jedioutcast/code/encryption/sockets.cpp

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6.5 KiB
C++
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2013-04-04 14:52:42 +00:00
#include "encryption.h"
#ifdef _ENCRYPTION_
#include <stdio.h>
#include "sockets.h"
class cWinsock Winsock;
cSocket::cSocket(void)
{
Socket = INVALID_SOCKET;
}
cSocket::cSocket(SOCKET InitSocket)
:Socket(InitSocket)
{
}
cSocket::~cSocket(void)
{
Free();
}
void cSocket::Free(void)
{
if (Socket != INVALID_SOCKET)
{
shutdown(Socket, 2); // 2 = SD_BOTH which is defined for winsock2
closesocket(Socket);
Socket = INVALID_SOCKET;
}
}
bool cSocket::socket(int af, int type, int protocol)
{
Socket = ::socket(af, type, protocol);
return (Socket != INVALID_SOCKET);
}
bool cSocket::bind(const struct sockaddr FAR *name, int namelen)
{
if (Socket == INVALID_SOCKET)
{
return false;
}
return (::bind(Socket, name, namelen) != SOCKET_ERROR);
}
bool cSocket::listen(int backlog)
{
if (Socket == INVALID_SOCKET)
{
return false;
}
return (::listen(Socket, backlog) != SOCKET_ERROR);
}
SOCKET cSocket::accept(struct sockaddr FAR *addr, int FAR *addrlen)
{
if (Socket == INVALID_SOCKET)
{
return INVALID_SOCKET;
}
return ::accept(Socket, addr, addrlen);
}
bool cSocket::connect(struct sockaddr FAR *addr, int FAR addrlen)
{
if (Socket == INVALID_SOCKET)
{
return false;
}
return (::connect(Socket, addr, addrlen) != SOCKET_ERROR);
}
int cSocket::recv(char FAR *buf, int len, int flags)
{
if (Socket == INVALID_SOCKET)
{
return INVALID_SOCKET;
}
return ::recv(Socket, buf, len, flags);
}
int cSocket::send(const char FAR *buf, int len, int flags)
{
if (Socket == INVALID_SOCKET)
{
return INVALID_SOCKET;
}
return ::send(Socket, buf, len, flags);
}
bool cSocket::ioctlsocket(long cmd, u_long FAR *argp)
{
if (Socket == INVALID_SOCKET)
{
return false;
}
return (::ioctlsocket(Socket, cmd, argp) != SOCKET_ERROR);
}
bool cSocket::setsockopt(int level, int optname, const char FAR *optval, int optlen)
{
if (Socket == INVALID_SOCKET)
{
return false;
}
return (::setsockopt(Socket, level, optname, optval, optlen) != SOCKET_ERROR);
}
int cSocket::getsockopt(int level, int optname, char FAR *optval, int FAR *optlen)
{
if (Socket == INVALID_SOCKET)
{
return false;
}
return ::getsockopt(Socket, level, optname, optval, optlen);
}
bool cSocket::getpeername(struct sockaddr FAR *name, int FAR *namelen)
{
if (Socket == INVALID_SOCKET)
{
return false;
}
return (::getpeername(Socket, name, namelen) != SOCKET_ERROR);
}
bool cSocket::Create(u_short Port)
{
struct sockaddr_in addr;
addr.sin_port = Winsock.htons(Port);
addr.sin_addr.s_addr = INADDR_ANY;
addr.sin_family = PF_INET;
Free();
if (socket())
{
if (bind((const struct sockaddr *)&addr, sizeof(addr)))
{
return true;
}
Free();
}
return false;
}
bool cSocket::Connect(unsigned char U1, unsigned char U2, unsigned char U3, unsigned char U4, unsigned short Port)
{
struct sockaddr_in addr;
addr.sin_port = Winsock.htons(Port);
addr.sin_addr.s_net = U1;
addr.sin_addr.s_host = U2;
addr.sin_addr.s_lh = U3;
addr.sin_addr.s_impno = U4;
addr.sin_family = PF_INET;
Free();
if (socket())
{
if (connect((struct sockaddr *)&addr, sizeof(addr)))
{
return true;
}
Free();
}
return false;
}
cSocket *cSocket::GetConnection(void)
{
SOCKET new_socket;
new_socket = accept();
if (new_socket != INVALID_SOCKET)
{
return new cSocket(new_socket);
}
return NULL;
}
bool cSocket::SetBlocking(bool Enabled)
{
unsigned long blockval = (Enabled != true);
return ioctlsocket(FIONBIO, &blockval);
}
bool cSocket::SetKeepAlive(bool Enabled)
{
int keepaliveval = (Enabled == true);
return setsockopt(SOL_SOCKET, SO_KEEPALIVE, (char*)&keepaliveval, sizeof(keepaliveval));
}
bool cSocket::SetLinger(bool Enabled, u_short TimeLimit)
{
struct linger lingerval;
lingerval.l_onoff = (Enabled == true);
lingerval.l_linger = TimeLimit;
return setsockopt(SOL_SOCKET, SO_LINGER, (char*)&lingerval, sizeof(lingerval));
}
bool cSocket::SetSendBufferSize(int Size)
{
return setsockopt(SOL_SOCKET, SO_SNDBUF, (char*)&Size, sizeof(Size));
}
cConnection::cConnection(cSocket *Init_Socket, Connect_Callback InitCallback, bool InitReading)
:Socket(Init_Socket),
Callback(InitCallback),
Reading(InitReading)
{
BufferReset = false;
}
cConnection::~cConnection(void)
{
if (Socket)
{
delete Socket;
}
}
void cConnection::Print(char *Format, ...)
{
char temp[1024];
va_list argptr;
int size;
va_start (argptr, Format);
size = _vsnprintf (temp, sizeof(temp), Format, argptr);
va_end (argptr);
Buffer.Add(temp, size);
}
bool cConnection::Read(void)
{
char temp[8193];
int size;
size = Socket->recv(temp, sizeof(temp)-1);
if (size >= 0)
{
Buffer.Add(temp, size);
temp[size] = 0;
}
if (Buffer.Get() && strstr(Buffer.Get(), "\r\n\r\n"))
{ // found the blank line
temp[0] = 0;
Buffer.Add(temp, 1);
Reading = false;
Buffer.FreeBeforeNextAdd();
if (Callback)
{
Callback(this);
}
return ReadCallback();
}
return false;
}
bool cConnection::Write(void)
{
int size;
if (!BufferReset)
{
BufferReset = true;
Buffer.Read();
}
size = Socket->send(Buffer.GetWithPos(), Buffer.GetRemaining() );
if (size != SOCKET_ERROR)
{
if (!Buffer.Read(size))
{
return WriteCallback();
}
}
return false;
}
bool cConnection::Handle(void)
{
if (Reading)
{
return Read();
}
else
{
return Write();
}
}
cWinsock::cWinsock(void)
{
WinsockStarted = false;
}
cWinsock::~cWinsock(void)
{
Shutdown();
}
void cWinsock::Init(void)
{
WSADATA dat;
int rv;
if (WinsockStarted)
{
return;
}
#ifdef _USE_WINSOCK2_
rv = WSAStartup(MAKEWORD(2,0), &dat);
#else
rv = WSAStartup(MAKEWORD(1,1), &dat);
#endif
if (rv == 0)
{
WinsockStarted = true;
}
}
void cWinsock::Shutdown(void)
{
if (WinsockStarted)
{
WSACleanup();
WinsockStarted = false;
}
}
struct servent FAR *cWinsock::getservbyname(const char FAR *name, const char FAR *proto)
{
return ::getservbyname(name, proto);
}
u_short cWinsock::htons(u_short hostshort)
{
return ::htons(hostshort);
}
struct hostent FAR *cWinsock::gethostbyaddr(const char FAR *addr, int len, int type)
{
return ::gethostbyaddr(addr, len, type);
}
#endif