225 lines
4.5 KiB
C++
225 lines
4.5 KiB
C++
// Filename:- oddbits.cpp
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//
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#include "stdafx.h"
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#include "includes.h"
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char *va(char *format, ...)
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{
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static char strings[16][1024];
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va_list argptr;
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static int i=0;
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i = ++i&15;
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va_start (argptr, format);
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vsprintf (strings[i], format,argptr);
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va_end (argptr);
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return strings[i];
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}
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// these MUST all be MB_TASKMODAL boxes now!!
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//
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void ErrorBox(const char *sString)
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{
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MessageBox( NULL, sString, "Error", MB_OK|MB_ICONERROR|MB_TASKMODAL );
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}
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void InfoBox(const char *sString)
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{
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MessageBox( NULL, sString, "Info", MB_OK|MB_ICONINFORMATION|MB_TASKMODAL );
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}
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void WarningBox(const char *sString)
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{
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MessageBox( NULL, sString, "Warning", MB_OK|MB_ICONWARNING|MB_TASKMODAL );
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}
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bool FileExists (LPCSTR psFilename)
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{
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FILE *handle = fopen(psFilename, "r");
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if (!handle)
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{
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return false;
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}
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fclose (handle);
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return true;
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}
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// returns a path to somewhere writeable, without trailing backslash...
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//
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// (for extra speed now, only evaluates it on the first call, change this if you like)
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//
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char *scGetTempPath(void)
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{
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static char sBuffer[MAX_PATH];
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DWORD dwReturnedSize;
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static int i=0;
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if (!i++)
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{
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dwReturnedSize = GetTempPath(sizeof(sBuffer),sBuffer);
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if (dwReturnedSize>sizeof(sBuffer))
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{
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// temp path too long to return, so forget it...
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//
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strcpy(sBuffer,"c:"); // "c:\\"); // should be writeable
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}
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// strip any trailing backslash...
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//
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if (sBuffer[strlen(sBuffer)-1]=='\\')
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sBuffer[strlen(sBuffer)-1]='\0';
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}// if (!i++)
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return sBuffer;
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}// char *scGetTempPath(void)
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// "psInitialLoadName" param can be "" if not bothered
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char *InputLoadFileName(char *psInitialLoadName, char *psCaption, const char *psInitialDir, char *psFilter)
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{
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static char sName[MAX_PATH];
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CFileDialog FileDlg(TRUE, NULL, NULL, OFN_FILEMUSTEXIST | OFN_PATHMUSTEXIST, psFilter, AfxGetMainWnd());
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FileDlg.m_ofn.lpstrInitialDir=psInitialDir;
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FileDlg.m_ofn.lpstrTitle=psCaption;
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strcpy(sName,psInitialLoadName);
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FileDlg.m_ofn.lpstrFile=sName;
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if (FileDlg.DoModal() == IDOK)
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return sName;
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return NULL;
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}// char *InputLoadFileName(char *psInitialLoadName, char *psCaption, char *psInitialDir, char *psFilter)
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long filesize(FILE *handle)
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{
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long curpos, length;
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curpos = ftell(handle);
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fseek(handle, 0L, SEEK_END);
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length = ftell(handle);
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fseek(handle, curpos, SEEK_SET);
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return length;
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}
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// returns -1 for error
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int scLoadFile (LPCSTR psPathedFilename, void **bufferptr, bool bBinaryMode /* = true */)
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{
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FILE *f;
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int length;
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void *buffer;
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f = fopen(psPathedFilename,bBinaryMode?"rb":"rt");
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if (f)
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{
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length = filesize(f);
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buffer = malloc (length+1);
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((char *)buffer)[length] = 0;
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int lread = fread (buffer,1,length, f);
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fclose (f);
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if (lread==length)
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{
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*bufferptr = buffer;
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return length;
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}
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free(buffer);
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}
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ErrorBox(va("Error reading file %s!",psPathedFilename));
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return -1;
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}
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// takes (eg) "q:\quake\baseq3\textures\borg\name.tga"
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//
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// and produces "textures/borg/name.tga"
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//
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void Filename_RemoveBASEQ(CString &string)
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{
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string.Replace("\\","/");
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string.MakeLower();
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int loc = string.Find("/game");
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if (loc >=0 )
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{
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loc = string.Find("/",loc+1);
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if (loc >=0)
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{
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// now pointing at "baseq3", "demoq3", whatever...
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loc = string.Find("/", loc+1);
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if (loc >= 0)
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{
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// now pointing at local filename...
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//
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string = string.Mid(loc+1);
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}
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}
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}
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}
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// takes (eg) "textures/borg/name.tga"
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//
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// and produces "textures/borg"
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//
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void Filename_RemoveFilename(CString &string)
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{
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string.Replace("\\","/");
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int loc = string.ReverseFind('/');
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if (loc >= 0)
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{
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string = string.Left(loc);
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}
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}
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// takes (eg) "( longpath )/textures/borg/name.xxx" // N.B. I assume there's an extension on the input string
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//
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// and produces "name"
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//
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void Filename_BaseOnly(CString &string)
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{
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string.Replace("\\","/");
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int loc = string.GetLength()-4;
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if (string[loc] == '.')
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{
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string = string.Left(loc); // "( longpath )/textures/borg/name"
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loc = string.ReverseFind('/');
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if (loc >= 0)
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{
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string = string.Mid(loc+1);
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}
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}
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}
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void Filename_AccountForLOD(CString &string, int iLODLevel)
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{
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if (iLODLevel)
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{
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int loc = string.ReverseFind('.');
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if (loc>0)
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{
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string.Insert( loc, va("_%d",iLODLevel));
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}
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}
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}
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///////////////////// eof ///////////////////
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