jedioutcast/utils/q3data/stl_opt.cpp

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2013-04-04 18:02:27 +00:00
// Filename:- stl_opt.cpp
//
#pragma warning( disable : 4786 ) // identifier was truncated
#include <windows.h> // all this shit just to get OutputdebugString() proto!!!!!
#include <assert.h>
//#include "smodel.h"
#include "stl_opt.h"
#include <vector>
#include <map>
#include <string>
#include <set>
using namespace std;
typedef set <int> VertUsage_t; // stores user-tri numbers...
typedef vector <VertUsage_t> VertUsageList_t;
VertUsageList_t VertUsageList; // ... for all verts
typedef vector <int> AbuttingTris_t;
typedef vector <AbuttingTris_t> AbuttingTrisList_t;
AbuttingTrisList_t AbuttingTrisList;
void TriangleAbutList_Gen(int mesh[][3], int iNumTris, int iMaxVerts)
{
// not 100% sure how efficient this [re/]initialising is, but it works...
//
VertUsageList.clear();
VertUsageList.resize(iMaxVerts);
//
AbuttingTrisList.clear();
AbuttingTrisList.resize(iNumTris);
// generate tris-using list per vert...
//
for (int iTriangle = 0; iTriangle < iNumTris; iTriangle++)
{
VertUsageList[ mesh[iTriangle][0] ].insert( VertUsageList[ mesh[iTriangle][0] ].begin(),iTriangle );
VertUsageList[ mesh[iTriangle][1] ].insert( VertUsageList[ mesh[iTriangle][1] ].begin(),iTriangle );
VertUsageList[ mesh[iTriangle][2] ].insert( VertUsageList[ mesh[iTriangle][2] ].begin(),iTriangle );
}
/*
for (int iVert=0; iVert<iMaxVerts; iVert++)
{
char sTemp[1000];
sprintf(sTemp,"Vert %d/%d is used by tris: ",iVert,iMaxVerts);
for (VertUsage_t::iterator it = VertUsageList[iVert].begin(); it != VertUsageList[iVert].end(); ++it)
{
strcat(sTemp,va("%d,",(int)*it));
}
strcat(sTemp,"\n");
OutputDebugString(sTemp);
}
*/
// generate abuttment list per tri...
//
for (iTriangle = 0; iTriangle < iNumTris; iTriangle++)
{
typedef map <int,int> NodesSharedPerTri_t; // key=tri, value = # nodes shared
NodesSharedPerTri_t NodesSharedPerTri;
for (int iVert=0; iVert<3; iVert++)
{
int iThisVert = mesh[iTriangle][iVert];
for (VertUsage_t::iterator it = VertUsageList[iThisVert].begin(); it != VertUsageList[iThisVert].end(); ++it)
{
// if (NodesSharedPerTri.find(*it) != NodesSharedPerTri.end())
// {
// OutputDebugString(va("Tri %d shares %d verts\n",*it,NodesSharedPerTri[*it]));
// }
NodesSharedPerTri[*it]++; // amazingly enough this actually works, STL rules...
// if (NodesSharedPerTri.find(*it) != NodesSharedPerTri.end())
// {
// OutputDebugString(va("Tri %d shares %d verts\n",*it,NodesSharedPerTri[*it]));
// }
// else
// {
// assert(0);
// }
}
}
for (NodesSharedPerTri_t::iterator it = NodesSharedPerTri.begin(); it != NodesSharedPerTri.end(); ++it)
{
int iOtherTriangle = (*it).first;
int iSharedVertTot = (*it).second;
if ( iOtherTriangle != iTriangle && iSharedVertTot >= 2 ) // this tri shares 2 or more verts with us?
{
AbuttingTrisList[ iTriangle ].push_back( iOtherTriangle );
}
}
}
/*
int iLastTri = 0;
int iHighestAbutCount=0;
for (iTriangle = 0; iTriangle< iNumTris; iTriangle++)
{
if (AbuttingTrisList[ iTriangle ].size())
{
if (AbuttingTrisList[ iTriangle ].size() > iHighestAbutCount)
iHighestAbutCount = AbuttingTrisList[ iTriangle ].size();
iLastTri = iTriangle;
char sTemp[1000];
sprintf(sTemp,"Tri %d/%d is abutted by triangles: ",iTriangle,iNumTris);
for (int i=0; i<AbuttingTrisList[ iTriangle ].size(); i++)
{
strcat( sTemp, va("%d, ",AbuttingTrisList[ iTriangle ][i]));
}
strcat(sTemp,"\n");
OutputDebugString(sTemp);
}
}
*/
}
const int* TriangleAbutList_Query(int iTriangle, int *piCount)
{
*piCount = AbuttingTrisList[iTriangle].size();
return &AbuttingTrisList[iTriangle][0];
}
///////////// eof //////////////