428 lines
6.5 KiB
C++
428 lines
6.5 KiB
C++
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#include "encryption.h"
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#ifdef _ENCRYPTION_
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#include <stdio.h>
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#include "sockets.h"
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class cWinsock Winsock;
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cSocket::cSocket(void)
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{
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Socket = INVALID_SOCKET;
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}
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cSocket::cSocket(SOCKET InitSocket)
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:Socket(InitSocket)
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{
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}
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cSocket::~cSocket(void)
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{
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Free();
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}
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void cSocket::Free(void)
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{
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if (Socket != INVALID_SOCKET)
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{
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shutdown(Socket, 2); // 2 = SD_BOTH which is defined for winsock2
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closesocket(Socket);
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Socket = INVALID_SOCKET;
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}
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}
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bool cSocket::socket(int af, int type, int protocol)
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{
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Socket = ::socket(af, type, protocol);
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return (Socket != INVALID_SOCKET);
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}
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bool cSocket::bind(const struct sockaddr FAR *name, int namelen)
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{
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if (Socket == INVALID_SOCKET)
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{
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return false;
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}
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return (::bind(Socket, name, namelen) != SOCKET_ERROR);
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}
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bool cSocket::listen(int backlog)
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{
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if (Socket == INVALID_SOCKET)
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{
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return false;
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}
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return (::listen(Socket, backlog) != SOCKET_ERROR);
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}
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SOCKET cSocket::accept(struct sockaddr FAR *addr, int FAR *addrlen)
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{
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if (Socket == INVALID_SOCKET)
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{
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return INVALID_SOCKET;
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}
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return ::accept(Socket, addr, addrlen);
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}
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bool cSocket::connect(struct sockaddr FAR *addr, int FAR addrlen)
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{
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if (Socket == INVALID_SOCKET)
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{
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return false;
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}
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return (::connect(Socket, addr, addrlen) != SOCKET_ERROR);
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}
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int cSocket::recv(char FAR *buf, int len, int flags)
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{
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if (Socket == INVALID_SOCKET)
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{
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return INVALID_SOCKET;
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}
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return ::recv(Socket, buf, len, flags);
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}
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int cSocket::send(const char FAR *buf, int len, int flags)
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{
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if (Socket == INVALID_SOCKET)
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{
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return INVALID_SOCKET;
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}
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return ::send(Socket, buf, len, flags);
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}
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bool cSocket::ioctlsocket(long cmd, u_long FAR *argp)
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{
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if (Socket == INVALID_SOCKET)
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{
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return false;
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}
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return (::ioctlsocket(Socket, cmd, argp) != SOCKET_ERROR);
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}
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bool cSocket::setsockopt(int level, int optname, const char FAR *optval, int optlen)
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{
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if (Socket == INVALID_SOCKET)
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{
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return false;
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}
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return (::setsockopt(Socket, level, optname, optval, optlen) != SOCKET_ERROR);
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}
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int cSocket::getsockopt(int level, int optname, char FAR *optval, int FAR *optlen)
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{
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if (Socket == INVALID_SOCKET)
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{
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return false;
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}
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return ::getsockopt(Socket, level, optname, optval, optlen);
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}
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bool cSocket::getpeername(struct sockaddr FAR *name, int FAR *namelen)
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{
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if (Socket == INVALID_SOCKET)
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{
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return false;
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}
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return (::getpeername(Socket, name, namelen) != SOCKET_ERROR);
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}
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bool cSocket::Create(u_short Port)
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{
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struct sockaddr_in addr;
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addr.sin_port = Winsock.htons(Port);
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addr.sin_addr.s_addr = INADDR_ANY;
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addr.sin_family = PF_INET;
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Free();
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if (socket())
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{
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if (bind((const struct sockaddr *)&addr, sizeof(addr)))
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{
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return true;
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}
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Free();
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}
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return false;
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}
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bool cSocket::Connect(unsigned char U1, unsigned char U2, unsigned char U3, unsigned char U4, unsigned short Port)
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{
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struct sockaddr_in addr;
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addr.sin_port = Winsock.htons(Port);
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addr.sin_addr.s_net = U1;
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addr.sin_addr.s_host = U2;
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addr.sin_addr.s_lh = U3;
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addr.sin_addr.s_impno = U4;
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addr.sin_family = PF_INET;
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Free();
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if (socket())
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{
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if (connect((struct sockaddr *)&addr, sizeof(addr)))
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{
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return true;
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}
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Free();
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}
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return false;
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}
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cSocket *cSocket::GetConnection(void)
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{
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SOCKET new_socket;
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new_socket = accept();
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if (new_socket != INVALID_SOCKET)
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{
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return new cSocket(new_socket);
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}
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return NULL;
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}
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bool cSocket::SetBlocking(bool Enabled)
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{
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unsigned long blockval = (Enabled != true);
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return ioctlsocket(FIONBIO, &blockval);
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}
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bool cSocket::SetKeepAlive(bool Enabled)
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{
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int keepaliveval = (Enabled == true);
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return setsockopt(SOL_SOCKET, SO_KEEPALIVE, (char*)&keepaliveval, sizeof(keepaliveval));
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}
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bool cSocket::SetLinger(bool Enabled, u_short TimeLimit)
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{
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struct linger lingerval;
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lingerval.l_onoff = (Enabled == true);
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lingerval.l_linger = TimeLimit;
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return setsockopt(SOL_SOCKET, SO_LINGER, (char*)&lingerval, sizeof(lingerval));
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}
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bool cSocket::SetSendBufferSize(int Size)
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{
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return setsockopt(SOL_SOCKET, SO_SNDBUF, (char*)&Size, sizeof(Size));
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}
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cConnection::cConnection(cSocket *Init_Socket, Connect_Callback InitCallback, bool InitReading)
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:Socket(Init_Socket),
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Callback(InitCallback),
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Reading(InitReading)
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{
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BufferReset = false;
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}
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cConnection::~cConnection(void)
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{
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if (Socket)
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{
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delete Socket;
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}
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}
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void cConnection::Print(char *Format, ...)
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{
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char temp[1024];
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va_list argptr;
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int size;
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va_start (argptr, Format);
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size = _vsnprintf (temp, sizeof(temp), Format, argptr);
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va_end (argptr);
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Buffer.Add(temp, size);
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}
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bool cConnection::Read(void)
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{
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char temp[8193];
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int size;
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size = Socket->recv(temp, sizeof(temp)-1);
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if (size >= 0)
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{
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Buffer.Add(temp, size);
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temp[size] = 0;
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}
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if (Buffer.Get() && strstr(Buffer.Get(), "\r\n\r\n"))
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{ // found the blank line
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temp[0] = 0;
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Buffer.Add(temp, 1);
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Reading = false;
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Buffer.FreeBeforeNextAdd();
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if (Callback)
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{
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Callback(this);
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}
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return ReadCallback();
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}
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return false;
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}
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bool cConnection::Write(void)
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{
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int size;
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if (!BufferReset)
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{
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BufferReset = true;
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Buffer.Read();
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}
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size = Socket->send(Buffer.GetWithPos(), Buffer.GetRemaining() );
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if (size != SOCKET_ERROR)
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{
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if (!Buffer.Read(size))
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{
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return WriteCallback();
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}
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}
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return false;
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}
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bool cConnection::Handle(void)
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{
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if (Reading)
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{
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return Read();
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}
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else
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{
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return Write();
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}
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}
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cWinsock::cWinsock(void)
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{
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WinsockStarted = false;
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}
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cWinsock::~cWinsock(void)
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{
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Shutdown();
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}
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void cWinsock::Init(void)
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{
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WSADATA dat;
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int rv;
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if (WinsockStarted)
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{
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return;
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}
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#ifdef _USE_WINSOCK2_
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rv = WSAStartup(MAKEWORD(2,0), &dat);
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#else
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rv = WSAStartup(MAKEWORD(1,1), &dat);
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#endif
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if (rv == 0)
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{
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WinsockStarted = true;
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}
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}
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void cWinsock::Shutdown(void)
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{
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if (WinsockStarted)
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{
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WSACleanup();
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WinsockStarted = false;
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}
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}
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struct servent FAR *cWinsock::getservbyname(const char FAR *name, const char FAR *proto)
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{
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return ::getservbyname(name, proto);
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}
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u_short cWinsock::htons(u_short hostshort)
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{
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return ::htons(hostshort);
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}
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struct hostent FAR *cWinsock::gethostbyaddr(const char FAR *addr, int len, int type)
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{
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return ::gethostbyaddr(addr, len, type);
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}
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#endif
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