24 lines
903 B
C
24 lines
903 B
C
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// piclib.h
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void LoadLBM (char *filename, byte **picture, byte **palette);
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void WriteLBMfile (char *filename, byte *data, int width, int height
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, byte *palette);
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void LoadPCX (char *filename, byte **picture, byte **palette, int *width, int *height);
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void WritePCXfile (char *filename, byte *data, int width, int height
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, byte *palette);
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// loads / saves either lbm or pcx, depending on extension
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void Load256Image (char *name, byte **pixels, byte **palette,
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int *width, int *height);
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void Save256Image (char *name, byte *pixels, byte *palette,
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int width, int height);
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void LoadTGA (char *filename, byte **pixels, int *width, int *height);
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void LoadTGABuffer ( byte *buffer, byte **pic, int *width, int *height);
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void WriteTGA (char *filename, byte *data, int width, int height);
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void Load32BitImage (char *name, unsigned **pixels, int *width, int *height);
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