jedioutcast/code/client/OpenAL/alut.h

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2013-04-04 14:52:42 +00:00
#ifndef _ALUT_H_
#define _ALUT_H_
#define ALUTAPI
#define ALUTAPIENTRY __cdecl
#include "al.h"
#include "alu.h"
#ifdef __cplusplus
extern "C" {
#endif
ALUTAPI ALvoid ALUTAPIENTRY alutInit(ALint *argc,ALbyte **argv);
ALUTAPI ALvoid ALUTAPIENTRY alutExit(ALvoid);
ALUTAPI ALvoid ALUTAPIENTRY alutLoadWAVFile(ALbyte *file,ALenum *format,ALvoid **data,ALsizei *size,ALsizei *freq,ALboolean *loop);
ALUTAPI ALvoid ALUTAPIENTRY alutLoadWAVMemory(ALbyte *memory,ALenum *format,ALvoid **data,ALsizei *size,ALsizei *freq,ALboolean *loop);
ALUTAPI ALvoid ALUTAPIENTRY alutUnloadWAV(ALenum format,ALvoid *data,ALsizei size,ALsizei freq);
#ifdef __cplusplus
}
#endif
#endif