134 lines
3.2 KiB
C
134 lines
3.2 KiB
C
|
#if !defined(AFX_PREFSDLG_H__DC829122_812D_11D1_B548_00AA00A410FC__INCLUDED_)
|
||
|
#define AFX_PREFSDLG_H__DC829122_812D_11D1_B548_00AA00A410FC__INCLUDED_
|
||
|
|
||
|
#if _MSC_VER >= 1000
|
||
|
#pragma once
|
||
|
#endif // _MSC_VER >= 1000
|
||
|
// PrefsDlg.h : header file
|
||
|
//
|
||
|
|
||
|
#include "resource.h"
|
||
|
|
||
|
/////////////////////////////////////////////////////////////////////////////
|
||
|
// CPrefsDlg dialog
|
||
|
|
||
|
#define MAX_TEXTURE_QUALITY 3
|
||
|
|
||
|
class CPrefsDlg : public CDialog
|
||
|
{
|
||
|
// Construction
|
||
|
public:
|
||
|
// these mirror what goes in the combo box
|
||
|
enum {SHADER_NONE = 0, SHADER_COMMON, SHADER_ALL};
|
||
|
void LoadPrefs();
|
||
|
void SavePrefs();
|
||
|
void SetGamePrefs();
|
||
|
CPrefsDlg(CWnd* pParent = NULL); // standard constructor
|
||
|
|
||
|
// Dialog Data
|
||
|
//{{AFX_DATA(CPrefsDlg)
|
||
|
enum { IDD = IDD_DLG_PREFS };
|
||
|
CSliderCtrl m_wndTexturequality;
|
||
|
CComboBox m_wndWhatGame;
|
||
|
CSliderCtrl m_wndCamSpeed;
|
||
|
CSpinButtonCtrl m_wndSpin;
|
||
|
CString m_strQuake2;
|
||
|
int m_nMouse;
|
||
|
int m_nView;
|
||
|
BOOL m_bTextureLock;
|
||
|
BOOL m_bLoadLast;
|
||
|
BOOL m_bRunBefore;
|
||
|
CString m_strLastProject;
|
||
|
CString m_strLastMap;
|
||
|
BOOL m_bFace;
|
||
|
BOOL m_bInternalBSP;
|
||
|
BOOL m_bRightClick;
|
||
|
BOOL m_bRunQuake;
|
||
|
BOOL m_bSetGame;
|
||
|
BOOL m_bVertex;
|
||
|
BOOL m_bAutoSave;
|
||
|
BOOL m_bNewApplyHandling;
|
||
|
CString m_strAutoSave;
|
||
|
BOOL m_bPAK;
|
||
|
BOOL m_bLoadLastMap;
|
||
|
BOOL m_bGatewayHack;
|
||
|
BOOL m_bTextureWindow;
|
||
|
BOOL m_bSnapShots;
|
||
|
float m_fTinySize;
|
||
|
BOOL m_bCleanTiny;
|
||
|
CString m_strPAKFile;
|
||
|
int m_nStatusSize;
|
||
|
BOOL m_bCamXYUpdate;
|
||
|
BOOL m_bNewLightDraw;
|
||
|
CString m_strPrefabPath;
|
||
|
int m_nWhatGame;
|
||
|
CString m_strWhatGame;
|
||
|
BOOL m_bALTEdge;
|
||
|
BOOL m_bTextureBar;
|
||
|
BOOL m_bFaceColors;
|
||
|
BOOL m_bQE4Painting;
|
||
|
BOOL m_bSnapTToGrid;
|
||
|
BOOL m_bXZVis;
|
||
|
BOOL m_bYZVis;
|
||
|
BOOL m_bZVis;
|
||
|
BOOL m_bSizePaint;
|
||
|
BOOL m_bDLLEntities;
|
||
|
BOOL m_bRotateLock;
|
||
|
BOOL m_bWideToolbar;
|
||
|
BOOL m_bNoClamp;
|
||
|
CString m_strUserPath;
|
||
|
int m_nRotation;
|
||
|
BOOL m_bSGIOpenGL;
|
||
|
BOOL m_bBuggyICD;
|
||
|
BOOL m_bHiColorTextures;
|
||
|
BOOL m_bChaseMouse;
|
||
|
BOOL m_bTextureScrollbar;
|
||
|
BOOL m_bDisplayLists;
|
||
|
BOOL m_bUseShaders;
|
||
|
BOOL m_bShaderTest;
|
||
|
int m_numSnapShots;
|
||
|
//}}AFX_DATA
|
||
|
int m_nMouseButtons;
|
||
|
int m_nAngleSpeed;
|
||
|
int m_nMoveSpeed;
|
||
|
int m_nAutoSave;
|
||
|
bool m_bCubicClipping;
|
||
|
int m_nCubicScale;
|
||
|
BOOL m_bSelectCurves;
|
||
|
int m_nEntityShowState;
|
||
|
int m_nTextureScale;
|
||
|
BOOL m_bNormalizeColors;
|
||
|
BOOL m_bSwitchClip;
|
||
|
BOOL m_bSelectWholeEntities;
|
||
|
int m_nTextureQuality;
|
||
|
BOOL m_bShowShaders;
|
||
|
|
||
|
|
||
|
// Overrides
|
||
|
// ClassWizard generated virtual function overrides
|
||
|
//{{AFX_VIRTUAL(CPrefsDlg)
|
||
|
protected:
|
||
|
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
|
||
|
//}}AFX_VIRTUAL
|
||
|
|
||
|
// Implementation
|
||
|
protected:
|
||
|
|
||
|
// Generated message map functions
|
||
|
//{{AFX_MSG(CPrefsDlg)
|
||
|
afx_msg void OnBtnBrowse();
|
||
|
virtual BOOL OnInitDialog();
|
||
|
virtual void OnOK();
|
||
|
afx_msg void OnBtnBrowsepak();
|
||
|
afx_msg void OnBtnBrowseprefab();
|
||
|
afx_msg void OnBtnBrowseuserini();
|
||
|
afx_msg void OnSelchangeComboWhatgame();
|
||
|
//}}AFX_MSG
|
||
|
DECLARE_MESSAGE_MAP()
|
||
|
};
|
||
|
|
||
|
//{{AFX_INSERT_LOCATION}}
|
||
|
// Microsoft Developer Studio will insert additional declarations immediately before the previous line.
|
||
|
|
||
|
#endif // !defined(AFX_PREFSDLG_H__DC829122_812D_11D1_B548_00AA00A410FC__INCLUDED_)
|