jedioutcast/utils/Assimilate/oddbits.cpp
2013-04-04 13:07:40 -05:00

225 lines
4.5 KiB
C++

// Filename:- oddbits.cpp
//
#include "stdafx.h"
#include "includes.h"
char *va(char *format, ...)
{
static char strings[16][1024];
va_list argptr;
static int i=0;
i = ++i&15;
va_start (argptr, format);
vsprintf (strings[i], format,argptr);
va_end (argptr);
return strings[i];
}
// these MUST all be MB_TASKMODAL boxes now!!
//
void ErrorBox(const char *sString)
{
MessageBox( NULL, sString, "Error", MB_OK|MB_ICONERROR|MB_TASKMODAL );
}
void InfoBox(const char *sString)
{
MessageBox( NULL, sString, "Info", MB_OK|MB_ICONINFORMATION|MB_TASKMODAL );
}
void WarningBox(const char *sString)
{
MessageBox( NULL, sString, "Warning", MB_OK|MB_ICONWARNING|MB_TASKMODAL );
}
bool FileExists (LPCSTR psFilename)
{
FILE *handle = fopen(psFilename, "r");
if (!handle)
{
return false;
}
fclose (handle);
return true;
}
// returns a path to somewhere writeable, without trailing backslash...
//
// (for extra speed now, only evaluates it on the first call, change this if you like)
//
char *scGetTempPath(void)
{
static char sBuffer[MAX_PATH];
DWORD dwReturnedSize;
static int i=0;
if (!i++)
{
dwReturnedSize = GetTempPath(sizeof(sBuffer),sBuffer);
if (dwReturnedSize>sizeof(sBuffer))
{
// temp path too long to return, so forget it...
//
strcpy(sBuffer,"c:"); // "c:\\"); // should be writeable
}
// strip any trailing backslash...
//
if (sBuffer[strlen(sBuffer)-1]=='\\')
sBuffer[strlen(sBuffer)-1]='\0';
}// if (!i++)
return sBuffer;
}// char *scGetTempPath(void)
// "psInitialLoadName" param can be "" if not bothered
char *InputLoadFileName(char *psInitialLoadName, char *psCaption, const char *psInitialDir, char *psFilter)
{
static char sName[MAX_PATH];
CFileDialog FileDlg(TRUE, NULL, NULL, OFN_FILEMUSTEXIST | OFN_PATHMUSTEXIST, psFilter, AfxGetMainWnd());
FileDlg.m_ofn.lpstrInitialDir=psInitialDir;
FileDlg.m_ofn.lpstrTitle=psCaption;
strcpy(sName,psInitialLoadName);
FileDlg.m_ofn.lpstrFile=sName;
if (FileDlg.DoModal() == IDOK)
return sName;
return NULL;
}// char *InputLoadFileName(char *psInitialLoadName, char *psCaption, char *psInitialDir, char *psFilter)
long filesize(FILE *handle)
{
long curpos, length;
curpos = ftell(handle);
fseek(handle, 0L, SEEK_END);
length = ftell(handle);
fseek(handle, curpos, SEEK_SET);
return length;
}
// returns -1 for error
int scLoadFile (LPCSTR psPathedFilename, void **bufferptr, bool bBinaryMode /* = true */)
{
FILE *f;
int length;
void *buffer;
f = fopen(psPathedFilename,bBinaryMode?"rb":"rt");
if (f)
{
length = filesize(f);
buffer = malloc (length+1);
((char *)buffer)[length] = 0;
int lread = fread (buffer,1,length, f);
fclose (f);
if (lread==length)
{
*bufferptr = buffer;
return length;
}
free(buffer);
}
ErrorBox(va("Error reading file %s!",psPathedFilename));
return -1;
}
// takes (eg) "q:\quake\baseq3\textures\borg\name.tga"
//
// and produces "textures/borg/name.tga"
//
void Filename_RemoveBASEQ(CString &string)
{
string.Replace("\\","/");
string.MakeLower();
int loc = string.Find("/game");
if (loc >=0 )
{
loc = string.Find("/",loc+1);
if (loc >=0)
{
// now pointing at "baseq3", "demoq3", whatever...
loc = string.Find("/", loc+1);
if (loc >= 0)
{
// now pointing at local filename...
//
string = string.Mid(loc+1);
}
}
}
}
// takes (eg) "textures/borg/name.tga"
//
// and produces "textures/borg"
//
void Filename_RemoveFilename(CString &string)
{
string.Replace("\\","/");
int loc = string.ReverseFind('/');
if (loc >= 0)
{
string = string.Left(loc);
}
}
// takes (eg) "( longpath )/textures/borg/name.xxx" // N.B. I assume there's an extension on the input string
//
// and produces "name"
//
void Filename_BaseOnly(CString &string)
{
string.Replace("\\","/");
int loc = string.GetLength()-4;
if (string[loc] == '.')
{
string = string.Left(loc); // "( longpath )/textures/borg/name"
loc = string.ReverseFind('/');
if (loc >= 0)
{
string = string.Mid(loc+1);
}
}
}
void Filename_AccountForLOD(CString &string, int iLODLevel)
{
if (iLODLevel)
{
int loc = string.ReverseFind('.');
if (loc>0)
{
string.Insert( loc, va("_%d",iLODLevel));
}
}
}
///////////////////// eof ///////////////////