1673 lines
No EOL
38 KiB
C++
1673 lines
No EOL
38 KiB
C++
// map.c
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#include "stdafx.h"
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#include "qe3.h"
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#include "PrefsDlg.h"
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#include "oddbits.h"
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#ifdef QUAKE3
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#include "sourcesafe.h"
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#endif
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#include "groupnames.h"
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qboolean modified; // for quit confirmation (0 = clean, 1 = unsaved,
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// 2 = autosaved, but not regular saved)
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char currentmap[1024];
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brush_t active_brushes; // brushes currently being displayed
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brush_t selected_brushes; // highlighted
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face_t *selected_face;
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brush_t *selected_face_brush;
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brush_t filtered_brushes; // brushes that have been filtered or regioned
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entity_t entities; // head/tail of doubly linked list
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entity_t *world_entity = NULL;
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void AddRegionBrushes (void);
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void RemoveRegionBrushes (void);
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/*
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=============================================================
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Cross map selection saving
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this could fuck up if you have only part of a complex entity selected...
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=============================================================
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*/
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brush_t between_brushes;
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entity_t between_entities;
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bool g_bRestoreBetween = false;
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void Map_SaveBetween (void)
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{
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if (g_pParentWnd->ActiveXY())
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{
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g_bRestoreBetween = true;
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g_pParentWnd->ActiveXY()->Copy();
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}
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return;
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#if 0
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brush_t *b;
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entity_t *e, *e2;
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between_brushes.next = selected_brushes.next;
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between_brushes.prev = selected_brushes.prev;
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between_brushes.next->prev = &between_brushes;
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between_brushes.prev->next = &between_brushes;
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between_entities.next = between_entities.prev = &between_entities;
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selected_brushes.next = selected_brushes.prev = &selected_brushes;
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for (b=between_brushes.next ; b != &between_brushes ; b=b->next)
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{
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e = b->owner;
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if (e == world_entity)
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b->owner = NULL;
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else
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{
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for (e2=between_entities.next ; e2 != &between_entities ; e2=e2->next)
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if (e2 == e)
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goto next; // allready got the entity
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// move the entity over
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e->prev->next = e->next;
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e->next->prev = e->prev;
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e->next = between_entities.next;
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e->prev = &between_entities;
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e->next->prev = e;
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e->prev->next = e;
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}
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next: ;
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}
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#endif
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}
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void Map_RestoreBetween (void)
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{
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if (g_pParentWnd->ActiveXY() && g_bRestoreBetween)
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g_pParentWnd->ActiveXY()->Paste();
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return;
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#if 0
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entity_t *head, *tail;
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brush_t *b;
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if (!between_brushes.next)
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return;
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for (b=between_brushes.next ; b != &between_brushes ; b=b->next)
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{
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if (!b->owner)
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{
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b->owner = world_entity;
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b->onext = world_entity->brushes.onext;
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b->oprev = &world_entity->brushes;
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b->onext->oprev = b;
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b->oprev->onext = b;
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}
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}
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selected_brushes.next = between_brushes.next;
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selected_brushes.prev = between_brushes.prev;
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selected_brushes.next->prev = &selected_brushes;
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selected_brushes.prev->next = &selected_brushes;
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head = between_entities.next;
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tail = between_entities.prev;
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if (head != tail)
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{
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entities.prev->next = head;
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head->prev = entities.prev;
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tail->next = &entities;
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entities.prev = tail;
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}
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between_brushes.next = NULL;
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between_entities.next = NULL;
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#endif
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}
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//============================================================================
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bool CheckForTinyBrush(brush_t* b, int n, float fSize)
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{
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bool bTiny = false;
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for (int i=0 ; i<3 ; i++)
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{
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if (b->maxs[i] - b->mins[i] < fSize)
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bTiny = true;
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}
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if (bTiny)
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Sys_Printf("Possible problem brush (too small) #%i ", n);
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return bTiny;
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}
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void Map_BuildBrushData(void)
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{
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brush_t *b, *next;
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if (active_brushes.next == NULL)
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return;
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Sys_BeginWait (); // this could take a while
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int n = 0;
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for (b=active_brushes.next ; b != NULL && b != &active_brushes ; b=next)
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{
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next = b->next;
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Brush_Build( b );
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if (!b->brush_faces || (g_PrefsDlg.m_bCleanTiny && CheckForTinyBrush(b, n++, g_PrefsDlg.m_fTinySize)))
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{
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Brush_Free (b);
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Sys_Printf ("Removed degenerate brush\n");
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}
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}
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Sys_EndWait();
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}
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entity_t *Map_FindClass (char *cname)
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{
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entity_t *ent;
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for (ent = entities.next ; ent != &entities ; ent=ent->next)
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{
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if (!strcmp(cname, ValueForKey (ent, "classname")))
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return ent;
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}
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return NULL;
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}
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/*
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================
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Map_Free
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================
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*/
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void Map_Free (void)
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{
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#ifdef QUAKE3
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// I'm going to try and offer s helpful auto-checkin menu when the user does a map free
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//
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LPSTR filename = currentmap;
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if ( world_entity && active_brushes.next && strcmp(filename,"unnamed.map") ) // apparently all this tells me that there's a valid map loaded
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{
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if ( SS_FunctionsAvailable() )
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{
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if ( SS_IsUnderSourceControl( filename ) )
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{
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if ( SS_IsCheckedOutByMe( filename ))
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{
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if (modified)
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{
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// if 'modified' flag is still set here then the user has clicked OK on "lose changes" OnNew, so...
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//
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if ( GetYesNo( va("Since you've decided to lose changes on the map:\n\n\"%s\"\n\n...do you want to Undo Checkout as well?",filename)))
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{
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if (SS_UndoCheckOut( filename ))
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{
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Sys_Printf ("(Undo Checkout performed on map)\n");
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}
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else
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{
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Sys_Printf ("(Undo Checkout failed on map)\n");
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}
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}
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}
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else
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{
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// if 'modified' is false here then the user has saved out a legit map, prompt for check in...
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//
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if ( GetYesNo( va("Since you've finished with the map:\n\n\"%s\"\n\n...do you want to do a Check In?",filename)))
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{
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if ( SS_CheckIn( filename ))
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{
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Sys_Printf ("(CheckIn performed on map)\n");
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}
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else
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{
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Sys_Printf ("(CheckIn failed on map)\n");
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}
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}
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}
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}
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}
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}
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}
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#endif
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if (selected_brushes.next &&
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(selected_brushes.next != &selected_brushes) )
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{
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g_bRestoreBetween = false;
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if (MessageBox(g_qeglobals.d_hwndMain, "Copy selection?", "", MB_YESNO) == IDYES)
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Map_SaveBetween ();
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}
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Grouping_Shutdown();
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Texture_ClearInuse ();
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Pointfile_Clear ();
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strcpy (currentmap, "unnamed.map");
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Sys_SetTitle (currentmap);
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g_qeglobals.d_num_entities = 0;
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if (!active_brushes.next)
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{ // first map
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active_brushes.prev = active_brushes.next = &active_brushes;
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selected_brushes.prev = selected_brushes.next = &selected_brushes;
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filtered_brushes.prev = filtered_brushes.next = &filtered_brushes;
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entities.prev = entities.next = &entities;
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}
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else
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{
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while (active_brushes.next != &active_brushes)
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Brush_Free (active_brushes.next);
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while (selected_brushes.next != &selected_brushes)
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Brush_Free (selected_brushes.next);
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while (filtered_brushes.next != &filtered_brushes)
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Brush_Free (filtered_brushes.next);
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while (entities.next != &entities)
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Entity_Free (entities.next);
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}
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if (world_entity)
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Entity_Free(world_entity);
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world_entity = NULL;
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selected_face= NULL; // yet another crash-bug fix
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Patch_Cleanup();
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}
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/*
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================
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Map_LoadFile
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================
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*/
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void Map_LoadFile (const char *filename)
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{
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char *buf;
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entity_t *ent;
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char temp[1024];
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Sys_BeginWait ();
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Select_Deselect();
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//SetInspectorMode(W_CONSOLE);
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Map_Free ();
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Sys_ClearPrintf ();
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QE_ConvertDOSToUnixName( temp, filename );
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Sys_Printf ("Map_LoadFile: %s\n", temp );
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g_qeglobals.d_parsed_brushes = 0;
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#ifdef QUAKE3
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// checkout the new map?
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if ( SS_FunctionsAvailable() )
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{
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if ( SS_IsUnderSourceControl( filename ) )
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{
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if ( SS_IsCheckedOut( filename ))
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{
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if ( !SS_IsCheckedOutByMe( filename ))
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{
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CString strCheckOuts;
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int iCount;
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if (SS_ListCheckOuts( filename, strCheckOuts, iCount ))
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{
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if (!GetYesNo(( va("Warning: Map \"%s\" is checked out by:\n\n%s\n... so you will be unable to compile or save\n\n\nDo you still want to load this map? (NO will abort load)",filename,(LPCSTR) strCheckOuts))))
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{
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Sys_Printf ("(map load aborted)\n");
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return;
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}
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}
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}
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else
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{
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Sys_Printf ("(You own this file under SourceSafe)\n");
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}
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}
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else
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{
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if ( GetYesNo( va("The map \"%s\"\n\n...is under SourceSafe control, check it out now?",filename) ))
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{
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if (SS_CheckOut( filename ))
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{
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Sys_Printf ("(Map checked out ok)\n");
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}
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}
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}
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}
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else
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{
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Sys_Printf ("(This map is not under SourceSafe control)\n");
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}
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}
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#endif
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strcpy (currentmap, filename);
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if (LoadFile (filename, (void **)&buf) != -1)
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{
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StartTokenParsing (buf);
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g_qeglobals.d_num_entities = 0;
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while (1)
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{
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ent = Entity_Parse (false, &active_brushes);
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if (!ent)
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break;
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if (!strcmp(ValueForKey (ent, "classname"), "worldspawn"))
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{
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if (world_entity)
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Sys_Printf ("WARNING: multiple worldspawn\n");
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world_entity = ent;
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}
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else
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{
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// add the entity to the end of the entity list
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ent->next = &entities;
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ent->prev = entities.prev;
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entities.prev->next = ent;
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entities.prev = ent;
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g_qeglobals.d_num_entities++;
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}
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#if 0
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// special code to boost all (non-default) lights by 3.5. DO NOT LEAVE IN!!!! (may be useful again later)
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if (ent != world_entity)
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{
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if (!strcmp(ValueForKey (ent, "classname"), "light"))
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{
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char *p = ValueForKey (ent, "light");
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if (strlen(p))
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{
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float f = atof(p);
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f *= 3.5f;
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p = va("%g",f);
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SetKeyValue(ent,"light",p);
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}
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}
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}
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#endif
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}
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}
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free (buf);
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if (!world_entity)
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{
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Sys_Printf ("No worldspawn in map.\n");
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Map_New ();
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return;
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}
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Sys_Printf ("--- LoadMapFile ---\n");
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Sys_Printf ("%s\n", temp );
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Sys_Printf ("%5i brushes\n", g_qeglobals.d_parsed_brushes );
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Sys_Printf ("%5i entities\n", g_qeglobals.d_num_entities);
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Map_RestoreBetween ();
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Sys_Printf ("Map_BuildAllDisplayLists\n");
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Map_BuildBrushData();
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//
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// move the view to a start position
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//
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ent = Map_FindClass ("info_player_start");
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if (!ent)
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ent = Map_FindClass ("info_player_deathmatch");
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g_pParentWnd->GetCamera()->Camera().angles[PITCH] = 0;
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if (ent)
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{
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GetVectorForKey (ent, "origin", g_pParentWnd->GetCamera()->Camera().origin);
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GetVectorForKey (ent, "origin", g_pParentWnd->GetXYWnd()->GetOrigin());
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g_pParentWnd->GetCamera()->Camera().angles[YAW] = FloatForKey (ent, "angle");
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}
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else
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{
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g_pParentWnd->GetCamera()->Camera().angles[YAW] = 0;
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VectorCopy (vec3_origin, g_pParentWnd->GetCamera()->Camera().origin);
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VectorCopy (vec3_origin, g_pParentWnd->GetXYWnd()->GetOrigin());
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}
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Sys_UpdateWindows (W_ALL);
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Patch_ReadFile (filename);
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Map_RegionOff ();
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modified = false;
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Sys_SetTitle (temp);
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Texture_ShowInuse ();
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Sys_EndWait();
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}
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/*
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===========
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Map_SaveFile
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===========
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*/
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// now returns success/fail bool
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bool Map_SaveFile (const char *filename, qboolean use_region )
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{
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entity_t *e, *next;
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FILE *f;
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char temp[1024];
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int count;
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if (filename == NULL || strlen(filename) == 0)
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{
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CFileDialog dlgSave(FALSE, "map", NULL, OFN_HIDEREADONLY | OFN_OVERWRITEPROMPT, "Map Files (*.map)|*.map||", AfxGetMainWnd());
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if (dlgSave.DoModal() == IDOK)
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filename = strdup(dlgSave.m_ofn.lpstrFile);
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else
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return false;
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}
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Pointfile_Clear ();
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QE_ConvertDOSToUnixName( temp, filename );
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Sys_Printf ("Map_SaveFile: %s\n", filename);
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#ifdef QUAKE3
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if ( SS_FunctionsAvailable() )
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{
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if ( SS_IsUnderSourceControl( filename ) )
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{
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if ( SS_IsCheckedOut( filename ))
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{
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if ( !SS_IsCheckedOutByMe( filename ))
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{
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CString strCheckOuts;
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int iCount;
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if (SS_ListCheckOuts( filename, strCheckOuts, iCount ))
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{
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ErrorBox( va("Map \"%s\" is checked out by:\n\n%s\n... so you can't save over it...\n\n... so you can't compile...\n\nTough luck matey!....(bwahahahaha!!!!!)",filename,(LPCSTR) strCheckOuts));
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return false;
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}
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}
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else
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{
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Sys_Printf ("(You own this file under SourceSafe)\n");
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}
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}
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else
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{
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if ( GetYesNo( va("The map \"%s\"\n\n...needs to be checked out so I can save over it\n\nProceed? ('No' will abort the save)",filename) ))
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{
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if (SS_CheckOut( filename ))
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{
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Sys_Printf ("(Map checked out ok)\n");
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}
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else
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{
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ASSERT(0); // I want to know if this ever happens
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Sys_Printf ("(Error during map checkout, aborting save\n");
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return false;
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}
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}
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else
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{
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Sys_Printf ("(Checkout cancelled, aborting save\n");
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return false;
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}
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}
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}
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else
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{
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Sys_Printf ("(This map is not under SourceSafe control)\n");
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}
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}
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// now do seperate check for files that are still write-protected...
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//
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DWORD dw = GetFileAttributes( filename );
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if (dw != 0xFFFFFFFF && ( dw & FILE_ATTRIBUTE_READONLY ))
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{
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// hmmm, still write protected...
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//
|
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if (SS_SetupOk())
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{
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if (GetYesNo( va("The file \"%s\" is write-protected, but probably not because of SourceSafe, just as a safety thing.\n\n(Tell me if you believe this is wrong -Ste)\n\nDo you want me to un-writeprotect it so you can save over it? ('No' will abort the save)",filename )))
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{
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if ( !SetFileAttributes( filename, dw&~FILE_ATTRIBUTE_READONLY) )
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{
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ErrorBox("Failed to remove write protect, aborting...");
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return false;
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}
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}
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else
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{
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Sys_Printf ("(Map was not write-enabled, aborting save)");
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return false;
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}
|
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}
|
|
else
|
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{
|
|
ErrorBox( va("The file \"%s\" is write-protected, but you don't appear to have SourceSafe set up properly on this machine, so I can't tell if the file is protected or just not checked out to you.\n\nIf you really want to edit this you'll have to write-enable it yourself (which I'm deliberately not offering to do for you here <g>)",filename));
|
|
}
|
|
}
|
|
#endif
|
|
|
|
if (!use_region)
|
|
{
|
|
char backup[1024];
|
|
|
|
// rename current to .bak
|
|
strcpy (backup, filename);
|
|
StripExtension (backup);
|
|
strcat (backup, ".bak");
|
|
//
|
|
// just before we try and delete the backup, make sure it's not write protected (if it exists)...
|
|
//
|
|
DWORD dw = GetFileAttributes( backup );
|
|
if (dw != 0xFFFFFFFF && ( dw & FILE_ATTRIBUTE_READONLY ))
|
|
SetFileAttributes( backup, dw&~FILE_ATTRIBUTE_READONLY);
|
|
_unlink (backup);
|
|
rename (filename, backup);
|
|
}
|
|
|
|
f = fopen(filename, "w");
|
|
|
|
if (!f)
|
|
{
|
|
Sys_Printf ("ERROR!!!! Couldn't open %s for output\n", filename);
|
|
return false;
|
|
}
|
|
|
|
if (use_region)
|
|
AddRegionBrushes ();
|
|
|
|
// write world entity first
|
|
Entity_Write (world_entity, f, use_region);
|
|
|
|
// then write all other ents
|
|
count = 1;
|
|
for (e=entities.next ; e != &entities ; e=next)
|
|
{
|
|
next = e->next;
|
|
if (e->brushes.onext == &e->brushes)
|
|
{
|
|
Entity_Free (e); // no brushes left, so remove it
|
|
}
|
|
else
|
|
{
|
|
fprintf (f, "// entity %i\n", count);
|
|
count++;
|
|
Entity_Write (e, f, use_region);
|
|
}
|
|
}
|
|
|
|
fclose (f);
|
|
|
|
if (use_region)
|
|
RemoveRegionBrushes ();
|
|
|
|
Sys_Printf ("Saved.\n");
|
|
modified = false;
|
|
|
|
if ( !strstr( temp, "autosave" ) )
|
|
Sys_SetTitle (temp);
|
|
|
|
if (!use_region)
|
|
{
|
|
time_t timer;
|
|
FILE *f;
|
|
|
|
time (&timer);
|
|
MessageBeep (MB_ICONEXCLAMATION);
|
|
f = fopen ("c:/tstamps.log", "a");
|
|
if (f)
|
|
{
|
|
fprintf (f, "%s", filename);
|
|
//fprintf (f, "%4i : %35s : %s", g_qeglobals.d_workcount, filename, ctime(&timer));
|
|
fclose (f);
|
|
g_qeglobals.d_workcount = 0;
|
|
}
|
|
fclose (f);
|
|
Sys_Status ("Saved.\n", 0);
|
|
}
|
|
|
|
//Curve_WriteFile (filename); //.trinity
|
|
//Patch_WriteFile (filename);
|
|
|
|
return true;
|
|
}
|
|
|
|
/*
|
|
===========
|
|
Map_New
|
|
===========
|
|
*/
|
|
void Map_New (void)
|
|
{
|
|
Sys_Printf ("Map_New\n");
|
|
Map_Free ();
|
|
|
|
world_entity = (entity_s*)qmalloc(sizeof(*world_entity));
|
|
world_entity->brushes.onext =
|
|
world_entity->brushes.oprev = &world_entity->brushes;
|
|
SetKeyValue (world_entity, "classname", "worldspawn");
|
|
world_entity->eclass = Eclass_ForName ("worldspawn", true);
|
|
|
|
g_pParentWnd->GetCamera()->Camera().angles[YAW] = 0;
|
|
g_pParentWnd->GetCamera()->Camera().angles[PITCH] = 0;
|
|
VectorCopy (vec3_origin, g_pParentWnd->GetCamera()->Camera().origin);
|
|
g_pParentWnd->GetCamera()->Camera().origin[2] = 48;
|
|
VectorCopy (vec3_origin, g_pParentWnd->GetXYWnd()->GetOrigin());
|
|
|
|
Map_RestoreBetween ();
|
|
|
|
Sys_UpdateWindows (W_ALL);
|
|
modified = false;
|
|
}
|
|
|
|
|
|
/*
|
|
===========================================================
|
|
|
|
REGION
|
|
|
|
===========================================================
|
|
*/
|
|
#if 0
|
|
qboolean region_active;
|
|
vec3_t region_mins = {MIN_WORLD_COORD, MIN_WORLD_COORD, MIN_WORLD_COORD};
|
|
vec3_t region_maxs = {MAX_WORLD_COORD, MAX_WORLD_COORD, MAX_WORLD_COORD};
|
|
|
|
brush_t *region_sides[6];
|
|
|
|
/*
|
|
===========
|
|
AddRegionBrushes
|
|
|
|
a regioned map will have temp walls put up at the region boundary
|
|
===========
|
|
*/
|
|
void AddRegionBrushes (void)
|
|
{
|
|
vec3_t mins, maxs;
|
|
int i;
|
|
texdef_t td;
|
|
|
|
if (!region_active)
|
|
return;
|
|
|
|
memset (&td, 0, sizeof(td));
|
|
strcpy (td.name, "REGION");
|
|
|
|
mins[0] = region_mins[0] - 16;
|
|
maxs[0] = region_mins[0] + 1;
|
|
mins[1] = region_mins[1] - 16;
|
|
maxs[1] = region_maxs[1] + 16;
|
|
mins[2] = -2048;
|
|
maxs[2] = 2048;
|
|
region_sides[0] = Brush_Create (mins, maxs, &td);
|
|
|
|
mins[0] = region_maxs[0] - 1;
|
|
maxs[0] = region_maxs[0] + 16;
|
|
region_sides[1] = Brush_Create (mins, maxs, &td);
|
|
|
|
mins[0] = region_mins[0] - 16;
|
|
maxs[0] = region_maxs[0] + 16;
|
|
mins[1] = region_mins[1] - 16;
|
|
maxs[1] = region_mins[1] + 1;
|
|
region_sides[2] = Brush_Create (mins, maxs, &td);
|
|
|
|
mins[1] = region_maxs[1] - 1;
|
|
maxs[1] = region_maxs[1] + 16;
|
|
region_sides[3] = Brush_Create (mins, maxs, &td);
|
|
|
|
mins[0] = region_mins[0];
|
|
maxs[0] = region_maxs[0];
|
|
mins[1] = region_mins[1];
|
|
maxs[1] = region_maxs[1];
|
|
mins[2] = -2048;
|
|
maxs[2] = -2048 + 16;
|
|
region_sides[4] = Brush_Create (mins, maxs, &td);
|
|
|
|
mins[2] = 2048;
|
|
maxs[2] = 2048 + 16;
|
|
region_sides[5] = Brush_Create (mins, maxs, &td);
|
|
|
|
for (i=0 ; i<6 ; i++)
|
|
{
|
|
Brush_AddToList (region_sides[i], &selected_brushes);
|
|
Entity_LinkBrush (world_entity, region_sides[i]);
|
|
Brush_Build(region_sides[i]);
|
|
}
|
|
}
|
|
|
|
void RemoveRegionBrushes (void)
|
|
{
|
|
int i;
|
|
|
|
if (!region_active)
|
|
return;
|
|
for (i=0 ; i<6 ; i++)
|
|
Brush_Free (region_sides[i]);
|
|
}
|
|
|
|
#endif/*
|
|
===========================================================
|
|
|
|
REGION
|
|
|
|
===========================================================
|
|
*/
|
|
|
|
qboolean region_active;
|
|
vec3_t region_mins = {MIN_WORLD_COORD, MIN_WORLD_COORD, MIN_WORLD_COORD};
|
|
vec3_t region_maxs = {MAX_WORLD_COORD, MAX_WORLD_COORD, MAX_WORLD_COORD};
|
|
|
|
brush_t *region_sides[4];
|
|
|
|
|
|
float g_fMaxZ,g_fMinZ;
|
|
static void FillInWorldZBounds(void)
|
|
{
|
|
g_fMaxZ = -MAX_WORLD_COORD; // default as opposite-ends, so they'll get changed by anything
|
|
g_fMinZ = MAX_WORLD_COORD;
|
|
|
|
for (brush_t *b = active_brushes.next ; b != &active_brushes ; b = b->next)
|
|
{
|
|
if (g_fMaxZ < b->maxs[2])
|
|
g_fMaxZ = b->maxs[2];
|
|
if (g_fMinZ > b->mins[2])
|
|
g_fMinZ = b->mins[2];
|
|
}
|
|
}
|
|
|
|
|
|
/*
|
|
===========
|
|
AddRegionBrushes
|
|
|
|
a regioned map will have temp walls put up at the region boundary
|
|
===========
|
|
*/
|
|
void AddRegionBrushes (void)
|
|
{
|
|
vec3_t mins, maxs;
|
|
int i;
|
|
texdef_t td;
|
|
|
|
if (!region_active)
|
|
return;
|
|
|
|
FillInWorldZBounds();
|
|
|
|
memset (&td, 0, sizeof(td));
|
|
strcpy (td.name, "REGION");
|
|
|
|
mins[0] = region_mins[0] - 16;
|
|
maxs[0] = region_mins[0] + 1;
|
|
mins[1] = region_mins[1] - 16;
|
|
maxs[1] = region_maxs[1] + 16;
|
|
mins[2] = g_fMinZ - 16; // -MAX_WORLD_COORD/2;
|
|
maxs[2] = g_fMaxZ + 16; // MAX_WORLD_COORD/2;
|
|
region_sides[0] = Brush_Create (mins, maxs, &td);
|
|
|
|
mins[0] = region_maxs[0] - 1;
|
|
maxs[0] = region_maxs[0] + 16;
|
|
region_sides[1] = Brush_Create (mins, maxs, &td);
|
|
|
|
mins[0] = region_mins[0] - 16;
|
|
maxs[0] = region_maxs[0] + 16;
|
|
mins[1] = region_mins[1] - 16;
|
|
maxs[1] = region_mins[1] + 1;
|
|
region_sides[2] = Brush_Create (mins, maxs, &td);
|
|
|
|
mins[1] = region_maxs[1] - 1;
|
|
maxs[1] = region_maxs[1] + 16;
|
|
region_sides[3] = Brush_Create (mins, maxs, &td);
|
|
|
|
for (i=0 ; i<4 ; i++)
|
|
{
|
|
Brush_AddToList (region_sides[i], &selected_brushes);
|
|
Entity_LinkBrush (world_entity, region_sides[i]);
|
|
Brush_Build( region_sides[i] );
|
|
}
|
|
}
|
|
|
|
void RemoveRegionBrushes (void)
|
|
{
|
|
int i;
|
|
|
|
if (!region_active)
|
|
return;
|
|
for (i=0 ; i<4 ; i++)
|
|
Brush_Free (region_sides[i]);
|
|
}
|
|
|
|
|
|
// new behaviour is to filter out stuff that's even partially outside the region, not just entirely
|
|
// ... (unless the owner ent has no origin)
|
|
//
|
|
qboolean Map_IsBrushFiltered (brush_t *b)
|
|
{
|
|
bool bAllowOverlaps = true;
|
|
|
|
if (b->owner)
|
|
{
|
|
if (strlen(ValueForKey(b->owner,"origin")))
|
|
bAllowOverlaps = false;
|
|
}
|
|
|
|
|
|
int i;
|
|
|
|
if (bAllowOverlaps)
|
|
{
|
|
for (i=0 ; i<3 ; i++)
|
|
{
|
|
if (b->mins[i] > region_maxs[i])
|
|
return true;
|
|
if (b->maxs[i] < region_mins[i])
|
|
return true;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
for (i=0; i<3; i++)
|
|
{
|
|
if (b->maxs[i] > region_maxs[i])
|
|
return true;
|
|
if (b->mins[i] < region_mins[i])
|
|
return true;
|
|
}
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
/*
|
|
===========
|
|
Map_RegionOff
|
|
|
|
Other filtering options may still be on
|
|
===========
|
|
*/
|
|
void Map_RegionOff (void)
|
|
{
|
|
brush_t *b, *next;
|
|
int i;
|
|
|
|
region_active = false;
|
|
for (i=0 ; i<3 ; i++)
|
|
{
|
|
region_maxs[i] = MAX_WORLD_COORD;
|
|
region_mins[i] = MIN_WORLD_COORD;
|
|
}
|
|
|
|
for (b=filtered_brushes.next ; b != &filtered_brushes ; b=next)
|
|
{
|
|
next = b->next;
|
|
if (Map_IsBrushFiltered (b))
|
|
continue; // still filtered
|
|
Brush_RemoveFromList (b);
|
|
if (active_brushes.next == NULL || active_brushes.prev == NULL)
|
|
{
|
|
active_brushes.next = &active_brushes;
|
|
active_brushes.prev = &active_brushes;
|
|
}
|
|
Brush_AddToList (b, &active_brushes);
|
|
}
|
|
|
|
Sys_UpdateWindows (W_ALL);
|
|
}
|
|
|
|
void Map_ApplyRegion (void)
|
|
{
|
|
brush_t *b, *next;
|
|
|
|
region_active = true;
|
|
for (b=active_brushes.next ; b != &active_brushes ; b=next)
|
|
{
|
|
next = b->next;
|
|
if (!Map_IsBrushFiltered (b))
|
|
continue; // still filtered
|
|
Brush_RemoveFromList (b);
|
|
Brush_AddToList (b, &filtered_brushes);
|
|
}
|
|
|
|
Sys_UpdateWindows (W_ALL);
|
|
}
|
|
|
|
|
|
/*
|
|
========================
|
|
Map_RegionSelectedBrushes
|
|
========================
|
|
*/
|
|
void Map_RegionSelectedBrushes (void)
|
|
{
|
|
Map_RegionOff ();
|
|
|
|
if (selected_brushes.next == &selected_brushes) // nothing selected
|
|
{
|
|
Sys_Printf("Tried to region with no selection...\n");
|
|
return;
|
|
}
|
|
region_active = true;
|
|
Select_GetBounds (region_mins, region_maxs);
|
|
|
|
// move the entire active_brushes list to filtered_brushes
|
|
filtered_brushes.next = active_brushes.next;
|
|
filtered_brushes.prev = active_brushes.prev;
|
|
filtered_brushes.next->prev = &filtered_brushes;
|
|
filtered_brushes.prev->next = &filtered_brushes;
|
|
|
|
// move the entire selected_brushes list to active_brushes
|
|
active_brushes.next = selected_brushes.next;
|
|
active_brushes.prev = selected_brushes.prev;
|
|
active_brushes.next->prev = &active_brushes;
|
|
active_brushes.prev->next = &active_brushes;
|
|
|
|
// clear selected_brushes
|
|
selected_brushes.next = selected_brushes.prev = &selected_brushes;
|
|
|
|
Sys_UpdateWindows (W_ALL);
|
|
}
|
|
|
|
|
|
/*
|
|
===========
|
|
Map_RegionXY
|
|
===========
|
|
*/
|
|
void Map_RegionXY (void)
|
|
{
|
|
Map_RegionOff ();
|
|
|
|
FillInWorldZBounds();
|
|
|
|
region_mins[0] = g_pParentWnd->GetXYWnd()->GetOrigin()[0] - 0.5 * g_pParentWnd->GetXYWnd()->Width() / g_pParentWnd->GetXYWnd()->Scale();
|
|
region_maxs[0] = g_pParentWnd->GetXYWnd()->GetOrigin()[0] + 0.5 * g_pParentWnd->GetXYWnd()->Width() / g_pParentWnd->GetXYWnd()->Scale();
|
|
region_mins[1] = g_pParentWnd->GetXYWnd()->GetOrigin()[1] - 0.5 * g_pParentWnd->GetXYWnd()->Height() / g_pParentWnd->GetXYWnd()->Scale();
|
|
region_maxs[1] = g_pParentWnd->GetXYWnd()->GetOrigin()[1] + 0.5 * g_pParentWnd->GetXYWnd()->Height() / g_pParentWnd->GetXYWnd()->Scale();
|
|
region_mins[2] = g_fMinZ - 64; // -MAX_WORLD_COORD; // +/- 64 is just for shits, rather than touching the surface
|
|
region_maxs[2] = g_fMaxZ + 64; // MAX_WORLD_COORD;
|
|
Map_ApplyRegion ();
|
|
}
|
|
|
|
/*
|
|
===========
|
|
Map_RegionTallBrush
|
|
===========
|
|
*/
|
|
void Map_RegionTallBrush (void)
|
|
{
|
|
brush_t *b;
|
|
|
|
if (!QE_SingleBrush ())
|
|
return;
|
|
|
|
b = selected_brushes.next;
|
|
|
|
Map_RegionOff ();
|
|
|
|
FillInWorldZBounds();
|
|
|
|
VectorCopy (b->mins, region_mins);
|
|
VectorCopy (b->maxs, region_maxs);
|
|
region_mins[2] = g_fMinZ - 64; // -MAX_WORLD_COORD;
|
|
region_maxs[2] = g_fMaxZ + 64; // MAX_WORLD_COORD;
|
|
|
|
Select_Delete ();
|
|
Map_ApplyRegion ();
|
|
}
|
|
/*
|
|
===========
|
|
Map_RegionBrush
|
|
===========
|
|
*/
|
|
void Map_RegionBrush (void)
|
|
{
|
|
brush_t *b;
|
|
|
|
if (!QE_SingleBrush ())
|
|
return;
|
|
|
|
b = selected_brushes.next;
|
|
|
|
Map_RegionOff ();
|
|
|
|
VectorCopy (b->mins, region_mins);
|
|
VectorCopy (b->maxs, region_maxs);
|
|
|
|
Select_Delete ();
|
|
Map_ApplyRegion ();
|
|
}
|
|
|
|
|
|
/*
|
|
=============
|
|
Q_strncpyz
|
|
|
|
Safe strncpy that ensures a trailing zero
|
|
=============
|
|
*/
|
|
void Q_strncpyz( char *dest, const char *src, int destsize )
|
|
{
|
|
strncpy( dest, src, destsize-1 );
|
|
dest[destsize-1] = 0;
|
|
}
|
|
|
|
void Q3_UniqueTargetName(CString& rStr, char *targNameNum, int &iHighest, qboolean targNameOnly)
|
|
{
|
|
char number[16];
|
|
char targName[128];
|
|
int len, numStart, i;
|
|
int maxtarg = 0;
|
|
|
|
if (!targNameNum || !targNameNum[0])
|
|
{//No intital value!
|
|
return;
|
|
}
|
|
|
|
Q_strncpyz(targName, targNameNum, sizeof(targName));
|
|
len = strlen(targName);
|
|
numStart = 0;
|
|
for(i = 0; i < len; i++)
|
|
{
|
|
if( atoi(&targName[i]) == 0 )//Not a number
|
|
{
|
|
numStart = i;
|
|
}
|
|
else
|
|
{
|
|
break;
|
|
}
|
|
}
|
|
|
|
//Remember the name and number seperately
|
|
Q_strncpyz(number, &targName[numStart + 1], sizeof(number));
|
|
//truncate the name
|
|
targName[numStart + 1] = 0;
|
|
len = numStart;
|
|
|
|
numStart += 1;
|
|
|
|
for (entity_t* e=entities.next ; e != &entities ; e=e->next)
|
|
{
|
|
char* tn;
|
|
|
|
if(targNameOnly)
|
|
{//looking for new targetname only
|
|
tn = ValueForKey (e, "targetname");
|
|
if (tn && tn[0])
|
|
{
|
|
if(strncmp(tn, targName, len) == 0)
|
|
{//Same name
|
|
int targetnum = atoi(tn + numStart);
|
|
if (targetnum > maxtarg)
|
|
{
|
|
maxtarg = targetnum;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{//looking for new target
|
|
tn = ValueForKey (e, "target");
|
|
if (tn && tn[0])
|
|
{
|
|
if(strncmp(tn, targName, len) == 0)
|
|
{//Same name
|
|
int targetnum = atoi(tn+numStart);
|
|
if (targetnum > maxtarg)
|
|
{
|
|
maxtarg = targetnum;
|
|
}
|
|
}
|
|
}
|
|
|
|
tn = ValueForKey (e, "target2");
|
|
if (tn && tn[0])
|
|
{
|
|
if(strncmp(tn, targName, len) == 0)
|
|
{//Same name
|
|
int targetnum = atoi(tn+numStart);
|
|
if (targetnum > maxtarg)
|
|
{
|
|
maxtarg = targetnum;
|
|
}
|
|
}
|
|
}
|
|
|
|
tn = ValueForKey (e, "target3");
|
|
if (tn && tn[0])
|
|
{
|
|
if(strncmp(tn, targName, len) == 0)
|
|
{//Same name
|
|
int targetnum = atoi(tn+numStart);
|
|
if (targetnum > maxtarg)
|
|
{
|
|
maxtarg = targetnum;
|
|
}
|
|
}
|
|
}
|
|
|
|
tn = ValueForKey (e, "target4");
|
|
if (tn && tn[0])
|
|
{
|
|
if(strncmp(tn, targName, len) == 0)
|
|
{//Same name
|
|
int targetnum = atoi(tn+numStart);
|
|
if (targetnum > maxtarg)
|
|
{
|
|
maxtarg = targetnum;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
if (maxtarg < iHighest)
|
|
{
|
|
maxtarg = iHighest++;
|
|
}
|
|
else
|
|
{
|
|
iHighest = maxtarg+1;
|
|
}
|
|
|
|
|
|
rStr.Format("%s%i", targName, maxtarg+1);
|
|
}
|
|
|
|
void UniqueTargetName(CString& rStr, int &iHighest)
|
|
{
|
|
// make a unique target value
|
|
int maxtarg = 0;
|
|
for (entity_t* e=entities.next ; e != &entities ; e=e->next)
|
|
{
|
|
char* tn = ValueForKey (e, "targetname");
|
|
|
|
if (tn && tn[0])
|
|
{
|
|
int targetnum = atoi(tn+1);
|
|
if (targetnum > maxtarg)
|
|
maxtarg = targetnum;
|
|
}
|
|
#ifndef QUAKE3
|
|
else
|
|
#endif
|
|
{
|
|
tn = ValueForKey (e, "target");
|
|
if (tn && tn[0])
|
|
{
|
|
int targetnum = atoi(tn+1);
|
|
if (targetnum > maxtarg)
|
|
maxtarg = targetnum;
|
|
}
|
|
#ifdef QUAKE3
|
|
tn = ValueForKey (e, "target2");
|
|
if (tn && tn[0])
|
|
{
|
|
int targetnum = atoi(tn+1);
|
|
if (targetnum > maxtarg)
|
|
maxtarg = targetnum;
|
|
}
|
|
|
|
tn = ValueForKey (e, "target3");
|
|
if (tn && tn[0])
|
|
{
|
|
int targetnum = atoi(tn+1);
|
|
if (targetnum > maxtarg)
|
|
maxtarg = targetnum;
|
|
}
|
|
|
|
tn = ValueForKey (e, "target4");
|
|
if (tn && tn[0])
|
|
{
|
|
int targetnum = atoi(tn+1);
|
|
if (targetnum > maxtarg)
|
|
maxtarg = targetnum;
|
|
}
|
|
#endif
|
|
}
|
|
}
|
|
#ifdef QUAKE3
|
|
if (maxtarg < iHighest)
|
|
{
|
|
maxtarg = iHighest++;
|
|
}
|
|
else
|
|
{
|
|
iHighest = maxtarg+1;
|
|
}
|
|
#endif
|
|
|
|
|
|
rStr.Format("t%i", maxtarg+1);
|
|
}
|
|
|
|
//
|
|
//================
|
|
//Map_ImportFile
|
|
//================
|
|
//
|
|
#ifdef QUAKE3
|
|
extern bool gbInhibitDupTargetCorrection;
|
|
#endif
|
|
|
|
void Map_ImportBuffer (char* buf)
|
|
{
|
|
entity_t* ent;
|
|
brush_t* b = NULL;
|
|
CPtrArray ptrs;
|
|
|
|
Select_Deselect();
|
|
|
|
g_qeglobals.d_parsed_brushes = 0;
|
|
if (buf)
|
|
{
|
|
CMapStringToString mapStr;
|
|
StartTokenParsing (buf);
|
|
g_qeglobals.d_num_entities = 0;
|
|
|
|
#ifdef QUAKE3
|
|
entity_t *pPrevLastEnt = entities.prev; // record this so later on we know who was the last existing brush before the new ones
|
|
#endif
|
|
|
|
while (1)
|
|
{
|
|
|
|
// use the selected brushes list as it's handy
|
|
//ent = Entity_Parse (false, &selected_brushes);
|
|
ent = Entity_Parse (false, &active_brushes);
|
|
if (!ent)
|
|
break;
|
|
if (!strcmp(ValueForKey (ent, "classname"), "worldspawn"))
|
|
{
|
|
// world brushes need to be added to the current world entity
|
|
|
|
b=ent->brushes.onext;
|
|
while (b && b != &ent->brushes)
|
|
{
|
|
brush_t* bNext = b->onext;
|
|
Entity_UnlinkBrush(b);
|
|
Entity_LinkBrush(world_entity, b);
|
|
ptrs.Add(b);
|
|
b = bNext;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
// the following bit remaps conflicting target/targetname key/value pairs
|
|
|
|
|
|
CString strKey;
|
|
CString strTarget;
|
|
|
|
int iHighest = 0;
|
|
|
|
|
|
#ifdef QUAKE3
|
|
if (!gbInhibitDupTargetCorrection) // a special request by Oz to make it easier to cut/paste 15(?!?!)-piece doors
|
|
#endif
|
|
{
|
|
|
|
CString str = ValueForKey(ent, "targetname");
|
|
if (str.GetLength() > 0)
|
|
{
|
|
if (FindEntity("targetname", str.GetBuffer(0)))
|
|
{
|
|
if (!mapStr.Lookup(str, strKey))
|
|
{
|
|
#ifdef QUAKE3
|
|
Q3_UniqueTargetName(strKey, str.GetBuffer(0), iHighest, true);
|
|
#else
|
|
UniqueTargetName(strKey, iHighest);
|
|
#endif
|
|
mapStr.SetAt(str, strKey);
|
|
}
|
|
SetKeyValue(ent, "targetname", strKey.GetBuffer(0));
|
|
}
|
|
}
|
|
|
|
str = ValueForKey(ent, "target");
|
|
if (str.GetLength() > 0)
|
|
{
|
|
if (FindEntity("target", str.GetBuffer(0)))
|
|
{
|
|
if (!mapStr.Lookup(str, strKey))
|
|
{
|
|
#ifdef QUAKE3
|
|
Q3_UniqueTargetName(strKey, str.GetBuffer(0), iHighest, false);
|
|
#else
|
|
UniqueTargetName(strKey, iHighest);
|
|
#endif
|
|
mapStr.SetAt(str, strKey);
|
|
}
|
|
strTarget = strKey;
|
|
SetKeyValue(ent, "target", strTarget.GetBuffer(0));
|
|
}
|
|
}
|
|
|
|
#ifdef QUAKE3
|
|
str = ValueForKey(ent, "target2");
|
|
if (str.GetLength() > 0)
|
|
{
|
|
if (FindEntity("target2", str.GetBuffer(0)))
|
|
{
|
|
if (!mapStr.Lookup(str, strKey))
|
|
{
|
|
Q3_UniqueTargetName(strKey, str.GetBuffer(0), iHighest, false);
|
|
mapStr.SetAt(str, strKey);
|
|
}
|
|
strTarget = strKey;
|
|
SetKeyValue(ent, "target2", strTarget.GetBuffer(0));
|
|
}
|
|
}
|
|
|
|
str = ValueForKey(ent, "target3");
|
|
if (str.GetLength() > 0)
|
|
{
|
|
if (FindEntity("target3", str.GetBuffer(0)))
|
|
{
|
|
if (!mapStr.Lookup(str, strKey))
|
|
{
|
|
Q3_UniqueTargetName(strKey, str.GetBuffer(0), iHighest, false);
|
|
mapStr.SetAt(str, strKey);
|
|
}
|
|
strTarget = strKey;
|
|
SetKeyValue(ent, "target3", strTarget.GetBuffer(0));
|
|
}
|
|
}
|
|
|
|
str = ValueForKey(ent, "target4");
|
|
if (str.GetLength() > 0)
|
|
{
|
|
if (FindEntity("target4", str.GetBuffer(0)))
|
|
{
|
|
if (!mapStr.Lookup(str, strKey))
|
|
{
|
|
Q3_UniqueTargetName(strKey, str.GetBuffer(0), iHighest, false);
|
|
mapStr.SetAt(str, strKey);
|
|
}
|
|
strTarget = strKey;
|
|
SetKeyValue(ent, "target4", strTarget.GetBuffer(0));
|
|
}
|
|
}
|
|
#endif
|
|
}
|
|
|
|
// add the entity to the end of the entity list
|
|
ent->next = &entities;
|
|
ent->prev = entities.prev;
|
|
entities.prev->next = ent;
|
|
entities.prev = ent;
|
|
g_qeglobals.d_num_entities++;
|
|
|
|
for (b=ent->brushes.onext ; b != &ent->brushes ; b=b->onext)
|
|
{
|
|
ptrs.Add(b);
|
|
}
|
|
|
|
}
|
|
}
|
|
|
|
#ifdef QUAKE3
|
|
// now go through the new/cloned brushes and remove any target/targetnames that aren't aprt of our nice little new group
|
|
//
|
|
if (!gbInhibitDupTargetCorrection) // a special request by Oz to make it easier to cut/paste 15(?!?!)-piece doors
|
|
for ( entity_t *ent2 = entities.prev; ent2 != pPrevLastEnt; ent2 = ent2->prev )
|
|
{
|
|
CString str;
|
|
/*//FIXME: Only do this if you're pasting in?
|
|
// if no-one is targeting this ent2, zap it's targetname...
|
|
//
|
|
str = ValueForKey(ent2, "targetname");
|
|
if (str.GetLength() > 0)
|
|
{
|
|
if (!FindEntity("target", str.GetBuffer(0)) &&
|
|
!FindEntity("target2", str.GetBuffer(0)) &&
|
|
!FindEntity("target3", str.GetBuffer(0)) &&
|
|
!FindEntity("target4", str.GetBuffer(0))
|
|
)
|
|
{
|
|
DeleteKey(ent2, "targetname");
|
|
}
|
|
}
|
|
// if ent2 is targeting something that's not part of our new little group then lose the target info...
|
|
//
|
|
str = ValueForKey(ent2, "target");
|
|
if (str.GetLength() > 0)
|
|
{
|
|
if (!FindEntity("targetname", str.GetBuffer(0)))
|
|
{
|
|
DeleteKey(ent2, "target");
|
|
}
|
|
}
|
|
|
|
str = ValueForKey(ent2, "target2");
|
|
if (str.GetLength() > 0)
|
|
{
|
|
if (!FindEntity("targetname", str.GetBuffer(0)))
|
|
{
|
|
DeleteKey(ent2, "target2");
|
|
}
|
|
}
|
|
|
|
str = ValueForKey(ent2, "target3");
|
|
if (str.GetLength() > 0)
|
|
{
|
|
if (!FindEntity("targetname", str.GetBuffer(0)))
|
|
{
|
|
DeleteKey(ent2, "target3");
|
|
}
|
|
}
|
|
|
|
str = ValueForKey(ent2, "target4");
|
|
if (str.GetLength() > 0)
|
|
{
|
|
if (!FindEntity("targetname", str.GetBuffer(0)))
|
|
{
|
|
DeleteKey(ent2, "target4");
|
|
}
|
|
}
|
|
*/
|
|
|
|
// now shuffle up the target ptrs so no gaps...
|
|
//
|
|
bool bShuffleHappened;
|
|
do
|
|
{
|
|
bShuffleHappened = false;
|
|
|
|
CString str2;
|
|
|
|
if (str = ValueForKey(ent2, "target4"))
|
|
{
|
|
if (str.GetLength() > 0)
|
|
{
|
|
if (str2 = ValueForKey(ent2, "target3"))
|
|
{
|
|
if (str2.GetLength() == 0)
|
|
{
|
|
SetKeyValue(ent2, "target3", str.GetBuffer(0));
|
|
bShuffleHappened = true;
|
|
DeleteKey(ent2,"target4");
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
if (str = ValueForKey(ent2, "target3"))
|
|
{
|
|
if (str.GetLength() > 0)
|
|
{
|
|
if (str2 = ValueForKey(ent2, "target2"))
|
|
{
|
|
if (str2.GetLength() == 0)
|
|
{
|
|
SetKeyValue(ent2, "target2", str.GetBuffer(0));
|
|
bShuffleHappened = true;
|
|
DeleteKey(ent2,"target3");
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
if (str = ValueForKey(ent2, "target2"))
|
|
{
|
|
if (str.GetLength() > 0)
|
|
{
|
|
if (str2 = ValueForKey(ent2, "target"))
|
|
{
|
|
if (str2.GetLength() == 0)
|
|
{
|
|
SetKeyValue(ent2, "target", str.GetBuffer(0));
|
|
bShuffleHappened = true;
|
|
DeleteKey(ent2,"target2");
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
while (bShuffleHappened);
|
|
}
|
|
#endif
|
|
|
|
}
|
|
|
|
g_bScreenUpdates = false; //deep inside Select_Brush's call chain, it might call UpdateWindows
|
|
for (int i = 0; i < ptrs.GetSize(); i++)
|
|
{
|
|
Brush_Build(reinterpret_cast<brush_t*>(ptrs[i]), true, false);
|
|
Select_Brush(reinterpret_cast<brush_t*>(ptrs[i]));
|
|
}
|
|
g_bScreenUpdates = true;
|
|
|
|
ptrs.RemoveAll();
|
|
|
|
Sys_UpdateWindows (W_ALL);
|
|
Sys_MarkMapModified();
|
|
modified = true;
|
|
}
|
|
|
|
|
|
//
|
|
//================
|
|
//Map_ImportFile
|
|
//================
|
|
//
|
|
void Map_ImportFile (char *filename)
|
|
{
|
|
char* buf;
|
|
char temp[1024];
|
|
Sys_BeginWait ();
|
|
QE_ConvertDOSToUnixName( temp, filename );
|
|
if (LoadFile (filename, (void **)&buf) != -1)
|
|
{
|
|
Map_ImportBuffer(buf);
|
|
free(buf);
|
|
Map_BuildBrushData();
|
|
}
|
|
Sys_UpdateWindows (W_ALL);
|
|
modified = true;
|
|
Sys_EndWait();
|
|
}
|
|
|
|
//
|
|
//===========
|
|
//Map_SaveSelected
|
|
//===========
|
|
//
|
|
// Saves selected world brushes and whole entities with partial/full selections
|
|
//
|
|
void Map_SaveSelected(char* pFilename)
|
|
{
|
|
entity_t *e, *next;
|
|
FILE *f;
|
|
char temp[1024];
|
|
int count;
|
|
|
|
QE_ConvertDOSToUnixName(temp, pFilename);
|
|
f = fopen(pFilename, "w");
|
|
|
|
if (!f)
|
|
{
|
|
Sys_Printf ("ERROR!!!! Couldn't open %s\n", pFilename);
|
|
return;
|
|
}
|
|
|
|
// write world entity first
|
|
Entity_WriteSelected(world_entity, f);
|
|
|
|
// then write all other ents
|
|
count = 1;
|
|
for (e=entities.next ; e != &entities ; e=next)
|
|
{
|
|
fprintf (f, "// entity %i\n", count);
|
|
count++;
|
|
Entity_WriteSelected(e, f);
|
|
next = e->next;
|
|
}
|
|
fclose (f);
|
|
}
|
|
|
|
|
|
//
|
|
//===========
|
|
//Map_SaveSelected
|
|
//===========
|
|
//
|
|
// Saves selected world brushes and whole entities with partial/full selections
|
|
//
|
|
void Map_SaveSelected(CMemFile* pMemFile, CMemFile* pPatchFile)
|
|
{
|
|
entity_t *e, *next;
|
|
int count;
|
|
|
|
// write world entity first
|
|
Entity_WriteSelected(world_entity, pMemFile);
|
|
|
|
// then write all other ents
|
|
count = 1;
|
|
for (e=entities.next ; e != &entities ; e=next)
|
|
{
|
|
MemFile_fprintf(pMemFile, "// entity %i\n", count);
|
|
count++;
|
|
Entity_WriteSelected(e, pMemFile);
|
|
next = e->next;
|
|
}
|
|
|
|
//if (pPatchFile)
|
|
// Patch_WriteFile(pPatchFile);
|
|
}
|
|
|
|
|
|
void MemFile_fprintf(CMemFile* pMemFile, const char* pText, ...)
|
|
{
|
|
char Buffer[4096];
|
|
va_list args;
|
|
va_start (args,pText);
|
|
vsprintf(Buffer, pText, args);
|
|
pMemFile->Write(Buffer, strlen(Buffer));
|
|
} |