jedioutcast/utils/Radiant/pluginmanager.h

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2013-04-04 18:02:27 +00:00
// PlugInManager.h: interface for the CPlugInManager class.
//
//////////////////////////////////////////////////////////////////////
#if !defined(AFX_PLUGINMANAGER_H__CFB18412_55FE_11D2_B082_00AA00A410FC__INCLUDED_)
#define AFX_PLUGINMANAGER_H__CFB18412_55FE_11D2_B082_00AA00A410FC__INCLUDED_
#if _MSC_VER >= 1000
#pragma once
#endif // _MSC_VER >= 1000
#include "plugin.h"
class CPlugInManager
{
private:
CObArray m_PlugIns;
CPtrArray m_BrushHandles;
CPtrArray m_SelectedBrushHandles;
CPtrArray m_ActiveBrushHandles;
CPlugIn *m_pTexturePlug;
CPlugIn *m_pSurfaceListPlug;
public:
CPtrArray& GetActiveHandles() {return m_ActiveBrushHandles; };
CPtrArray& GetSelectedHandles() {return m_SelectedBrushHandles; };
brush_t* FindBrushHandle(void *vp);
void AddFaceToBrushHandle(void *vp, vec3_t v1, vec3_t v2, vec3_t v3);
void CommitBrushHandleToMap(void *vp);
void DeleteBrushHandle(LPVOID vp);
LPVOID CreateBrushHandle();
void Dispatch(int n, const char *p);
void Cleanup();
void Init(const char* pPath);
CPlugInManager();
virtual ~CPlugInManager();
// the texture manager front ends the single load
// addins (texture, model, map formats.. etc.)
_QERTextureInfo* GetTextureInfo();
void LoadTexture(const char *pFilename);
LPVOID GetSurfaceFlags();
protected:
int FillFuncTable(CPlugIn *pPlug); // PGM
};
#endif // !defined(AFX_PLUGINMANAGER_H__CFB18412_55FE_11D2_B082_00AA00A410FC__INCLUDED_)