
C
114 lines
2.3 KiB
C
// Filename:- models.h
|
|
//
|
|
// removed from .c file so I could get at this stuff for the ghoul2 exporter -ste
|
|
//
|
|
|
|
|
|
#ifndef MODELS_H
|
|
#define MODELS_H
|
|
|
|
|
|
#ifdef __cplusplus
|
|
extern "C"
|
|
{
|
|
#endif
|
|
|
|
#define MAX_SURFACE_TRIS (SHADER_MAX_INDEXES / 3)
|
|
#define MAX_SURFACE_VERTS SHADER_MAX_VERTEXES
|
|
|
|
#define MD3_TYPE_UNKNOWN 0
|
|
#define MD3_TYPE_BASE3DS 1
|
|
#define MD3_TYPE_SPRITE 2
|
|
#define MD3_TYPE_ASE 3
|
|
|
|
//#define MAX_ANIM_FRAMES 1024
|
|
#define MAX_ANIM_FRAMES 1280
|
|
|
|
#define MAX_ANIM_SURFACES 32 + 32
|
|
|
|
typedef struct
|
|
{
|
|
polyset_t *frames;
|
|
int numFrames;
|
|
int valid_frame;
|
|
} SurfaceAnimation_t;
|
|
|
|
typedef struct
|
|
{
|
|
polyset_t *surfaces[MAX_ANIM_SURFACES];
|
|
int numSurfaces;
|
|
} ObjectAnimationFrame_t;
|
|
|
|
typedef struct {
|
|
vec3_t xyz;
|
|
vec3_t normal;
|
|
vec3_t color;
|
|
float st[2];
|
|
int index;
|
|
} baseVertex_t;
|
|
|
|
typedef struct {
|
|
baseVertex_t v[3];
|
|
} baseTriangle_t;
|
|
|
|
//================================================================
|
|
|
|
typedef struct
|
|
{
|
|
md3Surface_t header;
|
|
md3Shader_t shaders[MD3_MAX_SHADERS];
|
|
// all verts (xyz_normal)
|
|
float *verts[MD3_MAX_FRAMES];
|
|
|
|
baseTriangle_t baseTriangles[MD3_MAX_TRIANGLES];
|
|
|
|
// the triangles will be sorted so that they form long generalized tristrips
|
|
int orderedTriangles[MD3_MAX_TRIANGLES][3];
|
|
int lodTriangles[MD3_MAX_TRIANGLES][3];
|
|
baseVertex_t baseVertexes[MD3_MAX_VERTS];
|
|
|
|
} md3SurfaceData_t;
|
|
|
|
typedef struct
|
|
{
|
|
int skinwidth, skinheight;
|
|
|
|
md3SurfaceData_t surfData[MD3_MAX_SURFACES];
|
|
|
|
md3Tag_t tags[MD3_MAX_FRAMES][MD3_MAX_TAGS];
|
|
md3Frame_t frames[MD3_MAX_FRAMES];
|
|
|
|
md3Header_t model;
|
|
float scale_up; // set by $scale
|
|
vec3_t adjust; // set by $origin
|
|
vec3_t aseAdjust;
|
|
int fixedwidth, fixedheight; // set by $skinsize
|
|
|
|
int maxSurfaceTris;
|
|
|
|
int lowerSkipFrameStart, lowerSkipFrameEnd;
|
|
int maxUpperFrames;
|
|
int maxHeadFrames;
|
|
int currentLod;
|
|
float lodBias;
|
|
|
|
int type; // MD3_TYPE_BASE, MD3_TYPE_OLDBASE, MD3_TYPE_ASE, or MD3_TYPE_SPRITE
|
|
|
|
} q3data;
|
|
|
|
|
|
extern q3data g_data;
|
|
|
|
|
|
#ifdef __cplusplus
|
|
}
|
|
#endif
|
|
|
|
#endif // #ifndef MODELS_H
|
|
|
|
////////////////////// eof /////////////////////
|
|
|
|
|
|
|
|
|
|
|